Activity
Refactor FFT calculation and result handling
Refactor FFT calculation and result handling
Fix OpenGL shader program initialization and vertex shape creation
Fix OpenGL shader program initialization and vertex shape creation
set three_imger on plugin editor and update three imager from gl test
set three_imger on plugin editor and update three imager from gl test
Add 3d orientation adn remove unused functions
Add 3d orientation adn remove unused functions
remove pitch limit, but it might be update camera position
remove pitch limit, but it might be update camera position
chore: Update GLTest to implement camera rotation and zoom functionality
chore: Update GLTest to implement camera rotation and zoom functionality
can change view, but it should be change x, y, and z
can change view, but it should be change x, y, and z
draw four points with opengl I will write line of axis
draw four points with opengl I will write line of axis
Add structs by using gl tutorial, then use gl test cpp
Add structs by using gl tutorial, then use gl test cpp
write 3d triangle code, but it doesn't work
write 3d triangle code, but it doesn't work
refactor: Update ThreeImager to use OpenGL shader program
refactor: Update ThreeImager to use OpenGL shader program
Add reload shader and getProjection Matrix function
Add reload shader and getProjection Matrix function
Remove shader cpp file and add create shaders function
Remove shader cpp file and add create shaders function
refactor: Update ThreeImager to use OpenGL shader program
refactor: Update ThreeImager to use OpenGL shader program
fix variable by using namespace
fix variable by using namespace
inherit opengl renderer and initialize in three imager
inherit opengl renderer and initialize in three imager