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To enhance the controls the player could use when moving, sneaking could be done for different kinds of control combinations. At the same time, it could slow down movement speed for more precise movement.
Details
When holding Shift (default key), the player's movement would be multiplied by a factor like about 0.3 according to Minecraft's implementation. More than this, perhaps this could be a modifier that could act in some hotkey combinations. There might be a change in the player's sprite like in Minecraft, but this could be complicated and may rely on the new skin system.
There could be some functionalities like "sneaking interactions" and attacking combinations. Besides, this would allow one more layer of using some like #7 and #16, such as using on a usable tile or entity. There are unlikely explicit tile boundaries, so there is no need to walk on edges. In addition, no or less stepping sound would be produced (if sound effect is added to normal walking).
Original: MinicraftPlus/minicraft-plus-revived/#720 (deleted)
Background
To enhance the controls the player could use when moving, sneaking could be done for different kinds of control combinations. At the same time, it could slow down movement speed for more precise movement.
Details
When holding Shift (default key), the player's movement would be multiplied by a factor like about 0.3 according to Minecraft's implementation. More than this, perhaps this could be a modifier that could act in some hotkey combinations. There might be a change in the player's sprite like in Minecraft, but this could be complicated and may rely on the new skin system.
There could be some functionalities like "sneaking interactions" and attacking combinations. Besides, this would allow one more layer of using some like #7 and #16, such as using on a usable tile or entity. There are unlikely explicit tile boundaries, so there is no need to walk on edges. In addition, no or less stepping sound would be produced (if sound effect is added to normal walking).
See Also
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