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texture_converter.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31829.152
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "texture_converter", "texture_converter.csproj", "{39EC798B-44A6-4EA7-9A81-8A84CB7F687C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{39EC798B-44A6-4EA7-9A81-8A84CB7F687C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{39EC798B-44A6-4EA7-9A81-8A84CB7F687C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{39EC798B-44A6-4EA7-9A81-8A84CB7F687C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{39EC798B-44A6-4EA7-9A81-8A84CB7F687C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {484307EC-6068-4417-83CE-CB89A411DE92}
EndGlobalSection
EndGlobal