Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

rgss3a decompilation when Data folder is not empty #4

Open
Fair95 opened this issue Nov 29, 2024 · 3 comments
Open

rgss3a decompilation when Data folder is not empty #4

Fair95 opened this issue Nov 29, 2024 · 3 comments

Comments

@Fair95
Copy link

Fair95 commented Nov 29, 2024

As the title suggested, I had games with rgss3a file while the Data folder is not empty. The author only puts translation files there but not rvdata2 files. In this case, the decompiler is not working.

@Fair95 Fair95 changed the title Handle cases when rgss3a file placed outside Data folder rgss3a decompilation when Data folder is not empty Nov 29, 2024
@AhmedAhmedEG
Copy link
Owner

Well, that should not be that big of a deal, I may add a new command line arg and make the default Data folder name a variable, but I don't have the time currently, when I get the time I will work on it.

@Fair95
Copy link
Author

Fair95 commented Nov 29, 2024

Well, that should not be that big of a deal, I may add a new command line arg and make the default Data folder name a variable, but I don't have the time currently, when I get the time I will work on it.

Yeah, I have it fixed myself by manually deleting Data folder, but just letting you be aware of that issue since people may not be so familiar with rpg file structure, data types and so on. At least, it takes me some time to find out why the decompiler fails to work. Anyway, thanks for the great tool. And I will close this issue for now.

@Fair95 Fair95 closed this as completed Nov 29, 2024
@AhmedAhmedEG
Copy link
Owner

Well, that should not be that big of a deal, I may add a new command line arg and make the default Data folder name a variable, but I don't have the time currently, when I get the time I will work on it.

Well, that should not be that big of a deal, I may add a new command line arg and make the default Data folder name a variable, but I don't have the time currently, when I get the time I will work on it.

Yeah, I have it fixed myself by manually deleting Data folder, but just letting you be aware of that issue since people may not be so familiar with rpg file structure, data types and so on. At least, it takes me some time to find out why the decompiler fails to work. Anyway, thanks for the great tool. And I will close this issue for now.

Your wellcome! also no need to close the issue, leave it open so until it's done.

@AhmedAhmedEG AhmedAhmedEG reopened this Nov 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants