Do ret_pr0a.ogf
or ret_pr0b.ogf
exist?
#433
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So was going over the loading process and upon loading a level I noticed this part of the logging output:
Obviously it cannot find These are hard coded values for the default reticle (part of the HUD). Do these files actually exist somewhere or can I remove them from the source code? |
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I wasn’t able to find a copy of either of those files in the full version of Descent 3 or in Descent 3 Demo 2, but |
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I wasn’t able to find a copy of either of those files in the full version of Descent 3 or in Descent 3 Demo 2, but
d3demo.hog
from version 1.1.1 of the Descent 3 Demo 1 does contain those files.