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I've been thinking about this possible feature of command items.
~ RANDOMNESS ~
With this you could do something like:
when item is opened:
chance 0.5% that { those commands will happen ; exit ;}
change 1.0% that { those commands will happen ; exit ;}
and so on...
This could be great feature for RPG style servers, with lot of various boxes, event items, etc...
Example:
Christmas gift box
When used by left mouse click, this item will randomly spawn item to your inventory
when item is opened:
chance 1.5% that { give diamond ; say you got a diamond ! ; exit ; }
chance 1.0% that { give emerald ; say you got an emerald ! ; exit ; }
chance 0.5% that { give diamond block ; say you got a diamond block ! ; exit ; }
else (no possibility met) { say you was unlucky, good luck next time ! ; exit ; }
I hope you understand
The text was updated successfully, but these errors were encountered:
CRAFTBOOK-3079 - Reported by Iwitrag
Hello,
I've been thinking about this possible feature of command items.
~ RANDOMNESS ~
With this you could do something like:
when item is opened:
chance 0.5% that { those commands will happen ; exit ;}
change 1.0% that { those commands will happen ; exit ;}
and so on...
This could be great feature for RPG style servers, with lot of various boxes, event items, etc...
Example:
Christmas gift box
When used by left mouse click, this item will randomly spawn item to your inventory
when item is opened:
chance 1.5% that { give diamond ; say you got a diamond ! ; exit ; }
chance 1.0% that { give emerald ; say you got an emerald ! ; exit ; }
chance 0.5% that { give diamond block ; say you got a diamond block ! ; exit ; }
else (no possibility met) { say you was unlucky, good luck next time ! ; exit ; }
I hope you understand
The text was updated successfully, but these errors were encountered: