diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 4bd8e6d3508..37d8369fb3d 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -363,9 +363,9 @@ /obj/machinery/door/on_update_icon() if(density) - icon_state = "door_closed" + icon_state = "door1" else - icon_state = "door_open" + icon_state = "door0" return @@ -398,7 +398,7 @@ operating = TRUE do_animate("opening") - icon_state = "door_opening" + icon_state = "door0" set_opacity(FALSE) if(filler) filler.set_opacity(opacity)