diff --git a/AndroidManifest.xml b/AndroidManifest.xml index dd46f74a92..c52fda64cc 100644 --- a/AndroidManifest.xml +++ b/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java index 1bad65ae47..f6ffeda75b 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java @@ -37,41 +37,52 @@ public class ChangesScene extends PixelScene { private static final String TXT_Update = - "_v0.3.5a:_\n" + - "- Reduced warrior shield charge earlygame\n" + - "- Reduced berserker damage at higher HP\n" + - "- Increased berserk exhaust damage penalty\n" + - "- Increased power of 2,4,6 combo finishers\n" + + "_v0.4.0:_\n" + + "New Equipment Content:\n" + + "- 13 new weapons, 12 rebalanced weapons\n" + + "- 3 new enchants, 10 rebalanced enchants\n" + + "- 8 new glyphs, 5 rebalanced glyphs\n" + + "- 12 new curse effects\n" + + "\n" + + "Equipment Curses:\n" + + "- Curses now give negative effects\n" + + "- Curses no longer give negative levels\n" + + "- Upgrades now weaken curses\n" + + "- Remove curse scrolls now affect 1 item\n" + + "\n" + + "Equipment Balance:\n" + + "- Tier 2-4 weapons do more base damage\n" + + "- All weapons gain more dmg from upgrades\n" + + "- Upgrades now remove enchants less often\n" + + "- Upgrades reduce str requirements less\n" + + "- All armors require 1 more str\n" + + "- Encumbered characters can't sneak attack\n" + + "\n" + + "Droprate Changes:\n" + + "- Powerful equipment less common early\n" + + "- +3 and +2 equipment less common\n" + + "- Equipment curses more common\n" + + "- Tier 1 equipment no longer drops\n" + + "- Arcane styli slightly more common\n" + + "- Better item drops on floors 22-24\n" + + "\n" + + "Class Balance:\n" + + "- Huntress now starts with knuckleduster\n" + + "- Assassin sneak bonus damage reduced\n" + + "- Fixed a bug where berserker was immune when enraged\n" + + "- Gladiator's clobber now inflicts vertigo, not stun\n" + + "\n" + + "Enemy Balance:\n" + + "- Tengu damage increased\n" + + "- Prison Guard health and DR increased\n" + + "\n" + + "Misc:\n" + + "- Scrolls of upgrade no longer burn\n" + + "- Potions of strength no longer freeze\n" + "- Translation updates\n" + "- Various bugfixes\n" + "\n" + - "_v0.3.5:_\n" + - "Warrior Rework:\n" + - "- Starting STR down to 10, from 11\n" + - "- Short sword dmg down to 1-10, from 1-12\n" + - "- Short sword can no longer be reforged\n" + - "- Now IDs potions of health, not STR\n" + - "- Now starts with a unique seal for armor\n" + - "- Seal grants shielding ontop of health\n" + - "- Seal allows for one upgrade transfer\n" + - "\n" + - "Berserker Rework:\n" + - "- Bonus damage now scales with lost HP, instead of a flat 50% at 50% hp\n" + - "- Berserker can now endure through death for a short time, with caveats\n" + - "\n" + - "Gladiator Rework:\n" + - "- Combo no longer grants bonus damage\n" + - "- Combo is now easier to stack\n" + - "- Combo now unlocks special finisher moves\n" + - "\n" + - "Balance Tweaks:\n" + - "- Spears can now reach enemies 1 tile away\n" + - "- Wand of Blast Wave now pushes bosses less\n" + - "\n" + - "Misc:\n" + - "- Can now examine multiple things in one tile\n" + - "- Classic font added for Russian language\n" + - "- Added Hungarian language\n" + + "_v0.3.5:_ Reworked Warrior & subclasses\n" + "\n"+ "_v0.3.4:_ Multiple language support\n" + "\n" + diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index 5bcd5078a5..86d83cf53a 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -37,7 +37,7 @@ public class WelcomeScene extends PixelScene { - private static int LATEST_UPDATE = 97; + private static int LATEST_UPDATE = 107; @Override public void create() {