From a15371dd2391d26476ac30096fff79421a5d5b5b Mon Sep 17 00:00:00 2001 From: Hyper_ <40342021+NotHyper-474@users.noreply.github.com> Date: Thu, 1 Aug 2024 11:11:03 -0300 Subject: [PATCH] Update 04-01-creating-a-stage.md --- src/04-custom-stages/04-01-creating-a-stage.md | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/04-custom-stages/04-01-creating-a-stage.md b/src/04-custom-stages/04-01-creating-a-stage.md index e1893c6..43563f6 100644 --- a/src/04-custom-stages/04-01-creating-a-stage.md +++ b/src/04-custom-stages/04-01-creating-a-stage.md @@ -157,13 +157,4 @@ The animation names the game uses by default are: When the game starts, it queries the list of possible characters by searching in the `data/characters` folder for JSON files. This gets used to preload data which is used later when the character is loaded in a stage. -## Using a Stage in a Song - -There are two ways to use your stage in a song once it's implemented. - -1. Create a new chart. Open the Chart Editor, start a chart, and select the stage from the `Metadata` toolbox before charting. -2. Edit an existing chart in your mod. Open the `metadata.json` file and check in `playData` for the `stage` key, and set it to your internal ID. - -Once the chart which references your stage is in your mod folder, simply start the game with your mod installed. - [^stagesource]: