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Bindings.xml
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<Bindings>
<Binding name="QUICKHEAL_HEAL" header="QUICKHEAL">
if QUICKHEAL_LOADED then QuickHeal() end
</Binding>
<Binding name="QUICKHEAL_HOT">
if QUICKHEAL_LOADED then QuickHOT(nil, nil, nil, true, false) end
</Binding>
<Binding name="QUICKHEAL_HOTFH">
if QUICKHEAL_LOADED then QuickHOT(nil, nil, nil, true, true) end
</Binding>
<Binding name="QUICKHEAL_HEALSUBGROUP">
if QUICKHEAL_LOADED then QuickHOT("subgroup", nil, nil, false, false) end
</Binding>
<Binding name="QUICKHEAL_HOTSUBGROUP">
if QUICKHEAL_LOADED then QuickHOT("subgroup", nil, nil, true, false) end
</Binding>
<Binding name="QUICKHEAL_HEALPARTY">
if QUICKHEAL_LOADED then QuickHeal('party') end
</Binding>
<Binding name="QUICKHEAL_HEALMT">
if QUICKHEAL_LOADED then QuickHeal('mt') end
</Binding>
<Binding name="QUICKHEAL_HOTMT">
if QUICKHEAL_LOADED then QuickHOT("mt", nil, nil, true, false) end
</Binding>
<Binding name="QUICKHEAL_HEALNONMT">
if QUICKHEAL_LOADED then QuickHeal('nonmt') end
</Binding>
<Binding name="QUICKHEAL_HEALSELF">
if QUICKHEAL_LOADED then QuickHeal('player') end
</Binding>
<Binding name="QUICKHEAL_HEALTARGET">
if QUICKHEAL_LOADED then QuickHeal('target') end
</Binding>
<Binding name="QUICKHEAL_HEALTARGETTARGET">
if QUICKHEAL_LOADED then QuickHeal('targettarget') end
</Binding>
<Binding name="QUICKHEAL_TOGGLEHEALTHYTHRESHOLD">
if QUICKHEAL_LOADED then QuickHeal_Toggle_Healthy_Threshold() end
</Binding>
<Binding name="QUICKHEAL_SHOWDOWNRANKWINDOW">
if QUICKHEAL_LOADED then ToggleDownrankWindow() end
</Binding>
</Bindings>