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Gornova edited this page Feb 14, 2011 · 28 revisions

#MarteEngine

MarteEngine (ME) is a Java videogame engine with focus in a simple, clear API for fast game development.

Major inspiration comes from (Flashpunk) and (Slick forum).

Authors are Alberto "Gornova" Martinelli, http://randomtower.blogspot.com and Thomas "Tommy" Haaks, http://www.rightanglegames.com

##Features

  • entity based framework: everything in your game is an Entity, many things are already coded, not reinventing the wheel anymore!
    • basic physics
    • collision detection
    • a standard way to organize your project
  • manipulate your entities: rotate, scale, animate using tweens,
  • examples! Ready to play and easy to learn! (click to play!):
  • distribuite your game: window's exe, webstart, applet all done using ready-to-run ant task, fast and easy
  • based on proven libraries: Slick and Lwjgl

##Tutorials

  1. Setting up your Enviroment
  2. Hello World
  3. Entity and World
  4. Keyboard and Mouse Input
  5. Basic collision
  6. Animate sprite
  7. Tweens
  8. Rotate and scale
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