diff --git a/Assets/SteamVR_Unity_Toolkit/Examples/Resources/Scripts/ModelVillage_TeleportLocation.cs b/Assets/SteamVR_Unity_Toolkit/Examples/Resources/Scripts/ModelVillage_TeleportLocation.cs index 3692b8bdd..8a2bcbe53 100644 --- a/Assets/SteamVR_Unity_Toolkit/Examples/Resources/Scripts/ModelVillage_TeleportLocation.cs +++ b/Assets/SteamVR_Unity_Toolkit/Examples/Resources/Scripts/ModelVillage_TeleportLocation.cs @@ -12,7 +12,7 @@ private void OnTriggerStay(Collider collider) if (controller && controller.usePressed) { var distance = Vector3.Distance(this.transform.position, destination.position); - OnDestinationMarkerSet(SeDestinationMarkerEvent(distance, destination, destination.position, (uint)controller.GetComponent().index)); + OnDestinationMarkerSet(SetDestinationMarkerEvent(distance, destination, destination.position, (uint)controller.GetComponent().index)); } } } \ No newline at end of file diff --git a/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_DestinationMarker.cs b/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_DestinationMarker.cs index 9d34a7bb3..b2e03f88e 100644 --- a/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_DestinationMarker.cs +++ b/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_DestinationMarker.cs @@ -79,7 +79,7 @@ public virtual void SetHeadsetPositionCompensation(bool state) headsetPositionCompensation = state; } - protected DestinationMarkerEventArgs SeDestinationMarkerEvent(float distance, Transform target, Vector3 position, uint controllerIndex) + protected DestinationMarkerEventArgs SetDestinationMarkerEvent(float distance, Transform target, Vector3 position, uint controllerIndex) { DestinationMarkerEventArgs e; e.controllerIndex = controllerIndex; diff --git a/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_WorldPointer.cs b/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_WorldPointer.cs index 24ed3ef36..9e80a5900 100644 --- a/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_WorldPointer.cs +++ b/Assets/SteamVR_Unity_Toolkit/Scripts/Abstractions/VRTK_WorldPointer.cs @@ -172,7 +172,7 @@ protected virtual void PointerIn() return; } - OnDestinationMarkerEnter(SeDestinationMarkerEvent(pointerContactDistance, pointerContactTarget, destinationPosition, controllerIndex)); + OnDestinationMarkerEnter(SetDestinationMarkerEvent(pointerContactDistance, pointerContactTarget, destinationPosition, controllerIndex)); var interactableObject = pointerContactTarget.GetComponent(); if (interactableObject && interactableObject.pointerActivatesUseAction && interactableObject.holdButtonToUse) @@ -188,7 +188,7 @@ protected virtual void PointerOut() return; } - OnDestinationMarkerExit(SeDestinationMarkerEvent(pointerContactDistance, pointerContactTarget, destinationPosition, controllerIndex)); + OnDestinationMarkerExit(SetDestinationMarkerEvent(pointerContactDistance, pointerContactTarget, destinationPosition, controllerIndex)); var interactableObject = pointerContactTarget.GetComponent(); if (interactableObject && interactableObject.pointerActivatesUseAction && interactableObject.holdButtonToUse) @@ -219,7 +219,7 @@ protected virtual void PointerSet() if (!playAreaCursorCollided && (interactableObject == null || !interactableObject.pointerActivatesUseAction)) { - OnDestinationMarkerSet(SeDestinationMarkerEvent(pointerContactDistance, pointerContactTarget, destinationPosition, controllerIndex)); + OnDestinationMarkerSet(SetDestinationMarkerEvent(pointerContactDistance, pointerContactTarget, destinationPosition, controllerIndex)); } }