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Calling Stop() on a live stream results in Paused state - iOS #806

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adams-family opened this issue Mar 25, 2021 · 0 comments
Open
1 of 7 tasks

Calling Stop() on a live stream results in Paused state - iOS #806

adams-family opened this issue Mar 25, 2021 · 0 comments

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@adams-family
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🐛 Bug Report

When Playing a live stream (mp3), calling MediaManager.Current.Stop() puts media manager into MediaPlayerState.Paused state.

Expected behavior

Media manager should end up in the MediaPlayerState.Stopped state.

Reproduction steps

CrossMediaManager.Current.Play( /* live stream mp3 */ );

// .. after the stream has started:
CrossMediaManager.Current.Stop();

Configuration

Version: 1.0.8

Platform:

  • 📱 iOS
  • 🤖 Android
  • 🏁 WPF
  • 🌎 UWP
  • 🍎 MacOS
  • 📺 tvOS
  • 🐒 Xamarin.Forms
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