-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmeta_api.cpp
175 lines (150 loc) · 6.64 KB
/
meta_api.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
/*
* The GINA Bot - a computer opponent for Valve's FPS game Half-Life
* Copyright (c) 2011, Wei Mingzhi <[email protected]>
*
* This file is part of The GINA Bot.
*
* The GINA Bot is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at
* your option) any later version.
*
* The GINA Bot is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The GINA Bot; if not, visit <http://www.gnu.org/licenses>.
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
//
// meta_api.cpp
//
// Implementation of metamod's plugin interface.
//
#include "main.h"
bool g_fIsMetamod = FALSE;
int GetEntityAPI_Post(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion);
META_FUNCTIONS gMetaFunctionTable = {
GetEntityAPI, // pfnGetEntityAPI()
GetEntityAPI_Post, // pfnGetEntityAPI_Post()
NULL, // pfnGetEntityAPI2()
NULL, // pfnGetEntityAPI2_Post()
NULL, // pfnGetNewDLLFunctions()
NULL, // pfnGetNewDLLFunctions_Post()
GetEngineFunctions, // pfnGetEngineFunctions()
NULL, // pfnGetEngineFunctions_Post()
};
plugin_info_t Plugin_info = {
META_INTERFACE_VERSION, // interface version
"The GINA bot", // plugin name
"0", // plugin version
__DATE__, // date of creation
"Wei Mingzhi <[email protected]>", // plugin author
"http://gina.codeplex.com/", // plugin URL
"GINA", // plugin logtag
PT_STARTUP, // when loadable
PT_NEVER, // when unloadable
};
// Global variables from metamod. These variable names are referenced by
// various macros.
meta_globals_t *gpMetaGlobals; // metamod globals
gamedll_funcs_t *gpGamedllFuncs; // gameDLL function tables
mutil_funcs_t *gpMetaUtilFuncs; // metamod utility functions
// Metamod requesting info about this plugin
// ifvers (given) interface_version metamod is using
// pPlugInfo (requested) struct with info about plugin
// pMetaUtilFuncs (given) table of utility functions provided by metamod
C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo,
mutil_funcs_t *pMetaUtilFuncs)
{
// Check for valid pMetaUtilFuncs before we continue.
if (!pMetaUtilFuncs) {
ALERT(at_logged, "[%s] ERROR: Meta_Query called with null pMetaUtilFuncs\n", Plugin_info.logtag);
return FALSE;
}
gpMetaUtilFuncs = pMetaUtilFuncs;
// Give metamod our plugin_info struct.
*pPlugInfo = &Plugin_info;
// Check for interface version compatibility.
if (!FStrEq(ifvers, Plugin_info.ifvers)) {
int mmajor = 0, mminor=0, pmajor=0, pminor=0;
LOG_MESSAGE(PLID, "WARNING: meta-interface version mismatch; requested=%s ours=%s",
Plugin_info.logtag, ifvers);
// If plugin has later interface version, it's incompatible (update metamod).
sscanf(ifvers, "%d:%d", &mmajor, &mminor);
sscanf(META_INTERFACE_VERSION, "%d:%d", &pmajor, &pminor);
if (pmajor > mmajor || (pmajor==mmajor && pminor > mminor)) {
LOG_ERROR(PLID, "metamod version is too old for this plugin; update metamod");
return FALSE;
}
// If plugin has older major interface version, it's incompatible (update plugin).
else if (pmajor < mmajor) {
LOG_ERROR(PLID, "metamod version is incompatible with this plugin; please find a newer version of this plugin");
return FALSE;
}
// Minor interface is older, but this is guaranteed to be backwards
// compatible, so we warn, but we still accept it.
else if (pmajor == mmajor && pminor < mminor)
LOG_MESSAGE(PLID, "WARNING: metamod version is newer than expected; consider finding a newer version of this plugin");
else
LOG_ERROR(PLID, "unexpected version comparison; metavers=%s, mmajor=%d, mminor=%d; plugvers=%s, pmajor=%d, pminor=%d", ifvers, mmajor, mminor, META_INTERFACE_VERSION, pmajor, pminor);
}
return TRUE;
}
// Metamod attaching plugin to the server.
// now (given) current phase, ie during map, during changelevel, or at startup
// pFunctionTable (requested) table of function tables this plugin catches
// pMGlobals (given) global vars from metamod
// pGamedllFuncs (given) copy of function tables from game dll
C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable,
meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs)
{
if (now > Plugin_info.loadable) {
LOG_ERROR(PLID, "Can't load plugin right now");
return FALSE;
}
if (!pMGlobals) {
LOG_ERROR(PLID, "Meta_Attach called with null pMGlobals");
return FALSE;
}
gpMetaGlobals = pMGlobals;
if (!pFunctionTable) {
LOG_ERROR(PLID, "Meta_Attach called with null pFunctionTable");
return FALSE;
}
memcpy(pFunctionTable, &gMetaFunctionTable, sizeof(META_FUNCTIONS));
gpGamedllFuncs = pGamedllFuncs;
LOG_MESSAGE(PLID, "%s v%s %s", Plugin_info.name, Plugin_info.version,
Plugin_info.date);
LOG_MESSAGE(PLID, "by %s", Plugin_info.author);
LOG_MESSAGE(PLID, " %s", Plugin_info.url);
return TRUE; // Let's go.
}
// Metamod detaching plugin from the server.
// now (given) current phase, ie during map, etc
// reason (given) why detaching (refresh, console unload, forced unload, etc)
C_DLLEXPORT int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason)
{
if (now > Plugin_info.unloadable && reason != PNL_CMD_FORCED) {
LOG_ERROR(PLID, "Can't unload plugin right now");
return FALSE;
}
return TRUE; // Done!
}
// If this function is called, we're running under Metamod.
C_DLLEXPORT void Meta_Init(void)
{
// Record that we're running under Metamod.
g_fIsMetamod = TRUE;
}