diff --git a/forge-gui/res/cardsfolder/m/mahadi_emporium_master.txt b/forge-gui/res/cardsfolder/m/mahadi_emporium_master.txt index e486e74a7c9..53d68317a75 100644 --- a/forge-gui/res/cardsfolder/m/mahadi_emporium_master.txt +++ b/forge-gui/res/cardsfolder/m/mahadi_emporium_master.txt @@ -1,6 +1,6 @@ Name:Mahadi, Emporium Master ManaCost:1 B R -Types:Legendary Creature Cat Devil +Types:Legendary Creature Devil PT:3/3 T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a Treasure token for each creature that died this turn. SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenOwner$ You diff --git a/forge-gui/res/cardsfolder/r/rakshasa_deathdealer.txt b/forge-gui/res/cardsfolder/r/rakshasa_deathdealer.txt index 47a3b1ed1da..a9453883d4c 100644 --- a/forge-gui/res/cardsfolder/r/rakshasa_deathdealer.txt +++ b/forge-gui/res/cardsfolder/r/rakshasa_deathdealer.txt @@ -1,6 +1,6 @@ Name:Rakshasa Deathdealer ManaCost:B G -Types:Creature Cat Demon +Types:Creature Demon PT:2/2 A:AB$ Pump | Cost$ B G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. A:AB$ Regenerate | Cost$ B G | SpellDescription$ Regenerate CARDNAME. diff --git a/forge-gui/res/cardsfolder/r/rakshasa_debaser.txt b/forge-gui/res/cardsfolder/r/rakshasa_debaser.txt index b29145b4a62..35ec2523427 100644 --- a/forge-gui/res/cardsfolder/r/rakshasa_debaser.txt +++ b/forge-gui/res/cardsfolder/r/rakshasa_debaser.txt @@ -1,6 +1,6 @@ Name:Rakshasa Debaser ManaCost:4 B B -Types:Creature Cat Demon +Types:Creature Demon PT:6/6 K:Encore:6 B B T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME attacks, put target creature card from defending player's graveyard onto the battlefield under your control. diff --git a/forge-gui/res/cardsfolder/r/rakshasa_gravecaller.txt b/forge-gui/res/cardsfolder/r/rakshasa_gravecaller.txt index ae28560b41d..b9bd9ba0726 100644 --- a/forge-gui/res/cardsfolder/r/rakshasa_gravecaller.txt +++ b/forge-gui/res/cardsfolder/r/rakshasa_gravecaller.txt @@ -1,6 +1,6 @@ Name:Rakshasa Gravecaller ManaCost:4 B -Types:Creature Cat Demon +Types:Creature Demon PT:3/6 K:Exploit T:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME exploits a creature, create two 2/2 black Zombie creature tokens. diff --git a/forge-gui/res/cardsfolder/r/rakshasa_vizier.txt b/forge-gui/res/cardsfolder/r/rakshasa_vizier.txt index 3a20368f480..be1ac83fccb 100644 --- a/forge-gui/res/cardsfolder/r/rakshasa_vizier.txt +++ b/forge-gui/res/cardsfolder/r/rakshasa_vizier.txt @@ -1,6 +1,6 @@ Name:Rakshasa Vizier ManaCost:2 B G U -Types:Creature Cat Demon +Types:Creature Demon PT:4/4 T:Mode$ ChangesZoneAll | ValidCards$ Card.YouOwn | Origin$ Graveyard | Destination$ Exile | TriggerZones$ Battlefield | Execute$ TrigPutcounter | TriggerDescription$ Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on CARDNAME. SVar:TrigPutcounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | CounterNum$ X diff --git a/forge-gui/res/cardsfolder/s/soulhunter_rakshasa.txt b/forge-gui/res/cardsfolder/s/soulhunter_rakshasa.txt index df21eb3b0ae..261fc608a77 100644 --- a/forge-gui/res/cardsfolder/s/soulhunter_rakshasa.txt +++ b/forge-gui/res/cardsfolder/s/soulhunter_rakshasa.txt @@ -1,8 +1,8 @@ Name:Soulhunter Rakshasa ManaCost:3 B B -Types:Creature Cat Demon +Types:Creature Demon PT:5/5 -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerDescription$ When CARDNAME enters the battlefield, it deals 5 damage to target opponent. -SVar:TrigDmg:DB$ DealDamage | Cost$ 3 B B | NumDmg$ 5 | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent. | SpellDescription$ CARDNAME deals 5 damage to target opponent. K:CARDNAME can't block. +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.wasCastFromYourHandByYou+Self | Execute$ TrigDmg | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. +SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Opponent | NumDmg$ Count$Valid Swamp.YouCtrl Oracle:Soulhunter Rakshasa can't block.\nWhen Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.