You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Skyblock servers often attract a large number of players, each requiring their own island.
After the BentoBox 2.0.0 release which allowed each player to create more than one island, the island count will increase rapidly.
As the primary world fills up (for example, bskyblock_world), server admin will face challenges in providing space for new players.
A solution is needed to dynamically create new worlds, ensuring continuous and seamless gameplay without the need for manual intervention.
Describe the solution you'd like.
To do this, I propose adding a configuration setting to the BentoBox plugin. This setting would enable the server to automatically generate a new world and continue creating islands when the current world reaches capacity.
For example with BSkyblock plugin.
The config can be like:
# Enables automatic creation of new worlds when the current world is fullenable-multi-world: true# Base name for new worldsbase-world-name: bskyblock_world# Maximum number of islands per world# -1 means the world will be completely filled with islandmax-islands-per-world: 100000
So after the bskyblock_world is full, there will be a new world generated, which is "bskyblock_world_2"
Describe alternatives you've considered.
Unfortunately, I haven't found any alternative solution to get this feature. :<
Agreements
I have searched for and ensured there isn't already an open issue regarding this.
I have ensured the feature I'm requesting isn't already in the latest supported BentoBox build or Addons.
Other
Hope to see this feature in future update.
The text was updated successfully, but these errors were encountered:
I gave a lot of thought to this and tried a few things, but this looks like it will be very difficult to do without a major rewrite because the system is very much based on there being a single world set (overworld, nether, end) per Game Mode. This covers from world creation to island placement. Further, it would become really complex to handle if the player has islands in more than one world - API calls such as "give me all the player's islands in this world" will have to change to become "give me all the player's islands in this Game Mode". Anything can be done in software, but this looks like too big of a change to do right now with BentoBox, sorry.
Is your feature request related to a problem?
Skyblock servers often attract a large number of players, each requiring their own island.
After the BentoBox 2.0.0 release which allowed each player to create more than one island, the island count will increase rapidly.
As the primary world fills up (for example, bskyblock_world), server admin will face challenges in providing space for new players.
A solution is needed to dynamically create new worlds, ensuring continuous and seamless gameplay without the need for manual intervention.
Describe the solution you'd like.
To do this, I propose adding a configuration setting to the BentoBox plugin. This setting would enable the server to automatically generate a new world and continue creating islands when the current world reaches capacity.
For example with BSkyblock plugin.
The config can be like:
So after the bskyblock_world is full, there will be a new world generated, which is "bskyblock_world_2"
Describe alternatives you've considered.
Unfortunately, I haven't found any alternative solution to get this feature. :<
Agreements
Other
Hope to see this feature in future update.
The text was updated successfully, but these errors were encountered: