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Merge branch 'feature/three'

398noepushed 2 commits to main • c503d55…baa1341 • 
on Jul 9, 2024

Update README.md

398noepushed 1 commit to main • dd68baa…c503d55 • 
on Jul 9, 2024

Update README.md

398noepushed 1 commit to main • 8aa6718…dd68baa • 
on Jul 9, 2024

Create LICENSE

398noepushed 1 commit to main • 4019bfc…8aa6718 • 
on Jul 9, 2024

Deleted branch

398noedeleted feature/three • 
on Jul 9, 2024

Merge pull request #8 from 398noe/feature/three

Pull request merge
398noepushed 33 commits to main • 00ef59d…4019bfc • 
on Jul 9, 2024

Refactor FFT calculation and result handling

398noepushed 1 commit to feature/three • 2835400…1b7ca6f • 
on Jul 9, 2024

Fix init verticles

398noepushed 1 commit to feature/three • 2ab8204…2835400 • 
on Jul 9, 2024

Add axis and label

398noepushed 1 commit to feature/three • a14d2f3…2ab8204 • 
on Jul 9, 2024

apply for realtime-update

398noepushed 1 commit to feature/three • 01d071a…a14d2f3 • 
on Jul 9, 2024

Fix OpenGL shader program initialization and vertex shape creation

398noepushed 1 commit to feature/three • 3628b1f…01d071a • 
on Jul 9, 2024

update imager program

398noepushed 3 commits to feature/three • 1ee0236…3628b1f • 
on Jul 9, 2024

Add set vertices

398noepushed 1 commit to feature/three • 0d63f43…1ee0236 • 
on Jul 8, 2024

set three_imger on plugin editor and update three imager from gl test

398noepushed 1 commit to feature/three • 3cdd7b1…0d63f43 • 
on Jul 8, 2024

Add 3d orientation adn remove unused functions

398noepushed 1 commit to feature/three • 6f3f982…3cdd7b1 • 
on Jul 8, 2024

remove pitch limit, but it might be update camera position

398noepushed 1 commit to feature/three • b1fe73e…6f3f982 • 
on Jul 7, 2024

chore: Update GLTest to implement camera rotation and zoom functionality

398noepushed 1 commit to feature/three • 8cbd33e…b1fe73e • 
on Jul 7, 2024

can change view, but it should be change x, y, and z

398noepushed 1 commit to feature/three • d8b41ad…8cbd33e • 
on Jul 7, 2024

Add axis drawing

398noepushed 1 commit to feature/three • 3e399da…d8b41ad • 
on Jul 7, 2024

draw four points with opengl I will write line of axis

398noepushed 1 commit to feature/three • c8f8815…3e399da • 
on Jul 7, 2024

Add structs by using gl tutorial, then use gl test cpp

398noepushed 2 commits to feature/three • bd0c534…c8f8815 • 
on Jul 7, 2024

write 3d triangle code, but it doesn't work

398noepushed 1 commit to feature/three • ea176c1…bd0c534 • 
on Jul 7, 2024

rollback opengl 4 to 3

398noepushed 1 commit to feature/three • 2e9285d…ea176c1 • 
on Jul 7, 2024

remove unused value

398noepushed 1 commit to feature/three • f260949…2e9285d • 
on Jul 7, 2024

refactor: Update ThreeImager to use OpenGL shader program

398noepushed 1 commit to feature/three • ccf34c5…f260949 • 
on Jul 7, 2024

Add reload shader and getProjection Matrix function

398noepushed 1 commit to feature/three • 83a8f9e…ccf34c5 • 
on Jul 7, 2024

Remove shader cpp file and add create shaders function

398noepushed 1 commit to feature/three • 3b4d2be…83a8f9e • 
on Jul 7, 2024

refactor: Update ThreeImager to use OpenGL shader program

398noepushed 2 commits to feature/three • d1d88b1…3b4d2be • 
on Jul 7, 2024

fix variable by using namespace

398noepushed 2 commits to feature/three • dabb42b…d1d88b1 • 
on Jul 7, 2024

inherit opengl renderer and initialize in three imager

398noepushed 1 commit to feature/three • ec1e683…dabb42b • 
on Jul 7, 2024