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[Runtime Issue]: Launching the game causes “Debug Assertion Failed! _CrtlsValidHeapPointer(block)
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#594
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Hi @Jayman2000 , I've just built the latest master on Windows 11 and could not reproduce the issue with your provided steps. Game runs fine on Debug and Release mode. Can you please try building from scratch and report back? If that does not work, we will need a crash back trace from a debug build to provide further assistance |
I tried rebuilding Descent 3 from scratch on Windows 10, and I was still able to reproduce the bug. Here’s a backtrace: 0000009e`22fd9d90 00007ff8`09719362 KERNELBASE!RaiseException+0x69 *** WARNING: Unable to verify checksum for Descent3.exe 0000009e`22fd9e70 00007ff7`26e11e9d VCRUNTIME140D!_CxxThrowException+0x132 [D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\throw.cpp @ 81] 0000009e`22fd9f00 00007ff7`26e11b1a Descent3!std::_Throw_system_error_from_std_win_error+0x4d [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\include\system_error @ 723] 0000009e`22fd9f90 00007ff7`26e11c25 Descent3!std::_Check_convert_result+0x1a [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\include\chrono @ 49] 0000009e`22fd9fc0 00007ff7`26e10e64 Descent3!std::filesystem::_Convert_narrow_to_wide+0xf5 [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\include\filesystem @ 47] 0000009e`22fda080 00007ff7`26e427a6 Descent3!std::filesystem::_Convert_stringoid_to_wide+0x64 [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\include\filesystem @ 197] 0000009e`22fda0f0 00007ff7`26e41f5d Descent3!std::filesystem::_Convert_Source_to_wide,std::allocator >,std::filesystem::_Normal_conversion>+0x56 [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\include\filesystem @ 281] 0000009e`22fda160 00007ff7`2702f5ad Descent3!std::filesystem::path::path,std::allocator >,0>+0x3d [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\include\filesystem @ 655] 0000009e`22fda1a0 00007ff7`26f4dfd0 Descent3!PilotSelect+0xdd [C:\Users\Anon Y. Mous\Documents\Descent3\Descent3\pilot.cpp @ 921] 0000009e`22fde0d0 00007ff7`26e86366 Descent3!MainMenu+0x370 [C:\Users\Anon Y. Mous\Documents\Descent3\Descent3\menu.cpp @ 769] 0000009e`22fdf1c0 00007ff7`26e860aa Descent3!MainLoop+0x86 [C:\Users\Anon Y. Mous\Documents\Descent3\Descent3\descent.cpp @ 545] 0000009e`22fdf210 00007ff7`2710761f Descent3!Descent3+0x3ba [C:\Users\Anon Y. Mous\Documents\Descent3\Descent3\descent.cpp @ 507] 0000009e`22fdf700 00007ff7`27106b4d Descent3!oeD3LnxApp::run+0xf [C:\Users\Anon Y. Mous\Documents\Descent3\Descent3\sdlmain.cpp @ 142] 0000009e`22fdf730 00007ff7`2755dfd2 Descent3!WinMain+0x5bd [C:\Users\Anon Y. Mous\Documents\Descent3\Descent3\sdlmain.cpp @ 324] 0000009e`22fdfd70 00007ff7`2755dec2 Descent3!invoke_main+0x32 [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl @ 107] 0000009e`22fdfdb0 00007ff7`2755dd7e Descent3!__scrt_common_main_seh+0x132 [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl @ 288] 0000009e`22fdfe20 00007ff7`2755e06e Descent3!__scrt_common_main+0xe [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl @ 331] 0000009e`22fdfe50 00007ff8`46797374 Descent3!WinMainCRTStartup+0xe [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_winmain.cpp @ 17] 0000009e`22fdfe80 00007ff8`4863cc91 KERNEL32!BaseThreadInitThunk+0x14 0000009e`22fdfeb0 00000000`00000000 ntdll!RtlUserThreadStart+0x21 While I was creating that backtrace, the bug stopped happening. After some investigation, I’ve updated the steps to reproduce in order to (hopefully) make it easier to reproduce this bug. |
that can be a factor, knowing that it crashes on pilot selection. I'll test again later and let you know |
I still couldn't reproduce the crash in a Release build, but in Debug I could identify the problem and hopefully fix it. |
Build Version
v1.6 770e9e8
Operating System Environment
CPU Environment
Game Modes Affected
Game Environment
I’m using game data from the US Windows Dual-Jewel version of Descent 3 v1.4.
Description
When I launch the game on Windows, I get this error:
Regression Status
I don't know
Steps to Reproduce
%APPDATA%\Outrage Entertainment
directory if it exists.Descent3.exe
.Descent3.exe -nointro
.Note: When you follow these steps to reproduce, you’ll encounter another bug before you encounter the bug that this bug report is about.
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