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BuildmacOS.sh
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#!/bin/bash
#
# This script can download and compile dependencies, compile CaribouSlicer
# and optional build a .tgz and an appimage.
#
# Original script from SuperSclier by supermerill https://github.com/supermerill/SuperSlicer
#
# Change log:
#
# 20 Nov 2023, wschadow, branding and minor changes
# 01 Jan 2024, wschadow, debranding for the Prusa version, added build options
#
export ROOT=`pwd`
export NCORES=`sysctl -n hw.ncpu`
OS_FOUND=$( command -v uname)
case $( "${OS_FOUND}" | tr '[:upper:]' '[:lower:]') in
linux*)
TARGET_OS="linux"
;;
msys*|cygwin*|mingw*)
# or possible 'bash on windows'
TARGET_OS='windows'
;;
nt|win*)
TARGET_OS='windows'
;;
darwin)
TARGET_OS='macos'
;;
*)
TARGET_OS='unknown'
;;
esac
# check operating system
echo
if [ $TARGET_OS == "macos" ]; then
if [ $(uname -m) == "x86_64" ]; then
echo -e "$(tput setaf 2)macOS x86_64 found$(tput sgr0)\n"
Processor="64"
elif [[ $(uname -m) == "i386" || $(uname -m) == "i686" ]]; then
echo "$(tput setaf 2)macOS arm64 found$(tput sgr0)\n"
Processor="64"
else
echo "$(tput setaf 1)Unsupported OS: macOS $(uname -m)"
exit -1
fi
else
echo -e "$(tput setaf 1)This script doesn't support your Operating system!"
echo -e "Please use a macOS.$(tput sgr0)\n"
exit -1
fi
# Check if CMake is installed
export CMAKE_INSTALLED=`which cmake`
if [[ -z "$CMAKE_INSTALLED" ]]
then
echo "Can't find CMake. Either is not installed or not in the PATH. Aborting!"
exit -1
fi
BUILD_ARCH=$(uname -m)
while getopts ":idaxbhcstwr" opt; do
case ${opt} in
i )
BUILD_IMAGE="1"
;;
d )
BUILD_DEPS="1"
;;
a )
BUILD_ARCH="arm64"
BUILD_IMG="-a"
;;
x )
BUILD_ARCH="x86_64"
BUILD_IMG="-x"
;;
b )
BUILD_DEBUG="1"
;;
s )
BUILD_CARIBOUSLICER="1"
;;
c)
BUILD_XCODE="1"
;;
w )
BUILD_WIPE="1"
;;
r )
BUILD_CLEANDEPEND="1"
;;
h ) echo "Usage: ./BuildMacOS.sh [-h][-w][-d][-a][-r][-x][-b][-c][-s][-t][-i]"
echo " -h: this message"
echo " -w: wipe build directories bfore building"
echo " -d: build dependencies"
echo " -a: build for arm64 (Apple Silicon)"
echo " -r: clean dependencies"
echo " -x: build for x86_64 (Intel)"
echo " -b: build with debug symbols"
echo " -c: build for XCode"
echo " -s: build CaribouSlicer"
echo " -t: build tests (in combination with -s)"
echo " -i: generate DMG image (optional)\n"
exit 0
;;
esac
done
if [ $OPTIND -eq 1 ]
then
echo "Usage: ./BuildLinux.sh [-h][-w][-d][-a][-r][-x][-b][-c][-s][-t][-i]"
echo " -h: this message"
echo " -w: wipe build directories bfore building"
echo " -d: build dependencies"
echo " -a: Build for arm64 (Apple Silicon)"
echo " -r: clean dependencies"
echo " -x: build for x86_64 (Intel)"
echo " -b: build with debug symbols"
echo " -c: build for XCode"
echo " -s: build CaribouSlicer"
echo " -t: build tests (in combination with -s)"
echo -e " -i: Generate DMG image (optional)\n"
exit 0
fi
export $BUILD_ARCH
export LIBRARY_PATH=$LIBRARY_PATH:$(brew --prefix zstd)/lib/
if [[ -n "$BUILD_DEPS" ]]
then
if [[ -n $BUILD_WIPE ]]
then
echo -e "\n wiping deps/build directory ...\n"
rm -fr deps/build
echo -e " ... done\n"
fi
# mkdir in deps
if [ ! -d "deps/build" ]
then
mkdir deps/build
fi
echo -e " \n[1/9] Configuring dependencies ... \n"
BUILD_ARGS=""
if [[ -n "$BUILD_ARCH" ]]
then
BUILD_ARGS="${BUILD_ARGS} -DCMAKE_OSX_ARCHITECTURES:STRING=${BUILD_ARCH}"
fi
if [[ -n "$BUILD_DEBUG" ]]
then
BUILD_ARGS="${BUILD_ARGS} -DCMAKE_BUILD_TYPE=Debug"
fi
# cmake deps
echo "Cmake command: cmake .. -DCMAKE_OSX_DEPLOYMENT_TARGET=\"10.14\" ${BUILD_ARCH} "
pushd deps/build > /dev/null
cmake .. -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" $BUILD_ARGS
echo -e "\n ... done\n"
echo -e "[2/9] Building dependencies ...\n"
# make deps
make -j$NCORES
echo -e "\n ... done\n"
echo -e "[3/9] Renaming wxscintilla library ...\n"
# rename wxscintilla
pushd destdir/usr/local/lib
cp libwxscintilla-3.2.a libwx_osx_cocoau_scintilla-3.2.a
popd > /dev/null
popd > /dev/null
echo -e "\n ... done\n"
fi
if [[ -n "$BUILD_CLEANDEPEND" ]]
then
echo -e "[4/9] Cleaning dependencies...\n"
pushd deps/build
pwd
rm -fr dep_*
popd > /dev/null
echo -e "\n ... done\n"
fi
if [[ -n "$BUILD_CARIBOUSLICER" ]]
then
echo -e "[5/9] Configuring CaribouSlicer ...\n"
if [[ -n $BUILD_WIPE ]]
then
echo -e "\n wiping build directory...\n"
rm -fr build
echo -e " ... done\n"
fi
# mkdir build
if [ ! -d "build" ]
then
mkdir build
fi
BUILD_ARGS=""
if [[ -n "$BUILD_ARCH" ]]
then
BUILD_ARGS="${BUILD_ARGS} -DCMAKE_OSX_ARCHITECTURES=${BUILD_ARCH}"
fi
if [[ -n "$BUILD_DEBUG" ]]
then
BUILD_ARGS="-DCMAKE_BUILD_TYPE=Debug ${BUILD_ARGS}"
fi
if [[ -n "$BUILD_XCODE" ]]
then
BUILD_ARGS="-GXcode ${BUILD_ARGS}"
fi
if [[ -n "$BUILD_TESTS" ]]
then
BUILD_ARGS="${BUILD_ARGS} -DCMAKE_BUILD_TESTS=1"
else
BUILD_ARGS="${BUILD_ARGS} -DCMAKE_BUILD_TESTS=0"
fi
# cmake
pushd build > /dev/null
cmake .. -DCMAKE_PREFIX_PATH="$PWD/../deps/build/destdir/usr/local" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" -DSLIC3R_STATIC=1 ${BUILD_ARGS}
echo -e "\n ... done"
# make Slic3r
if [[ -z "$BUILD_XCODE" ]]
then
echo -e "\n[6/9] Building CaribouSlicer ...\n"
make -j$NCORES
echo -e "\n ... done"
fi
echo -e "\n[7/9] Generating language files ...\n"
#make .mo
make gettext_po_to_mo
popd > /dev/null
echo -e "\n ... done"
# Give proper permissions to script
chmod 755 $ROOT/build/src/BuildMacOSImage.sh
pushd build > /dev/null
$ROOT/build/src/BuildMacOSImage.sh -p $BUILD_IMG
popd > /dev/null
fi
if [[ -n "$BUILD_IMAGE" ]]
then
# Give proper permissions to script
chmod 755 $ROOT/build/src/BuildMacOSImage.sh
pushd build > /dev/null
$ROOT/build/src/BuildMacOSImage.sh -i $BUILD_IMG
popd > /dev/null
fi