diff --git a/LootReserve.lua b/LootReserve.lua index fc3d7c3..7398087 100644 --- a/LootReserve.lua +++ b/LootReserve.lua @@ -350,7 +350,7 @@ function LootReserve:GetCurrentExpansion() end function LootReserve:IsCrossRealm() - return self:GetCurrentExpansion() == 0; + return self:GetCurrentExpansion() == 0 and not C_Seasons.HasActiveSeason(); -- This doesn't really work, because even in non-connected realms UnitFullName ends up returning your realm name, -- and we can't use UnitName either, because that one NEVER returns a realm for "player". WTB good API, 5g. --[[