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Hello world ! Here is the space to start creating with Augmenta. Docs, examples, protocol, and resources.
Augmenta is a tracking technology to easily bring interactivity to any project. Make every space and surface become reactive, whatever the size and number of people : your creativity is the limit.
On the tech side, get the nodes and sensors, and use Augmenta Fusion for nodes management, space calibration, data fusion and routing. On the content side, create with the simulator by simulating the space and sending data to your usual software.
Watch the video : https://www.youtube.com/watch?v=Bswps0tFLqs
Website : www.augmenta-tech.com
Augmenta is compatible with most creative softwares. Start up the simulator, receive the data, and get started !
(Please note that these libs and examples are community driven, they might not be all at the same state of completion.)
SMODE : Available directly in the software (pro version)
Touch designer : Via TUIO or OSC : Examples with Tox, example with Notch block
Unity : Click "Asset Store" in the software (source : examples and lib)
Processing : Click "Add Library" in the software (source : examples and lib)
Chataigne : Click "Get more modules" in the software (source : osc module, websocket module)
Openframeworks : Examples and addons
Unreal : Examples and Unreal plugin
Javascript & WebGL : Javascript lib + three.js examples
Ableton Live / Max4Live (M4L) : Example plugin and source
Ableton Live : Augmenta spatializer M4L plugin and Source + processing visualizer
Chataigne : Example Augmenta to midi for audio production
Simulate moving objects to test your content
Creative people, workshopers, advanced users, check those useful tools
Share with the community :
Follow tutorials and examples :
Help with the code 👍
Contribution guide to implement your own Augmenta lib or plugin
Main Github :