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Reported Issue .godspeed808 A2d. Balcony: The animated armor #15

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DragnaCarta opened this issue Apr 20, 2024 · 0 comments
Open

Reported Issue .godspeed808 A2d. Balcony: The animated armor #15

DragnaCarta opened this issue Apr 20, 2024 · 0 comments

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@DragnaCarta
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Arc: A
Section: A2d. Balcony
Type: Clarification
Comments: The animated armor encounter will try shoves with its multi attack actions, which is clear to me. But the other option is worded as; "or attempt to grapple its nearest target before shoving them prone.".

I assume the goal is to grapple the nearest PC, drag them to the railing and then throwing them over?

Maybe something like:
When triggered, the animated armor will use one or both of its multiattack attacks to attempt to push a player over the railing using a shove attack. Alternatively, it attempts to grapple its nearest target with its first attack, drag them to the railing and shove them over it with its second attack.

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