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I add some codes for the mapvectors of the farm, but it doesn't change anything. It works for custom npc, but it doesn't work for immersive farm. I want to know why the map vectors won't work?
I add some codes for the mapvectors of the farm, but it doesn't change anything. It works for custom npc, but it doesn't work for immersive farm. I want to know why the map vectors won't work?
"Farm":{ "MapVectors":[ { "TileX": 0, "TileY": 0, "MapX": 311, "MapY": 242 }, { "TileX": 24, "TileY": 78, "MapX": 352, "MapY": 378 }, { "TileX": 25, "TileY": 0, "MapX": 380, "MapY": 241 }, { "TileX": 162, "TileY": 78, "MapX": 606, "MapY": 380 }, { "TileX": 24, "TileY": 78, "MapX": 318, "MapY": 380 }, { "TileX": 163, "TileY": 156, "MapX": 607, "MapY": 403 } ] }
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