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A possible enhancement to add. I think maybe a well-written Vulkan renderer written in CL could maybe rival a well written OpenGL renderer written in C. So utilizing Vulkan could be a great way to speed up a script based engine like this one.
The text was updated successfully, but these errors were encountered:
A possible enhancement to add. I think maybe a well-written Vulkan renderer written in CL could maybe rival a well written OpenGL renderer written in C. So utilizing Vulkan could be a great way to speed up a script based engine like this one.
The text was updated successfully, but these errors were encountered: