diff --git a/forge-gui/res/cardsfolder/u/nexus_of_becoming.txt b/forge-gui/res/cardsfolder/u/nexus_of_becoming.txt new file mode 100644 index 00000000000..b21a1ec7014 --- /dev/null +++ b/forge-gui/res/cardsfolder/u/nexus_of_becoming.txt @@ -0,0 +1,11 @@ +Name:Nexus of Becoming +ManaCost:6 +Types:Artifact +T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. +SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ You | SubAbility$ DBExile +SVar:DBExile:DB$ ChangeZone | Hidden$ True | RememberChanged$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Creature.YouCtrl,Artifact.YouCtrl | ChangeNum$ 1 | SubAbility$ DBCopy +SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 3 | SetToughness$ 3 | AddTypes$ Golem & Artifact & Creature | SubAbility$ DBCleanup +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +SVar:PlayMain1:TRUE +DeckHas:Ability$Token +Oracle:At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. diff --git a/forge-gui/res/cardsfolder/upcoming/sword_of_wealth_and_power.txt b/forge-gui/res/cardsfolder/upcoming/sword_of_wealth_and_power.txt new file mode 100644 index 00000000000..d79a8350e78 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/sword_of_wealth_and_power.txt @@ -0,0 +1,12 @@ +Name:Sword of Wealth and Power +ManaCost:3 +Types:Artifact Equipment +K:Equip:2 +S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfWealthAndPowerCE | AddKeyword$ Protection:Instant & Protection:Sorcery | Description$ Equipped creature gets +2/+2 and has protection from instants and from sorceries. +T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SubAbility$ DBDelayTrig +SVar:DBDelayTrig:DB$ DelayedTrigger | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +SVar:EffTrigCopy:DB$ CopySpellAbility | Amount$ 1 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True +SVar:SwordOfWealthAndPowerCE:SVar:MustBeBlocked:AttackingPlayerConservative +DeckHints:Type$Instant|Sorcery +Oracle:Equipped creature gets +2/+2 and has protection from instants and from sorceries.\nWhenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nEquip {2}