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Transformation Causing Excessive Calorie Consumption Readings #79574
Comments
The werewolf transformation has
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Cataclysm-DDA/src/character.cpp Lines 4547 to 4562 in c346c0b
I think these are two different things? With ignore_weariness == true , game will not track it in avatar's activity level for metabolism calculations, but add_spent_calories is not affected and will add such amount to calorie diary.
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Oh, right--the discussion on Discord indicated that weariness was also being affected (at least in the Needs panel of debug, though it wasn't affecting the character's weariness, so maybe that's fine). Having calories tracked in the wristband is necessary elsewhere (for tracking how many calories using psionics in MoM expends), even if it turns out to be weird here--if you're a werewolf transforming often, your calories are constantly being multiplied and divided by 3 to prevent them from going out of range for your size. |
Describe the bug
When transforming to and from human/war form/lupine form, the fitness band registers an excessive amount of calories consumed.
Attach save file
Haycock_copy-trimmed.tar.gz
Steps to reproduce
Expected behavior
I expect calories to remain even because no/little calories should be consumed when transforming.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Sky Island [skyisland],
Aftershock [aftershock],
Bionic Professions [package_bionic_professions],
Magiclysm [magiclysm],
Mind Over Matter [mindovermatter],
Xedra Evolved [xedra_evolved],
Bombastic Perks [bombastic_perks],
Extra Mutated Scenarios [extra_mut_scens],
Martial Mastery [perk_melee_system],
Mythical Martial Arts [MMA],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
Tamable Wildlife [Tamable_Wildlife],
sees-player, run, crouch, bleed icons, retrodays [sees_player_retro]
]
Additional context
No response
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