This guide helps to complete full Video Editor SDK integration.
Add VideoCreationActivity
in AndroidManifest.xml file.
<activity
android:name="com.banuba.sdk.ve.flow.VideoCreationActivity"
android:screenOrientation="portrait"
android:theme="@style/CustomIntegrationAppTheme"
android:windowSoftInputMode="adjustResize"
tools:replace="android:theme" />
Important
Please make sure Bridge Header file exits in ios folder.
Add the following specs at the top of your Podfile
platform :ios, '15.0'
source 'https://github.com/CocoaPods/Specs.git'
source 'https://github.com/Banuba/specs.git'
source 'https://github.com/sdk-banuba/banuba-sdk-podspecs.git'
Specify the required iOS permissions used by the SDK in your Info.plist
<key>NSAppleMusicUsageDescription</key>
<string>This app requires access to the media library</string>
<key>NSCameraUsageDescription</key>
<string>This app requires access to the camera.</string>
<key>NSMicrophoneUsageDescription</key>
<string>This app requires access to the microphone.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>This app requires access to the photo library.</string>
Banuba Face AR SDK product is used on camera and editor screens for applying various AR effects while making video content.
- Android - add effects to the project by the path android/app/src/main/assets/bnb-resources/effects.
- iOS - add the effect to resource folder
bundleEffects
. Make sure to select the "Copy items if needed" and "Create folder references" checkboxes while adding effects to thebundleEffects
folder.
Preview files are in drawable-xhdpi,
drawable-xxhdpi, drawable-xxxhdpi folders.
Keep in mind that drawable-xxxhdpi
contains files with the highest resolution. Additionally, you can copy paste just one set of previews if it meets your requirements.
Copy the ColorEffectsPreview
folder from example's asset catalog to your app's asset catalog.
Set the ENABLE_FACE_AR
flag to the gradle.properties:
...
newArchEnabled=true
# Use this property to enable or disable the Hermes JS engine.
# If set to false, you will be using JSC instead.
hermesEnabled=true
+ ENABLE_FACE_AR=false
Set the environment ENABLE_FACE_AR
flag the the PodFile:
...
prepare_react_native_project!
+ ENV['ENABLE_FACE_AR'] = 'false'
linkage = ENV['USE_FRAMEWORKS']
if linkage != nil
Pod::UI.puts "Configuring Pod with #{linkage}ally linked Frameworks".green
use_frameworks! :linkage => linkage.to_sym
end
...
Banuba Video Editor on Android supports the following processor architectures - arm64-v8a
, armeabi-v7a
, x86-64
.
Please keep in mind that each architecture adds extra MBs to your app.
To reduce the app size you can filter architectures in your app/build.gradle file
.
...
defaultConfig {
...
// Use only ARM processors
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a'
}
}