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Please add All Land / No Land Mulligans and no-penalty mulligans #6773
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No offense, but learning how to mulligan is part of the game. As is building a deck with the right ratio of lands to nonlands. If they were to add a "cheat" mulligan all that would do is reward poor deck building. Though, having said that, I suppose it's not really my place to say how someone should enjoy this game. |
"No offense" doesnt work if you go on to just say a message that boils down to "git gud". Anyway: |
What you are asking for essentially boils down to to implementing your house rules because playing by actual official rules is too hard for you. So yes, it's a skill issue and you shouldn't take offense when people point it out. |
To call No-Land/All-Land mulligans a "house rule" when it's the first official mulligan rule and still honored basically everywhere that isnt an official tournament, not just at random secluded tables, is extremely dismissive and reductive. Also, you're blatantly conflating skill with luck. As stated, my decks have plenty of lands, it just so happens that i have terrible luck drawing them quite often. I am not alone in this matter. Additionally, Adventure isnt based around any official competitive format, clearly, so why should it be restricted to exclusively the most modern competitive mulligan rules? |
Let's set aside discussion of skill, luck, or the merits of one rule set over another in catering to either. Any new mulligan features would be an option, and Forge accommodates many ways to enjoy the game. That said, if it's just the true original mulligan rule you're asking for - (reveal you have all or no lands, draw a new hand of 7, but you may only do it once), that's already supported as one of the Mulligan options in the menu. I believe Adventure mode will use whatever mulligan rule is set there. The one free mulligan you see in Commander is not a casual table rule, it's specified in the rules that that's how it works when there are than two players in a game:
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Huh. How strange that there's options only available in one and not the other. I had looked all over Adventure Mode's settings and hadnt found it. I appreciate it being pointed out that it's able to be changed in the Classic Mode settings, but that's a baffling discrepancy. Would be useful to have that on the Adventure settings too. Also, this being fully into the realm of casual table rules I will fully admit up front, it'd be nice if you could have Land+London mulligan as an option. That's what i've been used to, both in private games with friends and also casual games at my LFGs, since London was put in effect. No matter who I've played with it's just been the norm to honor both. |
When the enemies in Adventure Mode already have more health than you, being forced to discard a hand because it's literally unplayable is an awful spot to be forced into. In addition, if one were to play a regular game, it'd still be nice to use.
Drawing a hand with no lands and being forced to choose to keep it and hope a land shows up on draw, or having to discard it and be down a card, that's a lose/lose situation.
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