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After changes are made to the Vault on another server, if you move servers and open the Vault before the player has finished loading, you will see cached results. This allows for item duplication.
If you have a lot of items in your Vault that contain relatively large amounts of data, such as custom NBT, you can intentionally create delays in MySQL synchronization.
I am personally patching this to address this.
This fix doesn't take into account the delay when saving, but my server has a delay when moving between servers so that's not an issue.
After changes are made to the Vault on another server, if you move servers and open the Vault before the player has finished loading, you will see cached results. This allows for item duplication.
If you have a lot of items in your Vault that contain relatively large amounts of data, such as custom NBT, you can intentionally create delays in MySQL synchronization.
I am personally patching this to address this.
This fix doesn't take into account the delay when saving, but my server has a delay when moving between servers so that's not an issue.
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