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The first is a texture-picker item, you'd have a set of textures that you'd view on an image file or something outside of the game, and you'd pick them with the timer widget. It'd override the randomized textures, and let you pick a specific texture for that tile (spen is not ok with this)
The second would be an embedded decoration, mainly for Overgrown or Old Aperture, probably cube type to pick them, would have some kind of decoration embedded into the wall, so maybe missing panels in overgrown, pipes mounted in the wall in Old Aperture (this is cool)
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The text was updated successfully, but these errors were encountered: