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Copy path45CE2B6625A35771.yaml
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45CE2B6625A35771.yaml
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# Crysis Remastered 1.8.0
# BID: 45CE2B6625A35771
unsafeCheck: true
MASTER_WRITE:
# Redirect Dynamic Resolution Timings to read always not from .text
-
type: bytes
main_offset: 0x27CE4B4
value_type: uint32
value: 0x1E204020
# Redirect Dynamic Resolution Timings readings to MAIN+0x3DFAE00
-
type: bytes
main_offset: 0x27CE450
value_type: uint32
value:
- 0x9000B16D
- 0xBD4E01A1
-
type: bytes
main_offset: 0x27CE484
value_type: uint32
value:
- 0x9000B169
- 0x91381129
-
type: bytes
main_offset: 0x27CE490
value_type: uint32
value:
- 0x9000B16A
- 0x9138314A
-
type: bytes
main_offset: 0x27CE468
value_type: uint32
value:
- 0x9000B168
- 0x91385108
# Write default values
# MAIN + 0x2C11728
-
type: bytes
main_offset: 0x3DFAE00
value_type: float
value: 28.5
# MAIN + 0x2C12B98
-
type: bytes
main_offset: 0x3DFAE04
value_type: float
value: [32, 33]
# MAIN + 0x2C13130
-
type: bytes
main_offset: 0x3DFAE0C
value_type: float
value: [29.5, 32]
# MAIN + 0x2C12EF8
-
type: bytes
main_offset: 0x3DFAE14
value_type: float
value: [33.5, 36]
ALL_FPS:
# sys_MaxFPS
-
type: evaluate_write
address: [MAIN, 0x3CB4204]
value_type: int32
value: FPS_LOCK_TARGET
# Renderer thread delay
-
type: write
address: [MAIN, 0x3CCF6A0]
value_type: float
value: 0.01
# MAIN + 0x2C11728
-
type: evaluate_write
address: [MAIN, 0x3DFAE00]
value_type: float
value: "0.855 * FRAMETIME_TARGET"
# MAIN + 0x2C12B98
-
type: evaluate_write
address: [MAIN, 0x3DFAE04]
value_type: float
value: ["0.96 * FRAMETIME_TARGET", "0.96 * FRAMETIME_TARGET"]
# MAIN + 0x2C13130
-
type: evaluate_write
address: [MAIN, 0x3DFAE0C]
value_type: float
value: ["0.885 * FRAMETIME_TARGET", "0.885 * FRAMETIME_TARGET"]
# MAIN + 0x2C12EF8
-
type: evaluate_write
address: [MAIN, 0x3DFAE14]
value_type: float
value: ["1.005 * FRAMETIME_TARGET", "1.005 * FRAMETIME_TARGET"]
-
type: block
what: timing