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cutHolesTest.lua
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cutHolesTest.lua
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--[[
Copyright © Savoshchanka Anton Aleksandrovich, 2015
version 0.0.1
HELP:
+
TODO:
-
--]]
--[[
zlib License
Copyright (c) 2015 Savoshchanka Anton Aleksandrovich
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgement in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
--]]
local thisModule = {}
------------------------- cell
do
thisModule.cell = {}
thisModule.cell.polygons = {}
thisModule.cell.polygons[1] = {
200/2, 110,
600/2, 110,
600/2, 510/2,
200/2, 510/2
}
thisModule.cell.polygons[1].cut = {
result = {},
holes = {}
}
thisModule.cell.polygons[2] = {
200+100, 110+100,
600+100, 110+100,
600+100, 510,
200+100, 510
}
thisModule.cell.polygons[2].cut = {
result = {},
holes = {}
}
end
-------------------------- obstacle
do
thisModule.obstacle = {}
thisModule.obstacle.polygons = {}
thisModule.obstacle.polygons[1] = {
150, 150,
250, 150,
250, 250,
150, 250
}
end
-------------------------- cut
do
thisModule.cut = {}
thisModule.cut.isPolygonInPolygon = require("math.itraykov.poly").polygon
thisModule.cut.getPolygonIntersection = require("math.mlib.mlib").polygon.getPolygonIntersection
thisModule.cut.cutHoles = require("math.itraykov.poly2").cutholes
end
-- first run
for i, polygon in ipairs(thisModule.cell.polygons) do
polygon.cut.result = thisModule.cut.cutHoles(polygon, polygon.cut.holes)
end
function thisModule:update(dt)
-------------------------- move obstacle
local x, y = love.mouse.getPosition()
thisModule.obstacle.polygons[1] = {
x, y,
x+50, y,
x+50, y+50,
x, y+50
}
end
function thisModule:mousePressed(x, y, button)
if button == 'l' then
for i, polygon in ipairs(thisModule.cell.polygons) do
if thisModule.cut.isPolygonInPolygon(polygon, thisModule.obstacle.polygons[1]) then -- is obstacle in cell; TODO -? поменять местами аргументы для логичности
local collisionWithHoles = false
for i, hole in ipairs(polygon.cut.holes) do
if thisModule.cut.getPolygonIntersection(thisModule.obstacle.polygons[1], hole) then
collisionWithHoles = true
break
end
end
if not collisionWithHoles then
table.insert(polygon.cut.holes, thisModule.obstacle.polygons[1])
print('cut hole')
end
end
end
for i, polygon in ipairs(thisModule.cell.polygons) do
polygon.cut.result = thisModule.cut.cutHoles(polygon, polygon.cut.holes)
end
end
end
function thisModule:draw()
-- cell.polygons[...].cut.result
if true then
love.graphics.setColor(0, 255, 0, 255)
for i, polygon in ipairs(thisModule.cell.polygons) do
local triangles
local ok, out = pcall(love.math.triangulate, polygon.cut.result)
if ok then
triangles = out
for i, triangle in ipairs(triangles) do
love.graphics.polygon("fill", triangle)
end
else
love.graphics.print('cant draw(triangulate) cell.polygons[...].cut.result '..i, 0, 0, 0, 1, 1)
end
end
end
if true then
love.graphics.setLineWidth(2)
love.graphics.setLineStyle('rough')
love.graphics.setLineJoin('none')
love.graphics.setColor(0, 0, 255, 255)
for i, polygon in ipairs(thisModule.cell.polygons) do
local triangles
local ok, out = pcall(love.math.triangulate, polygon.cut.result)
if ok then
triangles = out
for i, triangle in ipairs(triangles) do
love.graphics.polygon("line", triangle)
end
end
end
love.graphics.setLineStyle('smooth')
love.graphics.setLineWidth(1)
end
love.graphics.setColor(255, 0, 0, 255)
love.graphics.polygon('fill', thisModule.obstacle.polygons[1])
love.graphics.setColor(0, 255, 0, 255)
love.graphics.print('#cell.polygons = '..#thisModule.cell.polygons, 0, 40, 0, 1, 1)
love.graphics.setColor(0, 0, 255, 255)
love.graphics.print('#cell.polygons[1].cut.holes = '..#thisModule.cell.polygons[1].cut.holes, 0, 60, 0, 1, 1)
love.graphics.setColor(255, 255, 255, 255)
local mx, my = love.mouse.getPosition()
love.graphics.print('mouse position() = '..mx..', '..my, 0, 80, 0, 1, 1)
end
return thisModule