All notable changes to this project will be documented in this file. This project adheres to Semantic Versioning.
- Explicitly export all symbols that are part of the public API and hide other symbols by default
- Allow building glslang without the SPIR-V backend using the new ENABLE_SPIRV build option
- Add setResourceSetBinding method to the API
- Add interface to get the GLSL IO mapper and resolver
- Allow compute derivative modes when the workgroup dimensions are spec constants
- Improve debug location of branch/return instructions
- Silence preprocessor '#' error reporting in inactive #if/#ifdef/#elif/#else blocks
- Apply GLSL memory decorations to top-level OpVariable
- Move definition of GLSLANG_EXPORT to visibility.h
- Merge ancillary libraries into main glslang library and stub originals
- Add public setSourceFile and addSourceText methods to TShader class
- Add type checks for hitObjectNV
- Add optimizerAllowExpandedIDBound to SpvOptions
- Add SpvTools.h back to public headers
- Add cross-stage check for missing outputs
- Fix HLSL offsets for non-buffers
- Add types and functions for IO mapping to API
- Add function to set preprocessed code to API
- Add set/get version functions to API
- Expose setGlobalUniform functions to API
- Don't emit debug instructions before an OpPhi
- Add command-line and API option to enable reporting column location for compiler errors
- Improve location aliasing checks
- Support constant expression calculated by matrixCompMult
- Fix crash caused by atomicCounter() use without arguments
- Fix multi-line function call line numbers
- Add line info to OpDebugDeclare for function parameters
- Fix HLSL OpDebugFunction file name
- Fix duplicate decorations
- Enable compilation of glslang without thread support for WASI
- Generate vector constructions more efficiently when sizes match
- Skip identity conversions for 8-bit and 16-bit types
- Add cmake aliases for public libraries
- Support ARM extended matrix layout
- Emit debug info for buffer references
- Add support for OpExtInstWithForwardRefsKHR
- Generate SPV_EXT_replicated_compisites when requested by pragma
- Reuse loads generated for repeated function arguments
- Fix gl_HitT alias of gl_RayTmax
- Fix some cases where invalid SPIR-V was being generated when using separate samplers
- Add back layoutLocation to public API
- Improve checking for location aliasing errors
- Fix undefined behavior in parser
- Add bounds check to gl_SampleMask
- Fix alignment and padding of matrices consuming one vector
- Remove duplicate SPIR-V decorations
- Check for exponent overflow in float parser
- Fix bug in relaxed verification rules
- Fix disassembly of debugBreak
- Fix bug when importing SPIR-V extended intruction set
- Fix issues with the interaction of cooperative_matrix and spirv_intrinsics
- Support SPV_QCOM_image_processing2
- Support files with UTF8BOM character
- Add a new --abosute-path command-line option to output absolute paths in error messages
- Support GL_EXT_control_flow_attributes2
- Support GL_ARB_shading_language_include
- Fix HLSL built-in passthrough via inout
- Enable -Wimplicit-fallthrough and fix warnings
- Fix -Wmissing_field_initializer warnings
- Document supported dependencies in known_good.json
- Clear spirv vector before use
- Emit debug info for accelerationStructure and rayQuery variables
- Support NV_shader_atomic_fp16_vector
- Support GL_EXT_expect_assume_support
- Allow external control of whether glslang will be tested or installed
- Improve debug source and line info
- Support GL_KHR_shader_subgroup_rotate
- Add SPIRV-Tools-opt dependency if ENABLE_OPT
- Support EXT_shader_quad_control
- Add OpAssumeTrueKHR and OpExpectKHR
- Support GL_EXT_maximal_reconvergence
- Remove generation of deprecated Target.cmake files
- Fix array size of gl_SampleMask and gl_SampleMaskIn
- Support GL_ARB_texture_multisample_extension
- Emit DebugTypePointer when non-semantic debug info is enabled
- The legacy libraries named HLSL and OGLCompiler have been removed. To avoid future disruptions, please use cmake's find_package mechanism rather than hardcoding library dependencies.
- Only the headers that are part of glslang's public interface are included in the install target.
- Remove OVERRIDE_MSVCCRT cmake option.
- Fix spv_options initialization
- Fix line number for OpDebugFunction and OpDebugScope for function
- Fix SPV_KHR_cooperative_matrix enumerants
- Fix nullptr crash
- Fix GL_ARB_shader_storage_buffer_object version
- Fix interpolant ES error
- Generate DebugValue for constant arguments
- Overflow/underflow out-of-range floats to infinity/0.0 respectively
- Support SV_ViewID keywords for HLSL
- Implement relaxed rule for opaque struct members
- Add BUILD_WERROR cmake option
- Add GLSLANG_TESTS cmake option
- Always generate OpDebugBasicType for bool type
- Fix GLSL parsing of '#' when not preceded by space or tab
- Fix GL_ARB_bindless_texture availability
- Support GL_EXT_draw_instanced extension
- Support GL_EXT_texture_array extension
- Fix conversion of 64-bit unsigned integer constants to bool
- Output 8-bit and 16-bit capabilities when appropriate for OpSpecConstant
- Initialize compile_only field in C interface
- Support GL_EXT_texture_shadow_lod
- Support GL_NV_displacement_micromap
- Fix ByteAddressBuffer when used a function parameter
- Add more verbose messages if SPIRV-Tools is not found
- Fix names for explicitly sized types when emitting nonsemantic debug info
- Emit error for r-value arguments in atomic memory operations
- Add --no-link option
- Beautify preprocessor output format
- Fix race condition in glslangValidator
- Only set LocalSizeId mode when necessary
- Don't emit invalid debug info for buffer references
- Simplify PoolAlloc via thread_local
- Remove InitializeDLL functions
- Remove OSDependent TLS functions
- Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL code paths
- Raise CMAKE minimum to 3.17.2
- Support GL_KHR_cooperative_matrix
- Support GL_QCOM_image_processing_support
- Support outputting each module to a filename with spirv-remap
- Generate an error when gl_PrimitiveShaderRateEXT is used without enabling the extension
- Improve layout checking when GL_EXT_spirv_intrinsics is enabled
- Improve backward compatibility for glslangValidator rename on Windows
- Rename glslangValidator to glslang and create glslangValidator symlink
- Support HLSL binary literals
- Add missing initialization members for web
- Improve push_constant upgrading
- Fix race condition in spirv remap
- Support pre and post HLSL qualifier validation
- Force generateDebugInfo when non-semantic debug info is enabled
- Exit with error if output file cannot be written
- Fix struct member buffer reference decorations
- Support GLSL_EXT_shader_tile_image
- Support GL_EXT_ray_tracing_position_fetch
- Support custom include callbacks via the C API
- Add preamble-text command-line option
- Accept variables as parameters of spirv_decorate_id
- Fix generation of conditionals with a struct result
- Fix double expansion of macros
- Fix DebugCompilationUnit scope
- Improve line information
- Reject non-float inputs/outputs for version less than 120
- Fix invalid BufferBlock decoration for SPIR-V 1.3 and above
- Add HLSL relaxed-precision float/int matrix expansions
- Block decorate Vulkan structs with RuntimeArrays
- Support InterlockedAdd on float types
- An ABI was accidentally broken in #3014. Consequently, we have incremented the major revision number.
- Add support for ARB_bindless_texture.
- Add support for GL_NV_shader_invocation_reorder.
- Fix const parameter debug types when using NonSemantic.Shader.DebugInfo.100.
- Fix NonSemantic.Shader.DebugInfo.100 disassembly.
- Fix MaxDualSourceDrawBuffersEXT usage.
- Fix structure member reference crash.
- Make HelperInvocation accesses volatile for SPIR-V 1.6.
- Improve forward compatibility of ResourceLimits interface
- Remove GLSLANG_ANGLE
- Update generator version
- Add support for GL_EXT_mesh_shader
- Add support for NonSemantic.Shader.DebugInfo.100
- Make OpEmitMeshTasksEXT a terminal instruction
- Make gl_SubGroupARB a flat in int in Vulkan
- Add support for GL_EXT_opacity_micromap
- Add preamble support to C interface
- Add OpSource support to C interface
- Deprecate samplerBuffer for spirv1.6 and later
- Add support for SPV_AMD_shader_early_and_late_fragment_tests
- Generate OpLine before OpFunction
- Add support for VK_EXT_fragment_shader_barycentric
- Add whitelist filtering for debug comments in SPIRV-Remap
- Add support for GL_EXT_ray_cull_mask
- Add GLSL version override functionality
- Add eliminate-dead-input-components to -Os
- Add enhanced-msgs option
- Explicitly use Python 3 for builds
- Add support for SPIR-V 1.6
- Add support for Vulkan 1.3
- Add --hlsl-dx-position-w option
- Add support for targeting Vulkan 1.2 in the C API
- Atomic memory function only for shader storage block member or shared variable
- Add support for gl_MaxVaryingVectors for ogl
- Fix loading bool arrays from interface blocks
- Generate separate stores for partially swizzled memory stores
- Allow layout(std430) uniform with GL_EXT_scalar_block_layout
- Support for pragma STDGL invariant(all)
- Support for GL_NV_ray_tracing_motion_blur
- Implement GLSL_EXT_shader_atomic_float2
- Implement GL_EXT_spirv_intrinsics
- Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs
- only declare compatibility gl_ variables in compatibility mode
- Add support for float spec const vector initialization
- Implement GL_EXT_subgroup_uniform_control_flow.
- Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
- Add support for 64bit integer scalar and vector types to bitCount() builtin
- Fix to keep source compatible with CMake 3.10.2
- Added --depfile
- Added --auto-sampled-textures
- Now supports InterpolateAt-based functions
- Supports cross-stage automatic IO mapping
- Supports GL_EXT_vulkan_glsl_relaxed (-R option)
- Removed Python requirement when not building with spirv-tools
- Add support for GL_EXT_shared_memory_block
- Implement GL_EXT_null_initializer
- Add CMake support for Fuschia
- Added ray-tracing extension support
As scheduled, Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade to at least Visual Studio 2015.
- The following files have been removed:
glslang/include/revision.h
glslang/include/revision.template
The GLSLANG_MINOR_VERSION
and GLSLANG_PATCH_LEVEL
defines have been removed
from the public headers.
Instead each build script now uses the new build_info.py
script along with the build_info.h.tmpl
and this CHANGES.md
file to generate
the glslang build-time generated header glslang/build_info.h
.
The new public API to obtain the glslang
version is glslang::GetVersion()
.
glslang
shared objects produced by CMake are nowSONAME
versioned using Semantic Versioning 2.0.0.