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Biome distribution has to be reworked, using names from MTG, but retaining the differentiating features. No separate "grassland" biomes, but using tree noise distribution.
Intermediates between biomes, e.g. conifer-tree mix.
Move out of default/conifer/flowers and make it a separate mod.
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: