-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathHangmanCPP.cpp
48 lines (41 loc) · 1.01 KB
/
HangmanCPP.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
#pragma once
#include "Functions.h"
#include "Hangman.h"
#include "Menu.h"
#include "WordPool.h"
#include <iomanip>
#include <iostream>
#include <string>
using namespace std;
int main()
{
// Menu
system("Color 0B");
//Color(Background)(Foreground)
//0 = Black 8 = Gray
//1 = Blue 9 = Light Blue
//2 = Green A = Light Green
//3 = Aqua B = Light Aqua
//4 = Red C = Light Red
//5 = Purple D = Light Purple
//6 = Yellow E = Light Yellow
//7 = White F = Bright White
while (isGameGoingOn) {
//TODO: ENTER BODY FOR PLAY SECTION
checkIfIsGameGoingOn(isWordRevealed, isGameOver);
}
//// Main menu
// show menu
////
/// Play
// demand input
// while (!wordRevealed && !gameOver) {
// get input
// is intput success?
// yes - insert input in spoofed - trigger msg
// no - add to tryPond - trigger msg - subt from counter
// set wordRevealed || gameOver if needed
// }
// msg back to menu
return 0;
}