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Releases: FWGS/xash3d-fwgs

Xash3D FWGS Continuous avi-api Build

15 Mar 11:25
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continuous-avi-api

filesystem: don't check for SDL whether we can load Android assets, b…

Xash3D FWGS Continuous tw_port Build

03 Mar 16:10
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continuous-tw_port

engine: client: fix sound mute when losing focus

Xash3D FWGS Continuous android-legacy-rebase Build

27 Feb 02:09
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continuous-android-legacy-rebase

engine: platform: that's why commit --amend and/or rebase --interacti…

Xash3D FWGS Continuous vbo-fix Build

15 Dec 04:53
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continuous-vbo-fix

ref: gl: use world version to enable large lightmaps for BSP2 automat…

Xash3D FWGS Continuous android-legacy-porting Build

10 Dec 02:44
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continuous-android-legacy-porting

engine: client: use physents array when tracing physents =/

Xash3D FWGS Continuous goldsrc-proto Build

31 Oct 21:55
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continuous-goldsrc-proto

readme: wording, add icon, add donate.md link [skip ci]

Xash3D FWGS Continuous getnativeobject Build

31 Oct 23:51
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continuous-getnativeobject

wscript: fix system opus detection, it didn't compile due to nonnull …

Xash3D FWGS Continuous bitshift-fix Build

30 Oct 19:41
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continuous-bitshift-fix

gl2shim: fix broken matrix update when fog attribute enabled (32 bit …

Xash3D FWGS Continuous shlibpublic Build

28 Oct 12:28
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continuous-shlibpublic

engine: remove Set/GetCurrentLoadingModel from RefAPI

Xash3D FWGS Continuous disable-server-unload Build

28 Oct 08:27
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continuous-disable-server-unload

engine: server: allow server unloading for Win32 targets until we fig…