This repository has been archived by the owner on Sep 30, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsuper_engine.xml
256 lines (255 loc) · 12.6 KB
/
super_engine.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
<?xml version="1.0" encoding="UTF-8"?>
<definition name="Super Small Engine" category="3" type="5" mass="30" value="100" flags="1" tags="" phys_collision_dampen="0" audio_filename_start="" audio_filename_loop="audio/fx/engine_medium_louder.ogg" audio_filename_end="" audio_filename_start_b="audio/fx2/stormworks_enginestart_small_start.ogg" audio_filename_loop_b="audio/fx2/stormworks_enginestart_small_mid.ogg" audio_filename_end_b="audio/fx2/stormworks_enginestart_small_end.ogg" audio_gain="0.3" mesh_data_name="meshes/component_engine_e1.mesh" mesh_0_name="" mesh_1_name="" mesh_editor_only_name="" block_type="0" child_name="" extender_name="" constraint_type="0" constraint_axis="0" constraint_range_of_motion="0" max_motor_force="0" max_motor_speed="5" cable_radius="0.02" cable_length="16" seat_pose="0" seat_health_per_sec="1" buoy_radius="1" buoy_factor="0.5" buoy_force="1" force_emitter_max_force="10000" force_emitter_max_vector="0" force_emitter_default_pitch="0" force_emitter_blade_height="0" force_emitter_rotation_speed="1" force_emitter_blade_physics_length="4" engine_max_force="40000" trans_conn_type="0" wheel_radius="0" button_type="0" light_intensity="0" light_range="0" light_ies_map="" light_fov="0" light_type="0" door_lower_limit="0" door_upper_limit="0" door_flipped="false" custom_door_type="0" door_side_dist="1" door_up_dist="1" dynamic_min_rotation="0" dynamic_max_rotation="0" logic_gate_type="0" indicator_type="0" connector_type="0" magnet_force="0" gyro_type="0" rudder_surface_area="0" pump_pressure="0" water_component_type="0" particle_speed="0.05" inventory_type="0" inventory_default_outfit="0" electric_type="0" electric_charge_capacity="0" electric_magnitude="1.2">
<surfaces>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="1" y="0" z="-1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="1" y="0" z="0"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="1" y="0" z="1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="0" y="0" z="-1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="0" y="0" z="0"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="0" y="0" z="1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="-1" y="0" z="-1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="-1" y="0" z="0"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="-1" y="0" z="1"/>
</surface>
<surface orientation="4" rotation="0" shape="3" trans_type="2">
<position x="-1" y="1" z="1"/>
</surface>
<surface orientation="2" rotation="0" shape="3" trans_type="1">
<position x="0" y="2" z="0"/>
</surface>
<surface orientation="4" rotation="0" shape="3" trans_type="2">
<position x="1" y="1" z="1"/>
</surface>
<surface orientation="4" rotation="0" shape="3" trans_type="2">
<position x="-1" y="0" z="1"/>
</surface>
<surface orientation="4" rotation="0" shape="3" trans_type="2">
<position x="1" y="0" z="1"/>
</surface>
<surface orientation="4" rotation="0" shape="3" trans_type="2">
<position x="0" y="2" z="1"/>
</surface>
</surfaces>
<buoyancy_surfaces>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="1" y="0" z="1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="0" y="0" z="1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="-1" y="0" z="1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="-1" y="0" z="0"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="0" y="0" z="0"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="1" y="0" z="0"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="1" y="0" z="-1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="0" y="0" z="-1"/>
</surface>
<surface orientation="3" rotation="0" shape="1" trans_type="0">
<position x="-1" y="0" z="-1"/>
</surface>
</buoyancy_surfaces>
<logic_nodes>
<logic_node label="Throttle" mode="1" type="1" description="Standard value between -1 and 1 that controls the forward/backward throttle of the engine." flags="0">
<position x="0" y="1" z="0"/>
</logic_node>
<logic_node label="Engine On/Off" mode="1" type="0" description="Controls whether or not the engine is producing any power." flags="0">
<position x="0" y="0" z="0"/>
</logic_node>
<logic_node label="Power" mode="0" type="2" description="The power supplied by the engine for inputting to other components." flags="0">
<position x="0" y="2" z="0"/>
</logic_node>
<logic_node label="Fuel" mode="1" type="3" description="The fuel supply for the engine." flags="2">
<position x="-1" y="1" z="1"/>
</logic_node>
<logic_node label="Air" mode="1" type="3" description="The air supply for the engine." flags="2">
<position x="0" y="2" z="1"/>
</logic_node>
<logic_node label="Coolant In" mode="1" type="3" description="The return flow (cold) for the coolant system." flags="2">
<position x="-1" y="0" z="1"/>
</logic_node>
<logic_node label="Coolant Out" mode="0" type="3" description="The output flow (hot) for the coolant system." flags="2">
<position x="1" y="0" z="1"/>
</logic_node>
<logic_node label="Exhaust" mode="0" type="3" description="Out flow for combusted fumes from the engine." flags="2">
<position x="1" y="1" z="1"/>
</logic_node>
<logic_node label="Rotations Per Second" mode="0" type="1" description="Output value giving data info on engine speed." flags="2">
<position x="-1" y="0" z="0"/>
</logic_node>
<logic_node label="Temperature" mode="0" type="1" description="Output value giving data info on engine temperature." flags="2">
<position x="1" y="0" z="0"/>
</logic_node>
<logic_node label="Electric" mode="1" type="4" description="Electrical power connection." flags="0">
<position x="0" y="0" z="0"/>
</logic_node>
</logic_nodes>
<voxels>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="0" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="1" y="0" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="1" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="-1" y="0" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="-1" y="1" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="1" y="1" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="1" y="0" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="0" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="-1" y="0" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="50">
<position x="1" y="1" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="1" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="50">
<position x="-1" y="1" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="50">
<position x="-1" y="0" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="50">
<position x="1" y="0" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="0" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="-1" y="2" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="-1" y="2" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="1" y="2" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="1" y="2" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="3">
<position x="1" y="2" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="45">
<position x="0" y="2" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="10">
<position x="-1" y="2" z="1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="48">
<position x="0" y="2" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="2" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="0" y="1" z="-1"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="-1" y="1" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
<voxel flags="1" physics_shape="0" buoy_pipes="0">
<position x="1" y="1" z="0"/>
<physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
</voxel>
</voxels>
<voxel_min x="-1" y="0" z="-1"/>
<voxel_max x="1" y="2" z="1"/>
<voxel_physics_min x="-1" y="0" z="-1"/>
<voxel_physics_max x="1" y="2" z="1"/>
<bb_physics_min x="0" y="0" z="0"/>
<bb_physics_max x="0" y="0" z="0"/>
<constraint_pos_parent x="0" y="0" z="0"/>
<constraint_pos_child x="0" y="0" z="0"/>
<voxel_location_child x="0" y="0" z="0"/>
<seat_offset x="0" y="0" z="0"/>
<seat_front x="0" y="0" z="1"/>
<seat_up x="0" y="1" z="0"/>
<seat_camera x="0" y="0" z="0"/>
<seat_render x="0" y="0" z="0"/>
<force_dir x="0" y="0" z="0"/>
<light_position x="0" y="0" z="0"/>
<light_color x="1" y="1" z="1"/>
<door_size x="1" y="1" z="1"/>
<door_normal x="0" y="0" z="1"/>
<door_side x="1" y="0" z="0"/>
<door_up x="0" y="1" z="0"/>
<door_base_pos x="0" y="0" z="0"/>
<dynamic_body_position x="0" y="0" z="0"/>
<dynamic_rotation_axes x="0" y="1" z="0"/>
<dynamic_side_axis x="1" y="0" z="0"/>
<magnet_offset x="0" y="0" z="0"/>
<tooltip_properties description="An on/off signal controls engine operation and throttle signal controls energy output." short_description="Super Small diesel engine that can be connected to powered components."/>
<reward_properties number_rewarded="2"/>
<particle_direction x="0" y="1" z="0"/>
<particle_offset x="0" y="0" z="0"/>
<particle_bounds x="0.2" y="0.2" z="0.2"/>
</definition>