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Hope you are all well and wish you a great new year.
I noticed the following:
[jit.time] keeps accumulating also when the context is disabled.
Therefore, if the output value of [jit.time] is 32.15748 at the moment that I disable the context (a.k.a. jit.world), re-enabling it after few seconds shows that [jit.time] starts outputting from a value higher than 32.15748, because it actually only stopped outputing, it did not stop accumulating.
I tried a workaround by sending an on/off message (bolean) to the [jit.time] as a consequence of turning on or off the context, and this still doesn't work. It looks like as soon as I turn off the context, the [jit.time] starts its counting without output and, while being off. Also, while the context is off [jit.time] doens't listen to a turn off message, I tried but when I re-nable the context, the output value of [jit.time] is nevertheless higher.
it is some time that I noticed this issue but only now it is becoming for me more and more of a bottleneck, as I am rendering images offline, without a costant fps because I am driving the render context with a custom "render bang" ==> the result is that I am downsampling the [jit.time] object.
Could this behaviour be improved, making the [jit.time] operations dependant on the actual render bang / fps?
I noticed now that the behaviour of [jit.time] ignores the context fps's setting.
This can be fixed by adjusting the [jit.time] speed according to the fps, but doesn't solve my issue.
Cheers,
Riccardo from Rotterdam
The text was updated successfully, but these errors were encountered:
Hi,
Hope you are all well and wish you a great new year.
I noticed the following:
[jit.time] keeps accumulating also when the context is disabled.
Therefore, if the output value of [jit.time] is 32.15748 at the moment that I disable the context (a.k.a. jit.world), re-enabling it after few seconds shows that [jit.time] starts outputting from a value higher than 32.15748, because it actually only stopped outputing, it did not stop accumulating.
I tried a workaround by sending an on/off message (bolean) to the [jit.time] as a consequence of turning on or off the context, and this still doesn't work. It looks like as soon as I turn off the context, the [jit.time] starts its counting without output and, while being off. Also, while the context is off [jit.time] doens't listen to a turn off message, I tried but when I re-nable the context, the output value of [jit.time] is nevertheless higher.
it is some time that I noticed this issue but only now it is becoming for me more and more of a bottleneck, as I am rendering images offline, without a costant fps because I am driving the render context with a custom "render bang" ==> the result is that I am downsampling the [jit.time] object.
Could this behaviour be improved, making the [jit.time] operations dependant on the actual render bang / fps?
I noticed now that the behaviour of [jit.time] ignores the context fps's setting.
This can be fixed by adjusting the [jit.time] speed according to the fps, but doesn't solve my issue.
Cheers,
Riccardo from Rotterdam
The text was updated successfully, but these errors were encountered: