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every monitor will have their separate tags/workspaces.
could look like this:
struct WM { tags: Vec<Tag>, } struct Tag { id: u32, name: String, layout_manager: LayoutManager, // other fields }
or like this:
struct WM { tags: Vec<Tag>, layout_manager: LayoutManager, } struct Tag { id: u32, name: String, // other fields }
maybe I would like to pin one of the tags to a specific monitor, but that's for later
TODOs:
The text was updated successfully, but these errors were encountered:
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every monitor will have their separate tags/workspaces.
could look like this:
or like this:
maybe I would like to pin one of the tags to a specific monitor, but that's for later
TODOs:
The text was updated successfully, but these errors were encountered: