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Hello world ! Here is the space to start creating with Augmenta. Docs, examples, protocol, and resources.
Augmenta is a tracking technology to easily bring interactivity to any project. Make every space and surface become reactive, whatever the size and number of people : your creativity is the limit.
On the tech side, get the nodes and sensors, and use Augmenta Fusion for nodes management, space calibration, data fusion and routing. On the content side, create with the simulator by simulating the space and sending data to your usual software.
Watch the video : https://www.youtube.com/watch?v=Bswps0tFLqs
Website : www.augmenta-tech.com
Augmenta is compatible with most creative softwares. Start up the simulator, receive the data, and get started !
(Please note that these libs and examples are community driven, they might not be all at the same state of completion.)
Unity : Examples and Unity asset
Unreal : Examples and Unreal plugin
Touch designer : Examples and Tox, with Notch Block
Javascript & WebGL : Javascript lib + three.js examples
Chataigne : Example Augmenta to midi for audio production
Ableton Live / Max4Live (M4L) : Example plugin and source
Ableton Live (tool for creation) : Augmenta spatializer M4L plugin and Source + processing visualizer
Openframeworks : Examples and lib
SMODE : Available in pro version.
Chataigne : Use "Get more modules" in the software. Source
Simulate moving objects to test your content
Creative people, workshopers, advanced users, check those useful tools
Share with the community :
Follow tutorials and examples :
Help with the code 👍
Contribution guide to implement your own Augmenta lib or plugin
Main Github :