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If you cast wrath on a target while at 5 eclipse energy in solar, then you will exit solar eclipse and be at 8 eclipse energy, however the game will fail to consider you out of eclipse until the druid deals direct damage to an enemy (dot ticks not included). On very large bosses like Ragnaros, you can sometimes fire up to 3 extra wrath when leaving solar eclipse that will all benefit from Solar Eclipse.
1.2. How to Reproduce
1. Get into eclipse
2. Get to low eclipse energy (under 10)
3. Make sure you have no spells currently flying towards a target (Wrath or Starsurge)
4. Cast a spell that generates energy and have travel time (Wrath or Starsurge)
5. Observe that while the spell is still in the air, you will have went under 0 eclipse energy but still be in eclipse
6. Also observe that if you cast a second spell with travel time before the first lands, it will behave as if you are still in eclipse (Moonfire will still be sunfire if you were in Solar eclipse, damage will be boosted, 4p T12 will not be able to activate nor will Euphoria)
1.3 Source Material
None, will try to get some
2. Expected Behavior
2.1. Description
Leaving eclipse energy threshold (going under 0 / to the other side of the bar) should cause you to lose the eclipse aura.
2.2 Source Material
None, this is likely a True to reference bug as originally eclipse energy didn't update until a spell landed, but was changed during dragon soul due to some of the bosses having very large hitboxes causing long travel times, giving many boomkins challenges with playing properly with their eclipse, and this was likely not something they considered.
The text was updated successfully, but these errors were encountered:
1. Current Behavior
1.1. Description
If you cast wrath on a target while at 5 eclipse energy in solar, then you will exit solar eclipse and be at 8 eclipse energy, however the game will fail to consider you out of eclipse until the druid deals direct damage to an enemy (dot ticks not included). On very large bosses like Ragnaros, you can sometimes fire up to 3 extra wrath when leaving solar eclipse that will all benefit from Solar Eclipse.
1.2. How to Reproduce
1.3 Source Material
None, will try to get some
2. Expected Behavior
2.1. Description
Leaving eclipse energy threshold (going under 0 / to the other side of the bar) should cause you to lose the eclipse aura.
2.2 Source Material
None, this is likely a True to reference bug as originally eclipse energy didn't update until a spell landed, but was changed during dragon soul due to some of the bosses having very large hitboxes causing long travel times, giving many boomkins challenges with playing properly with their eclipse, and this was likely not something they considered.
The text was updated successfully, but these errors were encountered: