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Description:
If you run the texture unpacker and try to unpack the atlas in webp format, you may get an error. The workaround is to pack a skeleton's images into webp format once and then unpack it. Once the webp pack has been executed, unpacking any webp textures will work.
Expected behavior:
You can unpack an atlas packed in webp format, even if you have never run a pack in webp format since you started Spine.
Open the Texture Unpacker window via the Spine menu.
Specify the spineboy-pro.atlas in the Atlas file field, and set the output folder.
Press the Unpack button, then you will see the following error:
If you open the log, you should find the following line:
ERROR: Unable to unpack atlas:
[error] Unable to read image file: <imagePath>webp-atlas/spineboy-pro.webp
at s.giF._(_:104)
at s.Iei._(_:141)
at s.Yya._(_:588)
at s.pUq._(_:610)
at s.BPV._(_:65)
at s.iWG._(_:98)
at s.pbf._(_:47)
at s.DsW._(_:186)
at s.pbf._(_:50)
at s.DeP._(_:211)
at s.DeP.F(_:186)
at s.Yya.I(_:1052)
at s.LbZ.D(_:500)
at s.lEc._(_:278)
at s.lEc.D(_:230)
at s.yjg.D(_:149)
at s.atr.run(_:186)
<events>
Cause: [error] Unknown image format.
at s.cqN._(_:64)
at s.giF._(_:101) ...
However, once you open any Spine project (e.g. Spineboy) and pack the skeleton images in webp format and then unpack them again with the texture unpacker, you will see that the error no longer occurs.
The version of Spine in which this issue was found:
4.2.36
Description:
If you run the texture unpacker and try to unpack the atlas in webp format, you may get an error. The workaround is to pack a skeleton's images into webp format once and then unpack it. Once the webp pack has been executed, unpacking any webp textures will work.
Expected behavior:
You can unpack an atlas packed in webp format, even if you have never run a pack in webp format since you started Spine.
Steps to reproduce:
Texture Unpacker
window via the Spine menu.spineboy-pro.atlas
in theAtlas file
field, and set the output folder.Unpack
button, then you will see the following error:If you open the log, you should find the following line:
However, once you open any Spine project (e.g. Spineboy) and pack the skeleton images in webp format and then unpack them again with the texture unpacker, you will see that the error no longer occurs.
The version of Spine in which this issue was found:
4.2.36
This issue was reported in the following thread on the forum:
https://ja.esotericsoftware.com/forum/d/26860-%E8%A7%A3%E5%8C%85%E8%B7%B3%E9%8C%AF%E8%AA%A4%E7%84%A1%E6%B3%95%E8%AE%80%E5%8F%96webp%E7%9A%84%E5%9C%96%E6%AA%94
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