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Directly modify the position of the parent object #124

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chu12345 opened this issue Jul 1, 2023 · 2 comments
Open

Directly modify the position of the parent object #124

chu12345 opened this issue Jul 1, 2023 · 2 comments

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@chu12345
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chu12345 commented Jul 1, 2023

As shown in the figure, I want to directly modify the position of the top-level parent object to use coordinate information to drive the movement of the wheel loader. However, in running mode, I cannot achieve the goal of having the child object follow the parent object's movement. What should I do?
image
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@chu12345 chu12345 changed the title I want to Directly modify the position of the parent object Jul 1, 2023
@chu12345
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chu12345 commented Jul 1, 2023

Please provide me with a solution so that I can directly use position information to drive the wheel loader. Thank you

@vrguru
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vrguru commented Jul 2, 2023

Hi.

If you are a licensed user of AGX Dynamics for Unity I would recommend using the [email protected] email to get a response to your questions.

I am not sure what it is you are trying to achieve?
You want to move the whole Wheel loader between simulations?

Because the wheel loader is built from a number of rigid bodies, you cannot just set the position of a parent transform during simulation to move the wheel loader.

I think you need to explain what it is you are trying to achieve.

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