diff --git a/PallyPower.lua b/PallyPower.lua index 33ec095..d5f5a23 100644 --- a/PallyPower.lua +++ b/PallyPower.lua @@ -1233,6 +1233,7 @@ function PallyPower:ScanSpells() if i == 1 then if self.isWrath then -- TODO: GetTalentInfo bugged on beta right now so column/rows are "correct" but incorrect + -- talent = talent + select(5, GetTalentInfo(1, 6)) -- Improved Blessing of Wisdom talent = talent + select(5, GetTalentInfo(1, 6)) -- Improved Blessing of Wisdom else talent = talent + select(5, GetTalentInfo(1, 10)) -- Improved Blessing of Wisdom @@ -1240,6 +1241,7 @@ function PallyPower:ScanSpells() elseif i == 2 then if self.isWrath then -- TODO: GetTalentInfo bugged on beta right now so column/rows are "correct" but incorrect + -- talent = talent + select(5, GetTalentInfo(3, 5)) -- Improved Blessing of Might talent = talent + select(5, GetTalentInfo(3, 1)) -- Improved Blessing of Might else talent = talent + select(5, GetTalentInfo(3, 1)) -- Improved Blessing of Might @@ -1254,6 +1256,7 @@ function PallyPower:ScanSpells() end elseif i == 4 and self.isWrath then -- TODO: GetTalentInfo bugged on beta right now so column/rows are "correct" but incorrect + -- talent = talent + select(5, GetTalentInfo(2, 12)) -- Blessing of Sanctuary talent = talent + select(5, GetTalentInfo(2, 8)) -- Blessing of Sanctuary end RankInfo[i].talent = talent @@ -1275,6 +1278,7 @@ function PallyPower:ScanSpells() if i == 1 then if self.isWrath then -- TODO: GetTalentInfo bugged on beta right now so column/rows are "correct" but incorrect + -- talent = talent + select(5, GetTalentInfo(2, 11)) -- Improved Devotion Aura talent = talent + select(5, GetTalentInfo(2, 2)) -- Improved Devotion Aura else talent = talent + select(5, GetTalentInfo(2, 1)) -- Improved Devotion Aura @@ -1282,6 +1286,7 @@ function PallyPower:ScanSpells() elseif i == 2 then if self.isWrath then -- TODO: GetTalentInfo bugged on beta right now so column/rows are "correct" but incorrect + -- talent = talent + select(5, GetTalentInfo(3, 14)) -- Sanctified Retribution talent = talent + select(5, GetTalentInfo(3, 15)) -- Sanctified Retribution else talent = talent + select(5, GetTalentInfo(3, 11)) -- Improved Retribution Aura @@ -1289,6 +1294,7 @@ function PallyPower:ScanSpells() elseif i == 3 then if self.isWrath then -- TODO: GetTalentInfo bugged on beta right now so column/rows are "correct" but incorrect + -- talent = talent + select(5, GetTalentInfo(1, 9)) -- Improved Concentration Aura talent = talent + select(5, GetTalentInfo(1, 8)) -- Improved Concentration Aura elseif self.isBCC then talent = talent + select(5, GetTalentInfo(2, 12)) -- Improved Concentration Aura