-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtest_particle.py
43 lines (31 loc) · 1.04 KB
/
test_particle.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
import pyggel
from pyggel import *
def main():
pyggel.init()
pyggel.view.set_lighting(False)
pyggel.view.set_background_color((1,1,1))
camera = pyggel.camera.LookAtCamera((0,0,0), distance=10)
emitter = particle.Emitter3D(particle.Fire3D)
emitter.behavior.image = image.Image3D("data/fire1.png")
emitter.behavior.image.scale = .5
emitter2 = particle.EmitterPoint(particle.FirePoint)
emitter2.visible = False
scene = pyggel.scene.Scene()
scene.add_3d_blend(emitter)
scene.add_3d_blend(emitter2)
eh = event.Handler()
clock = pygame.time.Clock()
while 1:
clock.tick(999)
pyggel.view.set_title("FPS: %s"%clock.get_fps())
eh.update()
if eh.quit:
pyggel.quit()
return None
if " " in eh.keyboard.hit:
emitter.visible = not emitter.visible
emitter2.visible = not emitter2.visible
view.clear_screen()
scene.render(camera)
view.refresh_screen()
main()