From c6b7062b6b200b63371803117b8f5666a4a78d33 Mon Sep 17 00:00:00 2001 From: govtgeek <26489473+GovtGeek@users.noreply.github.com> Date: Mon, 25 Nov 2024 23:35:32 -0800 Subject: [PATCH 1/4] No longer need specific strings for vanilla --- OutfitterStrings_Vanilla.lua | 6 ------ 1 file changed, 6 deletions(-) delete mode 100644 OutfitterStrings_Vanilla.lua diff --git a/OutfitterStrings_Vanilla.lua b/OutfitterStrings_Vanilla.lua deleted file mode 100644 index 2088480..0000000 --- a/OutfitterStrings_Vanilla.lua +++ /dev/null @@ -1,6 +0,0 @@ -Outfitter.cVersion = C_AddOns.GetAddOnMetadata("Outfitter", "Version") - --- Equipment Manager does not exist in Vanilla -Outfitter.cStoreOnServer = "Retail Feature" -Outfitter.cStoreOnServerOnDescription = "Retail Feature" -Outfitter.cStoreOnServerOffDescription = "Retail Feature" From a0cb98ff4e395e672c9668027f135563794fa393 Mon Sep 17 00:00:00 2001 From: govtgeek <26489473+GovtGeek@users.noreply.github.com> Date: Mon, 25 Nov 2024 23:36:16 -0800 Subject: [PATCH 2/4] Moved out of main folder into Localization folder --- Localization/OutfitterStrings_cn.lua | 410 +++++++++++++++++++++++++++ Localization/OutfitterStrings_de.lua | 269 ++++++++++++++++++ Localization/OutfitterStrings_fr.lua | 383 +++++++++++++++++++++++++ Localization/OutfitterStrings_kr.lua | 287 +++++++++++++++++++ Localization/OutfitterStrings_ru.lua | 400 ++++++++++++++++++++++++++ Localization/OutfitterStrings_tw.lua | 398 ++++++++++++++++++++++++++ 6 files changed, 2147 insertions(+) create mode 100644 Localization/OutfitterStrings_cn.lua create mode 100644 Localization/OutfitterStrings_de.lua create mode 100644 Localization/OutfitterStrings_fr.lua create mode 100644 Localization/OutfitterStrings_kr.lua create mode 100644 Localization/OutfitterStrings_ru.lua create mode 100644 Localization/OutfitterStrings_tw.lua diff --git a/Localization/OutfitterStrings_cn.lua b/Localization/OutfitterStrings_cn.lua new file mode 100644 index 0000000..6632583 --- /dev/null +++ b/Localization/OutfitterStrings_cn.lua @@ -0,0 +1,410 @@ +------------------------------------------------------------------------------- +-- Simplified Chinese localization 简体中文化 by xingdvd +------------------------------------------------------------------------------- + +if GetLocale() == "zhCN" then + Outfitter.cTitle = "Outfitter" + Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion + + Outfitter.cSingleItemFormat = "%s" + Outfitter.cTwoItemFormat = "%s 和 %s" + Outfitter.cMultiItemFormat = "%s{{, %s}} 和 %s" + + Outfitter.cNameLabel = "名称:" + Outfitter.cCreateUsingTitle = "优化于:" + Outfitter.cUseCurrentOutfit = "使用当前套装" + Outfitter.cUseEmptyOutfit = "新建空白套装" + Outfitter.cAutomationLabel = "自动:" + + Outfitter.cOutfitterTabTitle = "Outfitter" + Outfitter.cOptionsTabTitle = "选项" + Outfitter.cAboutTabTitle = "关于" + + Outfitter.cNewOutfit = "新套装" + Outfitter.cRenameOutfit = "重命名套装" + + Outfitter.cCompleteOutfits = "全部换装" + Outfitter.cAccessoryOutfits = "补充套装" + Outfitter.cOddsNEndsOutfits = "零星物件" + + Outfitter.cGlobalCategory = "特殊套装" + Outfitter.cNormalOutfit = "普通套装" + Outfitter.cNakedOutfit = "裸体套装" + + Outfitter.cScriptCategoryName = {} + Outfitter.cScriptCategoryName.PVP = "PvP" + Outfitter.cScriptCategoryName.TRADE = "激活" + Outfitter.cScriptCategoryName.GENERAL = "一般" + Outfitter.cScriptCategoryName.QUEST = "任务" + Outfitter.cScriptCategoryName.ENTERTAIN = "消遣" + + Outfitter.cArgentDawnOutfit = "银色黎明" + Outfitter.cCityOutfit = "主城范围" + Outfitter.cBattlegroundOutfit = "战场" + Outfitter.cAVOutfit = "战场:奥特兰克山谷" + Outfitter.cABOutfit = "战场:阿拉希盆地" + Outfitter.cArenaOutfit = "战场: 竞技场" + Outfitter.cEotSOutfit = "战场: 风暴之眼" + Outfitter.cWSGOutfit = "战场:战歌峡谷" + Outfitter.cSotAOutfit = "战场:远古海滩" + Outfitter.cIoCOutfit = "战场:征服者之岛" + Outfitter.cWintergraspOutfit = "战场:Wintergrasp" + Outfitter.cSewersOutfit = "战场:Sewers" + Outfitter.cGilneasOutfit = "战场:Battle for Gilneas" + Outfitter.cTwinPeaksOutfit = "战场:Twin Peaks" + Outfitter.cDiningOutfit = "进餐" + Outfitter.cFishingOutfit = "钓鱼" + Outfitter.cHerbalismOutfit = "草药学" + Outfitter.cMiningOutfit = "采矿" + Outfitter.cFireResistOutfit = "火焰抗性" + Outfitter.cNatureResistOutfit = "自然抗性" + Outfitter.cShadowResistOutfit = "暗影抗性" + Outfitter.cArcaneResistOutfit = "奥术抗性" + Outfitter.cFrostResistOutfit = "冰霜抗性" + Outfitter.cRidingOutfit = "骑乘" + Outfitter.cSkinningOutfit = "剥皮" + Outfitter.cSwimmingOutfit = "游泳" + Outfitter.cLowHealthOutfit = "低生命或低法力" + Outfitter.cHasBuffOutfit = "某增益" + Outfitter.cHasDebuffOutfit = "某减益" + Outfitter.cInZonesOutfit = "某地区" + Outfitter.cSoloOutfit = "单练/小队/团队" + Outfitter.cFallingOutfit = "跌落" + Outfitter.cPvPFlaggedOutfit = "PVP指示" + Outfitter.cInDungeonOutfit = "地下城" + Outfitter.cArgentTournamentOutfit = "银色锦标赛" + Outfitter.cMultiphaseSurveyOutfit = "多相数据调查" + Outfitter.cSpellcastOutfit = "法术施放" + Outfitter.cRestingOutfit = "旅馆" + Outfitter.cFlameLeviathanOutfit = "烈焰巨兽" + + Outfitter.cArgentDawnOutfitDescription = "身处瘟疫之地时,自动切换为此套装备" + Outfitter.cRidingOutfitDescription = "骑乘时,自动切换为此套装备" + Outfitter.cDiningOutfitDescription = "吃喝时,自动切换为此套装备,直至生命值/法力值超过90%" + Outfitter.cBattlegroundOutfitDescription = "身处战场时,自动切换为此套装备" + Outfitter.cArathiBasinOutfitDescription = "身处阿拉希盆地时,自动切换为此套装备" + Outfitter.cAlteracValleyOutfitDescription = "身处奥特兰克山谷时,自动切换为此套装备" + Outfitter.cWarsongGulchOutfitDescription = "身处战歌峡谷时,自动切换为此套装备" + Outfitter.cEotSOutfitDescription = "身处风暴之眼时,自动切换为此套装备" + Outfitter.cSotAOutfitDescription = "身处远古海滩时,自动切换为此套装备" + Outfitter.cIoCOutfitDescription = "身处征服者之岛时,自动切换为此套装备" + Outfitter.cArenaOutfitDescription = "身处竞技场时,自动切换为此套装备" + Outfitter.cCityOutfitDescription = "身处主城时,自动切换为此套装备" + Outfitter.cSwimmingOutfitDescription = "游泳时,自动切换为此套装备" + Outfitter.cFishingOutfitDescription = "进入战斗自动换下装备,并在脱离战斗时重新装备" + Outfitter.cSpiritOutfitDescription = "精神回魔时,自动切换为此套装备(脱离五秒规则)" + Outfitter.cHerbalismDescription = "当鼠标滑过某橙色/红色的草药点时,自动切换为此套装备" + Outfitter.cMiningDescription = "当鼠标滑过某橙色/红色的矿石点时,自动切换为此套装备" + Outfitter.cLockpickingDescription = "当鼠标滑过某橙色/红色的开锁箱子时,自动切换为此套装备" + Outfitter.cSkinningDescription = "当鼠标滑过某橙色/红色的可剥皮生物时,自动切换为此套装备" + Outfitter.cLowHealthDescription = "当生命值/法力值低于设定值时,自动切换为此套装备" + Outfitter.cHasBuffDescription = "拥有特定增益效果时,自动切换为此套装备" + Outfitter.cHasDebuffDescription = "拥有特定减益效果时,自动切换为此套装备" + Outfitter.SpiritRegenOutfitDescription = "精神回魔时,自动切换为此套装备(脱离五秒规则)" + Outfitter.cDruidCasterFormDescription = "不处在任何德鲁伊变身形态时,自动切换为此套装备" + Outfitter.cPriestShadowformDescription = "暗影形态时,自动切换为此套装备" + Outfitter.cShamanGhostWolfDescription = "幽魂之狼时,自动切换为此套装备" + Outfitter.cHunterMonkeyDescription = "灵猴守护时,自动切换为此套装备" + Outfitter.cHunterHawkDescription = "雄鹰守护时,自动切换为此套装备" + Outfitter.cHunterCheetahDescription = "猎豹守护时,自动切换为此套装备" + Outfitter.cHunterPackDescription = "豹群守护时,自动切换为此套装备" + Outfitter.cHunterBeastDescription = "野兽守护时,自动切换为此套装备" + Outfitter.cHunterWildDescription = "野性守护时,自动切换为此套装备" + Outfitter.cHunterViperDescription = "蝰蛇守护时,自动切换为此套装备" + Outfitter.cHunterDragonhawkDescription = "龙鹰守护时,自动切换为此套装备" + Outfitter.cHunterFeignDeathDescription = "假死时,自动切换为此套装备" + Outfitter.cMageEvocateDescription = "唤醒时,自动切换为此套装备" + Outfitter.cWarriorBerserkerStanceDescription = "狂暴姿态时,自动切换为此套装备" + Outfitter.cWarriorDefensiveStanceDescription = "防御姿态时,自动切换为此套装备" + Outfitter.cWarriorBattleStanceDescription = "战斗姿态时,自动切换为此套装备" + Outfitter.cInZonesOutfitDescription = "身处以下区域或其子区域时,自动切换为此套装备" + Outfitter.cSoloOutfitDescription = "依据设置当单练/小队/团队时,自动切换为此套装备" + Outfitter.cFallingOutfitDescription = "高空坠落时,自动切换为此套装备" + Outfitter.cPvPFlaggedDescription = "当处于PVP指示时,自动切换为此套装备" + Outfitter.cInDungeonDescription = "依据设置当处于地下城/团队/战场副本时,自动切换为此套装备" + Outfitter.cArgentTournamentOutfitDescription = "当鼠标滑过银色锦标赛的坐骑时自动换下装备,并在脱离载具时重新装备" + Outfitter.cRestingOutfitDescription = "身处旅馆时,自动切换为此套装备" + Outfitter.cFlameLeviathanOutfitDescription = "当进入烈焰巨兽的载具时自动换下装备,并在脱离载具且战斗结束时重新装备" + + Outfitter.cMountSpeedFormat = "速度提高 (%d+)%%%."; -- For detecting when mounted + Outfitter.cFlyingMountSpeedFormat = "飞行速度提高 (%d+)%%%."; -- For detecting when mounted + + Outfitter.cBagsFullError = "Outfitter: 背包空间不够,不能卸下物品 %s 。" + Outfitter.cDepositBagsFullError = "Outfitter: 银行储物柜空间不够,不能寄放物品 %s 。" + Outfitter.cWithdrawBagsFullError = "Outfitter: 包裹空间不够,不能拿取物品 %s 。" + Outfitter.cItemNotFoundError = "Outfitter: 未能找到物品 %s。" + Outfitter.cItemAlreadyUsedError = "Outfitter: 不能将%s放入%s,因其已经存在于另一位置" + Outfitter.cAddingItem = "Outfitter: 添加 %s 到 %s 套装。" + Outfitter.cNameAlreadyUsedError = "错误: 套装名已经存在。" + Outfitter.cNoItemsWithStatError = "警告: 物品不具备该属性。" + Outfitter.cCantUnequipCompleteError = "Outfitter: 无法换下 %s,因为不能换下全部着装(你必须装备另一套全部着装)。" + + Outfitter.cEnableAll = "启用所有" + Outfitter.cEnableNone = "禁用所有" + + Outfitter.cConfirmDeleteMsg = "确定删除套装 %s?" + Outfitter.cConfirmRebuildMsg = "确定重组套装 %s?" + Outfitter.cRebuild = "重组" + + Outfitter.cSilverwingHold = "银翼要塞" + Outfitter.cWarsongLumberMill = "战歌伐木场" + + Outfitter.cTotalStatsName = "所有属性" + Outfitter.cItemLevelName = "物品等级" + + Outfitter.cCombatManaRegenStatName = "5秒回魔(战斗)" + Outfitter.cCombatHealthRegenStatName = "5秒回血(战斗)" + + Outfitter.cOptionsTitle = "Outfitter 选项" + Outfitter.cShowMinimapButton = "显示小地图按钮" + Outfitter.cShowMinimapButtonOnDescription = "禁用(在小地图上隐藏 Outfitter 按钮)" + Outfitter.cShowMinimapButtonOffDescription = "启用(在小地图上显示 Outfitter 按钮)" + Outfitter.cAutoSwitch = "禁用套装自动切换" + Outfitter.cAutoSwitchOnDescription = "启用(装备不自动切换)" + Outfitter.cAutoSwitchOffDescription = "禁用(装备将自动切换)" + Outfitter.cTooltipInfo = "显示提示" + Outfitter.cTooltipInfoOnDescription = "禁用(不在提示上显示' 用于:'信息)" + Outfitter.cTooltipInfoOffDescription = "启用(在提示上显示'用于:' 信息)" + Outfitter.cItemComparisons = "物品比较时显示" + Outfitter.cItemComparisonsOnDescription = "在物品比较时关闭此功能则只包含已装备的物品" + Outfitter.cItemComparisonsOffDescription = "在物品比较时开启此功能则包含套装的物品" + Outfitter.cOutfitDisplay = "Outfit 显示" + Outfitter.cShowHotkeyMessages = "显示快捷键换装信息" + Outfitter.cShowHotkeyMessagesOnDescription = "禁用(使用快捷键换装时不显示信息)" + Outfitter.cShowHotkeyMessagesOffDescription = "启用(使用快捷键换装时显示信息)" + Outfitter.cShowOutfitBar = "显示装备条" + Outfitter.cShowOutfitBarDescription = "显示装备按钮条以便切换套装" + Outfitter.cEquipOutfitMessageFormat = "Outfitter: %s 已装备" + Outfitter.cUnequipOutfitMessageFormat = "Outfitter: %s 未装备" + + Outfitter.cAboutTitle = "关于 Outfitter" + Outfitter.cAboutAuthor = "John Stephen 设计编写" + Outfitter.cAboutThanks = "非常感谢所有玩家及支持者!" + + Outfitter.cGermanLocalization = "德语译者" + Outfitter.cChineseLocalization = "汉语译者" + Outfitter.cFrenchLocalization = "法语译者" + Outfitter.cSpanishLocalization = "西班牙语译者" + Outfitter.cRussianLocalization = "俄语译者" + Outfitter.cKoreanLocalization = "韩语译者" + Outfitter.cContributingDeveloper = "开发贡献者" + Outfitter.cTester = "测试者" + Outfitter.cGuildCreditFormat = "%s 公会" + + Outfitter.cOpenOutfitter = "打开 Outfitter" + + Outfitter.cKeyBinding = "绑定于" + + BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle + BINDING_NAME_OUTFITTER_OUTFIT = "打开 Outfitter" + + BINDING_NAME_OUTFITTER_OUTFIT1 = "套装 1" + BINDING_NAME_OUTFITTER_OUTFIT2 = "套装 2" + BINDING_NAME_OUTFITTER_OUTFIT3 = "套装 3" + BINDING_NAME_OUTFITTER_OUTFIT4 = "套装 4" + BINDING_NAME_OUTFITTER_OUTFIT5 = "套装 5" + BINDING_NAME_OUTFITTER_OUTFIT6 = "套装 6" + BINDING_NAME_OUTFITTER_OUTFIT7 = "套装 7" + BINDING_NAME_OUTFITTER_OUTFIT8 = "套装 8" + BINDING_NAME_OUTFITTER_OUTFIT9 = "套装 9" + BINDING_NAME_OUTFITTER_OUTFIT10 = "套装 10" + + BINDING_NAME_OUTFITTER_ENABLEAUTOMATION = "启用自动换装" + BINDING_NAME_OUTFITTER_DISABLEAUTOMATION = "禁用自动换装" + + Outfitter.cShow = "显示" + Outfitter.cHide = "隐藏" + Outfitter.cDontChange = "不做改变" + + Outfitter.cPlayerTitle = "头衔" + + Outfitter.cMore = "更多" + + Outfitter.cAutomation = "自动" + + Outfitter.cDisableOutfit = "禁用套装" + Outfitter.cDisableAlways = "总是禁用" + Outfitter.cDisableOutfitInBG = "在战场禁用套装" + Outfitter.cDisableOutfitInCombat = "战斗中禁用套装" + Outfitter.cDisableOutfitInAQ40 = "在安其拉禁用套装" + Outfitter.cDisableOutfitInNaxx = "在纳克萨玛斯禁用套装" + Outfitter.cDisabledOutfitName = "%s (关闭)" + + Outfitter.cOutfitBar = "装备条" + Outfitter.cShowInOutfitBar = "在装备条上显示" + Outfitter.cChangeIcon = "选择图标..." + + Outfitter.cMinimapButtonTitle = "Outfitter 小地图按钮" + Outfitter.cMinimapButtonDescription = "单击左键选择不同的套装或左键拖曳重新定位小地图按钮。" + + Outfitter.cBattleStance = "战斗姿态" + Outfitter.cDefensiveStance = "防御姿态" + Outfitter.cBerserkerStance = "狂暴姿态" + + Outfitter.cWarriorBattleStance = "战士: 战斗姿态" + Outfitter.cWarriorDefensiveStance = "战士: 防御姿态" + Outfitter.cWarriorBerserkerStance = "战士: 狂暴姿态" + + Outfitter.cDruidCasterForm = "德鲁伊:施法形态" + Outfitter.cDruidBearForm = "德鲁伊:熊形态" + Outfitter.cDruidCatForm = "德鲁伊:猎豹形态" + Outfitter.cDruidAquaticForm = "德鲁伊:水栖形态" + Outfitter.cDruidTravelForm = "德鲁伊:旅行形态" + Outfitter.cDruidMoonkinForm = "德鲁伊:枭兽形态" + Outfitter.cDruidFlightForm = "德鲁伊:飞行形态" + Outfitter.cDruidSwiftFlightForm = "德鲁伊:迅捷飞行形态" + Outfitter.cDruidTreeOfLifeForm = "德鲁伊:生命之树" + Outfitter.cDruidProwl = "德鲁伊:潜行" + Outfitter.cProwl = "潜行" + + Outfitter.cPriestShadowform = "牧师: 暗影形态" + + Outfitter.cRogueStealth = "潜行者: 潜行" + Outfitter.cLockpickingOutfit = "潜行者: 开锁" + + Outfitter.cShamanGhostWolf = "萨满祭司:幽魂之狼" + + Outfitter.cHunterMonkey = "猎人:灵猴" + Outfitter.cHunterHawk = "猎人:雄鹰" + Outfitter.cHunterCheetah = "猎人:猎豹" + Outfitter.cHunterPack = "猎人:豹群" + Outfitter.cHunterBeast = "猎人:野兽" + Outfitter.cHunterWild = "猎人:野性" + Outfitter.cHunterViper = "猎人: 蝰蛇" + Outfitter.cHunterDragonhawk = "猎人: 龙鹰" + Outfitter.cHunterFeignDeath = "猎人: 假死" + + Outfitter.cMageEvocate = "法师:唤醒" + + Outfitter.cDeathknightBlood = "死亡骑士:鲜血灵气" + Outfitter.cDeathknightFrost = "死亡骑士:冰霜灵气" + Outfitter.cDeathknightUnholy = "死亡骑士:邪恶灵气" + + Outfitter.cMonkTiger = "Monk: Tiger stance" + Outfitter.cMonkSerpent = "Monk: Serpent stance" + Outfitter.cMonkOx = "Monk: Ox stance" + + Outfitter.cCompleteCategoryDescription = "全部换装:每个位置都有自定义装备,换装时将换掉所有位置的装备。" + Outfitter.cAccessoryCategoryDescription = "补充套装:只定义了一部分而不是全部位置。不象部分换装,你可以为其选择尽可能多的喜欢的套装,他们将会联合在一起并会在需要时覆盖当前选择的全部换装和部分换装。" + Outfitter.cOddsNEndsCategoryDescription = "零星物件是所有未见于任何套装的装备列表。主要用处是可以让你确认使用了所有装备或者没有携带多余的装备。" + + Outfitter.cRebuildOutfitFormat = "重组于 %s" + Outfitter.cRebuildFor = "重组于..." + + Outfitter.cSlotEnableTitle = "位置设置" + Outfitter.cSlotEnableDescription = "勾选:切换套装时,更换此位置的装备;未勾选:切换套装时,此位置不会有任何改变。" + + Outfitter.cFinger0SlotName = "戒指(上)" + Outfitter.cFinger1SlotName = "戒指(下)" + + Outfitter.cTrinket0SlotName = "饰品(上)" + Outfitter.cTrinket1SlotName = "饰品(下)" + + Outfitter.cOutfitCategoryTitle = "类别" + Outfitter.cBankCategoryTitle = "银行" + Outfitter.cDepositToBank = "将所有物品存入银行" + Outfitter.cDepositUniqueToBank = "将唯一物品存入银行" + Outfitter.cDepositOthersToBank = "将其他套装存入银行" + Outfitter.cWithdrawFromBank = "从银行取出物品" + Outfitter.cWithdrawOthersFromBank = "从银行取出其他套装" + + Outfitter.cMissingItemsLabel = "缺少的物品: " + Outfitter.cBankedItemsLabel = "寄放在银行的物品: " + + Outfitter.cResistCategory = "抗性" + Outfitter.cTradeCategory = "商业技能" + + Outfitter.cTankPoints = "坦克点" + Outfitter.cCustom = "自定义" + + Outfitter.cScriptFormat = "脚本 (%s)" + Outfitter.cScriptSettings = "设置..." + Outfitter.cNoScript = "无" + Outfitter.cDisableScript = "禁用脚本" + Outfitter.cDisableIn = "禁用更多" + Outfitter.cEditScriptTitle = "套装:%s 的脚本" + Outfitter.cEditScriptEllide = "编辑脚本..." + Outfitter.cEventsLabel = "事件:" + Outfitter.cScriptLabel = "脚本:" + Outfitter.cSetCurrentItems = "更新当前装备" + Outfitter.cConfirmSetCurrentMsg = "确定将当前装备用于套装:%s?注:只有当前启用的位置才会被更新 -- 你也可以在以后启用其它位置。" + Outfitter.cSetCurrent = "更新" + Outfitter.cTyping = "输入..." + Outfitter.cScriptErrorFormat = "错误发生在 %d 行: %s" + Outfitter.cExtractErrorFormat = "%[字符串 \"Outfit Script\"%]:(%d+):(.*)" + Outfitter.cPresetScript = "预设脚本:" + Outfitter.cCustomScript = "自定义" + Outfitter.cSettings = "设置" + Outfitter.cSource = "源" + Outfitter.cInsertFormat = "<- %s" + + Outfitter.cNone = "无" + Outfitter.cTooltipMultibuffSeparator1 = " 和 " + Outfitter.cTooltipMultibuffSeparator2 = " / " + Outfitter.cNoScriptSettings = "此脚本没有设置选项。" + Outfitter.cMissingItemsSeparator = ", " + Outfitter.cUnequipOthers = "装备后,换下其他附属着装" + + Outfitter.cConfirmResetMsg = "确定要重置此角色的Outfitter设置?将会删除所有着装并重建默认着装。" + Outfitter.cReset = "重置" + + Outfitter.cIconFilterLabel = "搜索:" + Outfitter.cIconSetLabel = "图标:" + + Outfitter.cCantReloadUI = "你必须重新启动游戏来完成 Outfitter 的此次版本更新" + Outfitter.cChooseIconTitle = "为 %s 套装选择一个图标" + Outfitter.cOutfitterDecides = "Outfitter 将为你选择一个图标" + + Outfitter.cSuggestedIcons = "建议使用图标" + Outfitter.cSpellbookIcons = "你的技能书" + Outfitter.cYourItemIcons = "你的背包" + Outfitter.cEveryIcon = "全部图标" + Outfitter.cItemIcons = "全部图标(只包含物品)" + Outfitter.cAbilityIcons = "全部图标(只包含技能)" + + Outfitter.cRequiresLockpicking = "需要开锁" + Outfitter.cUseTooltipLineFormat = "^使用:.*" + Outfitter.cUseDurationTooltipLineFormat = "^使用:.*持续 (%d+) 秒" + Outfitter.cUseDurationTooltipLineFormat2 = "^使用:.*持续 (%d+) 秒" + + Outfitter.cOutfitBarSizeLabel = "尺寸" + Outfitter.cOutfitBarSmallSizeLabel = "小" + Outfitter.cOutfitBarLargeSizeLabel = "大" + Outfitter.cOutfitBarAlphaLabel = "透明度" + Outfitter.cOutfitBarCombatAlphaLabel = "战斗透明度" + Outfitter.cOutfitBarVerticalLabel = "垂直排列" + Outfitter.cOutfitBarLockPositionLabel = "锁定位置" + Outfitter.cOutfitBarHideBackgroundLabel = "隐藏背景" + + Outfitter.cPositionLockedError = "Outfit Bar 不能被移动因为你已经锁定了它的位置" + + Outfitter.cMustBeAtBankError = "你必须保持你的银行为打开状态来创建一个遗失物品列表" + Outfitter.cMissingItemReportIntro = "遗失物品(如果一件物品被多个套装使用它将在列表中出现多次):" + Outfitter.cNoMissingItems = "无装备遗失" + + Outfitter.cAutoChangesDisabled = "自动换装已禁用" + Outfitter.cAutoChangesEnabled = "自动换装已启用" + + -- OutfitterFu strings + + Outfitter.cFuHint = "左键:打开 Outfitter 设置窗口" + Outfitter.cFuHideMissing = "隐藏遗失" + Outfitter.cFuHideMissingDesc = "隐藏遗失某物品的套装" + Outfitter.cFuRemovePrefixes = "移除前缀" + Outfitter.cFuRemovePrefixesDesc = "在 FuBar 上,删除套装名称前缀以缩短显示文字" + Outfitter.cFuMaxTextLength = "最大文本长度" + Outfitter.cFuMaxTextLengthDesc = "在 FuBar 上显示的最大文本长度" + Outfitter.cFuHideMinimapButton = "隐藏微缩地图按钮" + Outfitter.cFuHideMinimapButtonDesc = "隐藏 Outfitter 微缩地图按钮" + Outfitter.cFuInitializing = "初始化" + + Outfitter.cStoreOnServer = "装备管理" + Outfitter.cStoreOnServerOnDescription = "禁用装备管理,装备方案将保存于本地且其他计算机无法使用该方案。" + Outfitter.cStoreOnServerOffDescription = "启用装备管理,装备方案将保存于服务器且最多保存10组方案。" + Outfitter.cTooManyServerOutfits = "服务器上保存的装备方案不能超过 %d 组。" + + Outfitter.cCantSetIcon = "装备管理无法在切换装备方案时更换图标。" + Outfitter.cChangeIcon = "更换图标" + + Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" +end diff --git a/Localization/OutfitterStrings_de.lua b/Localization/OutfitterStrings_de.lua new file mode 100644 index 0000000..8822f2a --- /dev/null +++ b/Localization/OutfitterStrings_de.lua @@ -0,0 +1,269 @@ +if GetLocale() == "deDE" then + Outfitter.cTitle = "Outfitter" + Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion + + Outfitter.cSingleItemFormat = "%s" + Outfitter.cTwoItemFormat = "%s und %s" + Outfitter.cMultiItemFormat = "%s{{, %s}} und %s" + + Outfitter.cNameLabel = "Name:" + Outfitter.cCreateUsingTitle = "Optimieren für:" + Outfitter.cUseCurrentOutfit = "Benutze derzeitiges Outfit" + Outfitter.cUseEmptyOutfit = "Erstelle neues Outfit" + + Outfitter.cOutfitterTabTitle = "Outfitter" + Outfitter.cOptionsTabTitle = "Einstellungen" + Outfitter.cAboutTabTitle = "über" + + Outfitter.cNewOutfit = "Neues Outfit" + Outfitter.cRenameOutfit = "Outfit umbenennen" + + Outfitter.cCompleteOutfits = "Vollständige Ausrüstungen" + Outfitter.cPartialOutfits = "Mix-n-match" + Outfitter.cAccessoryOutfits = "Zusatzgegenstände" + Outfitter.cSpecialOutfits = "Besondere Gelegenheiten" + + Outfitter.cGlobalCategory = "Special Outfits" + Outfitter.cNormalOutfit = "Normal" + Outfitter.cNakedOutfit = "Unbekleidet" + + Outfitter.cFishingOutfit = "Angeln" + Outfitter.cHerbalismOutfit = "Kräuterkunde" + Outfitter.cMiningOutfit = "Bergbau" + Outfitter.cLockpickingOutfit = "Lockpicking" + Outfitter.cSkinningOutfit = "Kürschnerei" + Outfitter.cFireResistOutfit = "Feuerwiderstand" + Outfitter.cNatureResistOutfit = "Naturwiderstand" + Outfitter.cShadowResistOutfit = "Schattenwiderstand" + Outfitter.cArcaneResistOutfit = "Arkanwiderstand" + Outfitter.cFrostResistOutfit = "Frostwiderstand" + + Outfitter.cArgentDawnOutfit = "Argentumdämmerung" + Outfitter.cRidingOutfit = "Reiten" + Outfitter.cDiningOutfit = "Ausruhen" + Outfitter.cBattlegroundOutfit = "Schlachtfeld" + Outfitter.cArgentTournamentOutfit = "Argent Tournament" + Outfitter.cMultiphaseSurveyOutfit = "The Multiphase Survey" + Outfitter.cSpellcastOutfit = "Spellcast" + + Outfitter.cABOutfit = "Schlachtfeld: Arathibecken" + Outfitter.cAVOutfit = "Schlachtfeld: Alteractal" + Outfitter.cWSGOutfit = "Schlachtfeld: Kriegshymnenschlucht" + Outfitter.cEotSOutfit = "Schlachtfeld: Auge des Sturms" + Outfitter.cCityOutfit = "Stadt" + Outfitter.cSwimmingOutfit = "Schwimmen" + + Outfitter.cMountSpeedFormat = "Erhöht %w+empo um %d+%%"; -- For detecting when mounted + Outfitter.cFlyingMountSpeedFormat = "Erhöht Fluggeschwindigkeit um (%d+)%%%."; -- For detecting when mounted + + Outfitter.cBagsFullError = "%s kann nicht enfernt werden da alle Taschen voll sind." + Outfitter.cItemNotFoundError = "Kann %s nicht finden." + Outfitter.cAddingItem = "Füge %s zum %s Outfit." + Outfitter.cNameAlreadyUsedError = "Fehler: Dieser Name ist bereits vergeben." + Outfitter.cNoItemsWithStatError = "Warnung: Keiner deiner Gegenstände hat dieses Attribut." + + Outfitter.cEnableAll = "Alle aktivieren" + Outfitter.cEnableNone = "Alle deaktivieren" + + Outfitter.cConfirmDeleteMsg = "Bist du sicher dass du das %s Outfit löschen willst?" + Outfitter.cConfirmRebuildMsg = "Bist du sicher dass du das %s Outfit verändern willst?" + Outfitter.cRebuild = "Verändern" + + Outfitter.cSilverwingHold = "Silverwing Hold" + Outfitter.cWarsongLumberMill = "Warsong Lumber Mill" + + Outfitter.cTotalStatsName = "Gesamt werte" + Outfitter.cItemLevelName = "Item Level" + + Outfitter.cOptionsTitle = "Outfitter Einstellungen" + Outfitter.cShowMinimapButton = "Zeige Minimapbutton" + Outfitter.cShowMinimapButtonOnDescription = "Deaktivieren, um den Minimapbutton von Outfitter zu verstecken." + Outfitter.cShowMinimapButtonOffDescription = "Aktivieren, um den Minimapbutton von Outfitter zu zeigen." + + Outfitter.cAutoSwitch = "Outfit nicht automatisch umschalten" + Outfitter.cAutoSwitchOnDescription = "Abschalten um automatische Outfitwechsel zu aktivieren." + Outfitter.cAutoSwitchOffDescription = "Einschalten, um automatische Outfitwechsel zu deaktivieren." + Outfitter.cTooltipInfo = "Tooltips anzeigen" + Outfitter.cTooltipInfoOnDescription = "Abschalten, um 'Benutzt von:' in Tooltips zu verstecken. (Verbessert die Frame-Rate geringfügig)" + Outfitter.cTooltipInfoOffDescription = "Einschalten, um 'Benutzt von:' in Tooltips anzuzeigen." + Outfitter.cOutfitDisplay = "Outfit display" + + Outfitter.cAboutTitle = "über Outfitter" + Outfitter.cAuthor = "Designed and written by John Stephen with contributions by %s" + Outfitter.cTestersTitle = "Outfitter testers" + Outfitter.cTestersNames = "%s" + Outfitter.cSpecialThanksTitle = "Besonderen Dank für ihre Unterstützung geht an" + Outfitter.cSpecialThanksNames = "%s" + Outfitter.cTranslationCredit = "Übersetzung: %s" + + Outfitter.cOpenOutfitter = "Outfitter öffnen" + + Outfitter.cArgentDawnOutfitDescription = "Dieses Outfit wird automatisch beim Betreten der Pestländer angelegt" + Outfitter.cRidingOutfitDescription = "Dieses Outfit wird automatisch beim Reiten angelegt" + Outfitter.cDiningOutfitDescription = "Dieses Outfit wird automatisch beim Essen und/oder Trinken angelegt" + Outfitter.cBattlegroundOutfitDescription = "Dieses Outfit wird automatisch beim Betreten eines Schlachtfeldes angelegt" + Outfitter.cArathiBasinOutfitDescription = "Dieses Outfit wird automatisch beim Betreten des Arathibeckens angelegt" + Outfitter.cAlteracValleyOutfitDescription = "Dieses Outfit wird automatisch beim Betreten des Alteractals angelegt" + Outfitter.cWarsongGulchOutfitDescription = "Dieses Outfit wird automatisch beim Betreten der Kriegshymnenschlucht angelegt" + Outfitter.cEotSOutfitDescription = "Dieses Outfit wird automatisch beim Betreten des Auge des Sturms angelegt" + Outfitter.cCityOutfitDescription = "Dieses Outfit wird automatisch beim Betreten freundlicher Hauptstädte angelegt" + + Outfitter.cKeyBinding = "Tastaturbelegung" + + BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle + + BINDING_NAME_OUTFITTER_OUTFIT1 = "Outfit 1" + BINDING_NAME_OUTFITTER_OUTFIT2 = "Outfit 2" + BINDING_NAME_OUTFITTER_OUTFIT3 = "Outfit 3" + BINDING_NAME_OUTFITTER_OUTFIT4 = "Outfit 4" + BINDING_NAME_OUTFITTER_OUTFIT5 = "Outfit 5" + BINDING_NAME_OUTFITTER_OUTFIT6 = "Outfit 6" + BINDING_NAME_OUTFITTER_OUTFIT7 = "Outfit 7" + BINDING_NAME_OUTFITTER_OUTFIT8 = "Outfit 8" + BINDING_NAME_OUTFITTER_OUTFIT9 = "Outfit 9" + BINDING_NAME_OUTFITTER_OUTFIT10 = "Outfit 10" + + Outfitter.cShow = "Anzeigen" + Outfitter.cHide = "Verstecken" + Outfitter.cDontChange = "Don't change" + + Outfitter.cPlayerTitle = "Title" + + Outfitter.cMore = "More" + + Outfitter.cAutomation = "Automation" + + Outfitter.cDisableOutfit = "Outfit abschalten" + Outfitter.cDisableOutfitInBG = "Outfit beim Betreten eines Schlachtfeldes abschalten." + Outfitter.cDisabledOutfitName = "%s (Abgeschalten)" + + Outfitter.cOutfitBar = "Outfit Bar" + Outfitter.cShowInOutfitBar = "Show in outfit bar" + Outfitter.cChangeIcon = "Choose icon..." + + Outfitter.cMinimapButtonTitle = "Outfitter Minimapbutton" + Outfitter.cMinimapButtonDescription = "Klicken für eine Auswahl an Outfits oder gedrückt halten zum Bewegen des Buttons." + + Outfitter.cBattleStance = "Kampfhaltung" + Outfitter.cDefensiveStance = "Verteidigungshaltung" + Outfitter.cBerserkerStance = "Berserkerhaltung" + + Outfitter.cWarriorBattleStance = "Krieger: Kampfhaltung" + Outfitter.cWarriorDefensiveStance = "Krieger: Verteidigungshaltung" + Outfitter.cWarriorBerserkerStance = "Krieger: Berserkerhaltung" + + Outfitter.cDruidBearForm = "Druide: Bärengestalt" + Outfitter.cDruidCatForm = "Druide: Katzengestalt" + Outfitter.cDruidAquaticForm = "Druide: Wassergestalt" + Outfitter.cDruidFlightForm = "Druide: Fluggestalt" + Outfitter.cDruidSwiftFlightForm = "Druide: Schnelle Fluggestalt" + Outfitter.cDruidTravelForm = "Druide: Reisegestalt" + Outfitter.cDruidMoonkinForm = "Druide: Mondkingestalt" + Outfitter.cDruidProwl = "Druide: Prowl" + Outfitter.cDruidTreeOfLifeForm = "Druide: Baum des Lebens"; + Outfitter.cProwl = "Pirschen" + + Outfitter.cPriestShadowform = "Priester: Schattengestalt" + + Outfitter.cRogueStealth = "Schurke: Verstohlenheit" + + Outfitter.cShamanGhostWolf = "Schamane: Geisterwolf" + + Outfitter.cHunterMonkey = "Jäger: Affe" + Outfitter.cHunterHawk = "Jäger: Falke" + Outfitter.cHunterCheetah = "Jäger: Gepard" + Outfitter.cHunterPack = "Jäger: Rudel" + Outfitter.cHunterBeast = "Jäger: Wildtier" + Outfitter.cHunterWild = "Jäger: Wildnis" + + Outfitter.cMageEvocate = "Magier: Hervorrufung" + + Outfitter.cDeathknightBlood = "Deathknight: Blood Presence" + Outfitter.cDeathknightFrost = "Deathknight: Frost Presence" + Outfitter.cDeathknightUnholy = "Deathknight: Unholy Presence" + + Outfitter.cMonkTiger = "Monk: Tiger stance" + Outfitter.cMonkSerpent = "Monk: Serpent stance" + Outfitter.cMonkOx = "Monk: Ox stance" + + Outfitter.cCompleteCategoryDescription = "Vollständige Outfits haben für jeden Inventarslot festgelegte Gegenstände, die alles andere ersetzen wenn sie getragen werden." + Outfitter.cPartialCategoryDescription = "Bei Mix-n-match Outfits sind nur einige Gegenstände festgelegt, jedoch nicht alle. Werden diese Outfits ausgewählt bleibt das vorherige Outfit erhalten, nur die neuen Gegenstände werden geändert." + Outfitter.cAccessoryCategoryDescription = "Zusatzgegenstände-Outfits haben nur einige festgelegte Inventarslots. Anders als beim Mix-n-match kannst du so viele Zusatzgegenstände-Outfits erstellen und tragen, sie werden alle miteinander verbunden und über bestehenden Outfits getragen." + Outfitter.cSpecialCategoryDescription = "Besondere Gelegenheit-Outfits werden automatisch angelegt wenn die Situation es verlangt. Sie werden über allen anderen Outfits getragen." + Outfitter.cOddsNEndsCategoryDescription = "Odds 'n ends ist eine Auflistung der Gegenstände, die keinem Outfit zugewiesen sind. Mit dieser Funktion kannst du sicherstellen, dass alle Gegenstände ihren Platz haben oder dass du keine unnötigen Gegenstände mit dir herumträgst." + + Outfitter.cRebuildOutfitFormat = "%s geändert." + + Outfitter.cSlotEnableTitle = "Slot aktivieren" + Outfitter.cSlotEnableDescription = "Aktiviere diese Option, damit der Gegenstand in diesem Slot automatisch angelegt wird wenn du zu diesem Outfit wechselst. Ist dieser Slot nicht aktiviert, wird er beim Anlegen eines anderen Outfits nicht verändert." + + Outfitter.cFinger0SlotName = "Erster Finger" + Outfitter.cFinger1SlotName = "Zweiter Finger" + + Outfitter.cTrinket0SlotName = "Erstes Schmuckstück" + Outfitter.cTrinket1SlotName = "Zweites Schmuckstück" + + Outfitter.cOutfitCategoryTitle = "Kategorie" + Outfitter.cBankCategoryTitle = "Bank" + Outfitter.cDepositToBank = "Gegenstände im Bankfach ablegen" + Outfitter.cDepositUniqueToBank = "Einzigartige Gegenstände im Bankfach ablegen" + Outfitter.cDepositOthersToBank = "Deposit other outfits to bank" + Outfitter.cWithdrawFromBank = "Gegenstände vom Bankfach aufnehmen" + Outfitter.cWithdrawOthersFromBank = "Withdraw other outfits from bank" + + Outfitter.cMissingItemsLabel = "Fehlende Gegenstände: " + Outfitter.cBankedItemsLabel = "Gegenstände auf der Bank: " + + Outfitter.cResistCategory = "Widerstände" + Outfitter.cTradeCategory = "Fähigkeiten" + + Outfitter.cScript = "Script" + Outfitter.cDisableScript = "Script abschalten" + Outfitter.cEditScript = "Script bearbeiten" + Outfitter.cEventsLabel = "Ereignisse:" + Outfitter.cScriptLabel = "Script:" + + Outfitter.cSetCurrentItems = "Mit aktuellem Outfit überschreiben" + Outfitter.cConfirmSetCurrentMsg = "Wollt ihr %s wirklich mit den zur Zeit angelegten Gegenständen überschreiben? Hinweis: Nur aktive Slots werden berücksichtigt. Zusätzliche Slots können später hinzugefügt werden" + Outfitter.cSetCurrent = "Aktualisieren" + Outfitter.cTyping = "Schreibe..." + Outfitter.cScriptErrorFormat = "Fehler in Zeile %d: %s" + Outfitter.cExtractErrorFormat = "%[string \"Outfit Script\"%]:(%d+):(.*)" + Outfitter.cPresetScript = "Vorgefertigtes Script:" + Outfitter.cCustomScript = "Benutzerdefiniert" + Outfitter.cSettings = "Einstellungen" + Outfitter.cSource = "Quellcode" + Outfitter.cInsertFormat = "<- %s" + + Outfitter.cNone = "Keins" + + Outfitter.cUseTooltipLineFormat = "^Benutzen:.*" + Outfitter.cUseDurationTooltipLineFormat = "^Benutzen:.*(%d+) Sek%. lang" + Outfitter.cUseDurationTooltipLineFormat2 = "^Benutzen:.*(%d+) Sek%. lang" + + Outfitter.cAutoChangesDisabled = "Automated changes are now disabled" + Outfitter.cAutoChangesEnabled = "Automated changes are now enabled" + + -- OutfitterFu strings + + Outfitter.cFuHint = "Left-click to toggle Outfitter window." + Outfitter.cFuHideMissing = "Hide missing" + Outfitter.cFuHideMissingDesc = "Hide outfits with missing items." + Outfitter.cFuRemovePrefixes = "Remove prefixes" + Outfitter.cFuRemovePrefixesDesc = "Remove outfit name prefixes to shorten the text displayed in FuBar." + Outfitter.cFuMaxTextLength = "Max text length" + Outfitter.cFuMaxTextLengthDesc = "The maximum length of the text displayed in FuBar." + Outfitter.cFuHideMinimapButton = "Hide minimap button" + Outfitter.cFuHideMinimapButtonDesc = "Hide Outfitter's minimap button." + Outfitter.cFuInitializing = "Initializing" + + Outfitter.cStoreOnServer = "Store outfit on server" + Outfitter.cStoreOnServerOnDescription = "Turn off to remove this outfit from the server and store it locally instead. It will no longer be available from other computers." + Outfitter.cStoreOnServerOffDescription = "Turn on to store this outfit on the server so that it's available from any computer. You may only store 10 outfits on the server." + Outfitter.cTooManyServerOutfits = "You cannot store more than %d outfits on the server." + + Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" + + Outfitter.cRequiresPrefix = "Benötigt:" + Outfitter.cUniqueEquippedSearchPattern = "^Einzigartig angelegt: (.*) %((%d+)%)$" +end diff --git a/Localization/OutfitterStrings_fr.lua b/Localization/OutfitterStrings_fr.lua new file mode 100644 index 0000000..c8d2a2e --- /dev/null +++ b/Localization/OutfitterStrings_fr.lua @@ -0,0 +1,383 @@ +if GetLocale() == "frFR" then + Outfitter.cTitle = "Outfitter" + Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion + + Outfitter.cSingleItemFormat = "%s" + Outfitter.cTwoItemFormat = "%s et %s" + Outfitter.cMultiItemFormat = "%s{{, %s}} et %s" + + Outfitter.cNameLabel = "Nom:" + Outfitter.cCreateUsingTitle = "Optimiser pour:" + Outfitter.cUseCurrentOutfit = "Utiliser la tenue actuelle" + Outfitter.cUseEmptyOutfit = "Créer une tenue vide" + + Outfitter.cOutfitterTabTitle = "Outfitter" + Outfitter.cOptionsTabTitle = "Options" + Outfitter.cAboutTabTitle = "A propos" + + Outfitter.cNewOutfit = "Nouvelle tenue" + Outfitter.cRenameOutfit = "Renommer la tenue" + + Outfitter.cCompleteOutfits = "Tenues complètes" + Outfitter.cPartialOutfits = "Mix-n-match" + Outfitter.cAccessoryOutfits = "Accessoires" + Outfitter.cSpecialOutfits = "Occasions spéciales" + Outfitter.cOddsNEndsOutfits = "Odds 'n ends" + + Outfitter.cGlobalCategory = "Special Outfits" + Outfitter.cNormalOutfit = "Normale" + Outfitter.cNakedOutfit = "Nu(e)" + + Outfitter.cFishingOutfit = "Pêche" + Outfitter.cHerbalismOutfit = "Herborisme" + Outfitter.cMiningOutfit = "Minage" + Outfitter.cLockpickingOutfit = "Lockpicking" + Outfitter.cSkinningOutfit = "Dépecage" + Outfitter.cFireResistOutfit = "Résistance au feu" + Outfitter.cNatureResistOutfit = "Résistance à la nature" + Outfitter.cShadowResistOutfit = "Résistance à l'ombre" + Outfitter.cArcaneResistOutfit = "Résistance aux arcanes" + Outfitter.cFrostResistOutfit = "Résistance au givre" + + Outfitter.cArgentDawnOutfit = "L'Aube d'argent" + Outfitter.cRidingOutfit = "Monture" + Outfitter.cDiningOutfit = "Diner" + Outfitter.cBattlegroundOutfit = "Champs de Bataille" + Outfitter.cABOutfit = "Champs de Bataille: Bassin d'Arathi" + Outfitter.cAVOutfit = "Champs de Bataille: Vallée d'Alterac" + Outfitter.cWSGOutfit = "Champs de Bataille: Goulet des Chanteguerres" + Outfitter.cArenaOutfit = "Champs de Bataille: Arène" + Outfitter.cWintergraspOutfit = "Champs de Bataille: Wintergrasp" + Outfitter.cSewersOutfit = "Champs de Bataille: Sewers" + Outfitter.cGilneasOutfit = "Champs de Bataille: Battle for Gilneas" + Outfitter.cTwinPeaksOutfit = "Champs de Bataille: Twin Peaks" + Outfitter.cCityOutfit = "En Ville" + Outfitter.cSwimmingOutfit = "Natation" + Outfitter.cArgentTournamentOutfit = "Argent Tournament" + Outfitter.cMultiphaseSurveyOutfit = "The Multiphase Survey" + Outfitter.cSpellcastOutfit = "Spellcast" + + Outfitter.cMountSpeedFormat = "Augmente la vitesse de (%d+)%%%."; -- For detecting when mounted + Outfitter.cFlyingMountSpeedFormat = "Increases flying speed by (%d+)%%%."; -- For detecting when mounted + + Outfitter.cBagsFullError = "Impossible d'enlever %s, tous les sacs sont pleins" + Outfitter.cDepositBagsFullError = "Impossible de déposer %s. Tous les sacs de la banque sont pleins." + Outfitter.cWithdrawBagsFullError = "Impossible de récupérer %s. Tous vos sacs sont pleins." + Outfitter.cItemNotFoundError = "%s est introuvable" + Outfitter.cItemAlreadyUsedError = "Impossible d' équiper %s à la place '%s' car il est déjà utilisé à un autre endroit." + Outfitter.cAddingItem = "%s ajouté à la tenue : %s" + Outfitter.cNameAlreadyUsedError = "Erreur: Nom existant" + Outfitter.cNoItemsWithStatError = "Attention: Aucuns de vos objets n'a cet attribut" + + Outfitter.cEnableAll = "Tout activer" + Outfitter.cEnableNone = "Tout désactiver" + + Outfitter.cConfirmDeleteMsg = "Etes vous sûr de vouloir supprimer la tenue : %s?" + Outfitter.cConfirmRebuildMsg = "Etes vous sûr de vouloir reconstruire la tenue : %s?" + Outfitter.cRebuild = "Reconstruire" + + Outfitter.cSilverwingHold = "Silverwing Hold" + Outfitter.cWarsongLumberMill = "Warsong Lumber Mill" + + Outfitter.cFishingPole = "Canne à pêche" + Outfitter.cStrongFishingPole = "Solide canne à pêche" + Outfitter.cBigIronFishingPole = "Grande canne à pêche en fer" + Outfitter.cBlumpFishingPole = "Canne à pêche de la famille Blump" + Outfitter.cNatPaglesFishingPole = "FC-5000 de Nat Pagle, pêcheur de l'extrême" + Outfitter.cArcaniteFishingPole = "Canne à pêche en arcanite" + + Outfitter.cArgentDawnCommission = "Brevet de l'Aube d'argent" + Outfitter.cSealOfTheDawn = "Sceau de l'Aube" + Outfitter.cRuneOfTheDawn = "Rune de l'Aube" + + Outfitter.cCarrotOnAStick = "Carotte et bâton" + + Outfitter.cItemStatFormats = + { + {Format = "Augmentation mineure de la vitesse de monture", Value = 3, Types = {"Riding"}}, + {Format = "Eperons en mithril", Value = 3, Types = {"Riding"}}, + + "%+(%d+) aux dégâts des sorts (.+)", + "Augmente les points de dégâts infligé par les (.+) de (%d+) au maximum", + "Augmente les dégâts et les soins produits par les (.+) de (%d+) au maximum", + + "Augmente de (%d+) %(.+%) (.+)%.", + "Augmente (.+) de %+?(%d+)", + + "Rend (%d+) (.+)", + + "%+(%d+) à (.+)", + "(.+) %+(%d+)", + "%+(%d+) (.+)", + } + + Outfitter.cItemStatTypes = + { + endurance = "Stamina", + intelligence = "Intellect", + ["agilité"] = "Agility", + force = "Strength", + esprit = "Spirit", + armure = "Armor", + mana = "Mana", + vie = "Health", + + ["la puissance d'attaque"] = {"Attack", "RangedAttack"}, + ["toutes les caractéristiques"] = {"Stamina", "Intellect", "Agility", "Strength", "Spirit"}, + + ["sorts et effets magiques"] = {"SpellDmg", "FireDmg", "ShadowDmg", "FrostDmg", "ArcaneDmg", "NatureDmg"}, + ["sorts et effets de feu"] = "FireDmg", + ["sorts et effets d'ombre"] = "ShadowDmg", + ["sorts et effets de givre"] = "FrostDmg", + ["sorts et effets d'arcane"] = "ArcaneDmg", + ["sorts et effets de nature"] = "NatureDmg", + + ["la résistance feu"] = "FireResist", + ["la résistance nature"] = "NatureResist", + ["la résistance givre"] = "FrostResist", + ["la résistance ombre"] = "ShadowResist", + ["la résistance arcane"] = "ArcaneResist", + ["toutes les résistances"] = {"FireResist", "NatureResist", "FrostResist", "ShadowResist", "ArcaneResist"}, + + ["le score de défense"] = "DefenseRating", + ["le score de résilience"] = "ResilienceRating", + ["la puissance d'attaque"] = {"Attack", "RangedAttack"}, + ["ranged attack power"] = "RangedAttack", + ["le score de coup critique"] = {"MeleeCritRating", "SpellCritRating"}, + ["le score de toucher"] = {"MeleeHitRating", "SpellHitRating"}, + ["le score d'esquive"] = "DodgeRating", + ["le score de parade"] = "ParryRating", + ["block"] = "Block", + ["block value"] = "Block", + ["le score de blocage"] = "Block", + ["weapon damage"] = "MeleeDmg", + ["damage"] = "MeleeDmg", + ["le score de hâte"] = {"MeleeHasteRating", "SpellHasteRating"}, + ["votre score d'expertise"] = "ExpertiseRating", + + ["spell penetration"] = "SpellPen", + ["la puissance des sorts"] = {"SpellDmg", "ShadowDmg", "FireDmg", "FrostDmg", "ArcaneDmg", "NatureDmg", "Healing"}, + + ["la pèche"] = "Fishing", + ["pèche"] = "Fishing", + herborisme = "Herbalism", + minage = "Mining", + ["dépecage"] = "Skinning", + + ["points de mana toutes les 5 sec"] = {"ManaRegen", "CombatManaRegen"}, + ["mana regen"] = {"ManaRegen", "CombatManaRegen"}, + ["health per 5 sec"] = {"HealthRegen", "CombatHealthRegen"}, + ["health regen"] = {"HealthRegen", "CombatHealthRegen"}, + } + + Outfitter.cAgilityStatName = "Agilité" + Outfitter.cArmorStatName = "Armure" + Outfitter.cDefenseStatName = "Défense" + Outfitter.cIntellectStatName = "Intelligence" + Outfitter.cSpiritStatName = "Esprit" + Outfitter.cStaminaStatName = "Endurance" + Outfitter.cStrengthStatName = "Force" + Outfitter.cTotalStatsName = "Total Stats" + Outfitter.cItemLevelName = "Item Level" + + Outfitter.cManaRegenStatName = "Régénération de mana" + Outfitter.cHealthRegenStatName = "Régénération de vie" + + Outfitter.cSpellCritStatName = "Coups critiques des sorts" + Outfitter.cSpellHitStatName = "Spell Chance to Hit" + Outfitter.cSpellDmgStatName = "Dégâts des sorts" + Outfitter.cFrostDmgStatName = "Dégâts des sorts de givre" + Outfitter.cFireDmgStatName = "Dégâts des sorts de feu" + Outfitter.cArcaneDmgStatName = "Dégâts des sorts d'arcane" + Outfitter.cShadowDmgStatName = "Dégâts des sorts d'ombre" + Outfitter.cNatureDmgStatName = "Dégâts des sorts de nature" + + Outfitter.cMeleeCritStatName = "Coups critiques" + Outfitter.cMeleeHitStatName = "Chance de toucher" + Outfitter.cMeleeDmgStatName = "Dégâts" + Outfitter.cAttackStatName = "Puissance d'attaque" + Outfitter.cRangedAttackStatName = "Ranged Attack Power" + Outfitter.cDodgeStatName = "Esquive" + + Outfitter.cArcaneResistStatName = "Résistance aux arcanes" + Outfitter.cFireResistStatName = "Résistance au feu" + Outfitter.cFrostResistStatName = "Résistance au givre" + Outfitter.cNatureResistStatName = "Résistance à la nature" + Outfitter.cShadowResistStatName = "Résistance à l'ombre" + + Outfitter.cOptionsTitle = "Options de Outfitter" + Outfitter.cShowMinimapButton = "Bouton Minimap" + Outfitter.cShowMinimapButtonOnDescription = "Désactivez si vous ne voulez pas le bouton d'Outfitter sur votre minimap" + Outfitter.cShowMinimapButtonOffDescription = "Activez pour afficher le bouton d'Outfitter sur la minimap" + Outfitter.cAutoSwitch = "Désactiver les modifications automatiques" + Outfitter.cAutoSwitchOnDescription = "Activez cette option pour désactiver le changement automatique de tenue" + Outfitter.cAutoSwitchOffDescription = "Activez cette option pour activer le changement automatique de tenue" + Outfitter.cTooltipInfo = "Affiche l'info-bulle" + Outfitter.cTooltipInfoOnDescription = "Désactivez cette option si vous ne souhaitez pas afficher les informations 'Utilisé par :' dans l'info-bulle (cela améliore la fréquence d'images lorsque vous passez la souris sur l'équipement)" + Outfitter.cTooltipInfoOffDescription = "Activez cette option si vous souhaitez afficher les informations 'Utilisé par :' dans l'info-bulle" + Outfitter.cOutfitDisplay = "Outfit Affichage" + + Outfitter.cAboutTitle = "A propos d'Outfitter" + Outfitter.cAuthor = "Designed et écrit par John Stephen avec les contributions de %s" + Outfitter.cTestersTitle = "Outfitter testers" + Outfitter.cTestersNames = "%s" + Outfitter.cSpecialThanksTitle = "Special remerciements à " + Outfitter.cSpecialThanksNames = "%s" + Outfitter.cTranslationCredit = "Traduction: %s" + + Outfitter.cOpenOutfitter = "Ouvrir Outfitter" + + Outfitter.cArgentDawnOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans les Maleterres" + Outfitter.cRidingOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez sur votre monture" + Outfitter.cDiningOutfitDescription = "Cette tenue sera automatiquement équipée quand vous mangerez ou boirez" + Outfitter.cBattlegroundOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans un Champ de Bataille" + Outfitter.cArathiBasinOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans le Bassin d'Arathi" + Outfitter.cAlteracValleyOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans la Vallée d'Alterac" + Outfitter.cWarsongGulchOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans le Goulet des Chanteguerres" + Outfitter.cCityOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans une captiale amie" + + Outfitter.cKeyBinding = "Raccourcis" + + BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle + + BINDING_NAME_OUTFITTER_OUTFIT1 = "Tenue 1" + BINDING_NAME_OUTFITTER_OUTFIT2 = "Tenue 2" + BINDING_NAME_OUTFITTER_OUTFIT3 = "Tenue 3" + BINDING_NAME_OUTFITTER_OUTFIT4 = "Tenue 4" + BINDING_NAME_OUTFITTER_OUTFIT5 = "Tenue 5" + BINDING_NAME_OUTFITTER_OUTFIT6 = "Tenue 6" + BINDING_NAME_OUTFITTER_OUTFIT7 = "Tenue 7" + BINDING_NAME_OUTFITTER_OUTFIT8 = "Tenue 8" + BINDING_NAME_OUTFITTER_OUTFIT9 = "Tenue 9" + BINDING_NAME_OUTFITTER_OUTFIT10 = "Tenue 10" + + Outfitter.cShow = "Show" + Outfitter.cHide = "Hide" + Outfitter.cDontChange = "Don't change" + + Outfitter.cPlayerTitle = "Title" + + Outfitter.cMore = "More" + + Outfitter.cAutomation = "Automation" + + Outfitter.cDisableOutfit = "Désactiver la tenue" + Outfitter.cDisableOutfitInBG = "Désactiver la tenue dans les Champs de Bataille" + Outfitter.cDisabledOutfitName = "%s (Désactivé)" + + Outfitter.cOutfitBar = "Outfit Barre" + Outfitter.cShowInOutfitBar = "Afficher dans la barre outfit" + Outfitter.cChangeIcon = "Choisissez l'icône..." + + Outfitter.cMinimapButtonTitle = "Outfitter" + Outfitter.cMinimapButtonDescription = "Cliquez pour séléctionner une autre tenue ou déplacez pour changer la position du bouton." + + Outfitter.cBattleStance = "Posture de combat" + Outfitter.cDefensiveStance = "Posture défensive" + Outfitter.cBerserkerStance = "Posture berserker" + + Outfitter.cWarriorBattleStance = "Guerrier: Posture de combat" + Outfitter.cWarriorDefensiveStance = "Guerrier: Posture défensive" + Outfitter.cWarriorBerserkerStance = "Guerrier: Posture berserker" + + Outfitter.cDruidBearForm = "Druide: Forme d'ours" + Outfitter.cDruidCatForm = "Druide: Forme de félin" + Outfitter.cDruidAquaticForm = "Druide: Forme aquatique" + Outfitter.cDruidTravelForm = "Druide: Forme de voyage" + Outfitter.cDruidMoonkinForm = "Druide: Forme de sélénien" + Outfitter.cDruidFlightForm = "Druide: Forme de vol" + Outfitter.cDruidSwiftFlightForm = "Druide: Forme de vol rapide" + Outfitter.cDruidTreeOfLifeForm = "Druide: Form de l'Arbre de vie" + Outfitter.cDruidProwl = "Druid: Rôder" + Outfitter.cProwl = "Rôder" + + Outfitter.cPriestShadowform = "Prêtre: Forme d'ombre" + + Outfitter.cRogueStealth = "Voleur: Camouflage" + + Outfitter.cShamanGhostWolf = "Chaman: Loup fantôme" + + Outfitter.cHunterMonkey = "Chasseur: Singe" + Outfitter.cHunterHawk = "Chasseur: Faucon" + Outfitter.cHunterCheetah = "Chasseur: Guépard" + Outfitter.cHunterPack = "Chasseur: Meute" + Outfitter.cHunterBeast = "Chasseur: Bête" + Outfitter.cHunterWild = "Chasseur: Nature" + Outfitter.cHunterViper = "Chasseur: Vipère" + Outfitter.cAspectOfTheViper = "Aspect de la vipère" + + Outfitter.cMageEvocate = "Mage: Evocation" + + Outfitter.cDeathknightBlood = "Deathknight: Blood Presence" + Outfitter.cDeathknightFrost = "Deathknight: Frost Presence" + Outfitter.cDeathknightUnholy = "Deathknight: Unholy Presence" + + Outfitter.cMonkTiger = "Monk: Tiger stance" + Outfitter.cMonkSerpent = "Monk: Serpent stance" + Outfitter.cMonkOx = "Monk: Ox stance" + + Outfitter.cCompleteCategoryDescription = "Les tenues complètes ont un objet spécifié pour chaque emplacement et remplaceront toutes les autres tenues quand elles sont activées" + Outfitter.cPartialCategoryDescription = "Les tenues \"Mix-n-match\" ont quelques emplacements spécifiés. Quand on les équipe, elles vont par-dessus la tenue complète séléctionnée et remplace toutes les tenues \"Mix-n-match\" et Accessoires" + Outfitter.cAccessoryCategoryDescription = "Les tenues d'accessoires ont quelques emplacements spécifiés. Contrairement aux \"Mix-n-Match\", Contrairement aux \"Mix-n-Match\", vous pouvez séléctionner autant d'accessoires que vous voulez et ils seront combinés par-dessus votre tenue complète et \"Mix-n-Match\"." + Outfitter.cSpecialCategoryDescription = "Les tenues spéciales sont automatiquement équipées dans certaines conditions. Elles remplacent les tenues équipées avant." + Outfitter.cOddsNEndsCategoryDescription = "Les Odds 'n ends sont des objets que vous n'utilisez dans aucune tenue. Ceci peut être utile pour vérifier que vous utilisez tous les objets que vous avez dans l'inventaire." + + Outfitter.cRebuildOutfitFormat = "Reconstruire pour %s" + + Outfitter.cSlotEnableTitle = "Activer l'emplacement" + Outfitter.cSlotEnableDescription = "Cochez la case si vous voulez que l'objet de cet emplacement soit automatiquement équipé lors du changement de tenue. Si la case n'est pas cochée, l'objet ne sera pas modifié lors du changement de tenue." + + Outfitter.cFinger0SlotName = "Premier doigt" + Outfitter.cFinger1SlotName = "Second doigt" + + Outfitter.cTrinket0SlotName = "Premier bijou" + Outfitter.cTrinket1SlotName = "Second bijou" + + Outfitter.cOutfitCategoryTitle = "Catégorie" + Outfitter.cBankCategoryTitle = "Banque" + Outfitter.cDepositToBank = "Déposer les objets à la banque." + Outfitter.cDepositUniqueToBank = "Déposer les objets uniques à la banque" + Outfitter.cDepositOthersToBank = "Deposit other outfits to bank" + Outfitter.cWithdrawFromBank = "Récupérer les objets de la banque." + Outfitter.cWithdrawOthersFromBank = "Withdraw other outfits from bank" + + Outfitter.cMissingItemsLabel = "Objets manquants: " + Outfitter.cBankedItemsLabel = "Objets à la banque: " + + Outfitter.cResistCategory = "Résistances" + Outfitter.cTradeCategory = "Professions" + + Outfitter.cScript = "Scripte" + Outfitter.cDisableScript = "Désactiver Scripte" + Outfitter.cEditScript = "Editer Scripte" + Outfitter.cEventsLabel = "Evènements:" + Outfitter.cScriptLabel = "Scripte:" + + Outfitter.cNone = "None" + Outfitter.cUseTooltipLineFormat = "^Utiliser : .*" + Outfitter.cUseDurationTooltipLineFormat = "^Utiliser : .*pendant (%d+) sec" + Outfitter.cUseDurationTooltipLineFormat2 = "^Utiliser : .*Dure (%d+) sec" + + Outfitter.cAutoChangesDisabled = "Les modifications automatiques sont maintenant désactivées" + Outfitter.cAutoChangesEnabled = "Les modifications automatiques sont maintenant activées" + + -- OutfitterFu strings + + Outfitter.cFuHint = "Cliquez avec le bouton gauche pour basculer la fenêtre Outfitter." + Outfitter.cFuHideMissing = "Masquer les items manquants" + Outfitter.cFuHideMissingDesc = "Cachez les tenues avec des objets manquants." + Outfitter.cFuRemovePrefixes = "enlever les prefixes" + Outfitter.cFuRemovePrefixesDesc = "Supprimez les préfixes des noms de tenues pour raccourcir le texte affiché dans FuBar." + Outfitter.cFuMaxTextLength = "longeur Max du texte" + Outfitter.cFuMaxTextLengthDesc = "La longueur maximale du texte affiché dans FuBar." + Outfitter.cFuHideMinimapButton = "Cache le bouton de la minimap" + Outfitter.cFuHideMinimapButtonDesc = "Cache le bouton icone de la minimap" + Outfitter.cFuInitializing = "initialisation" + + Outfitter.cStoreOnServer = "Stocker la tenue sur le serveur" + Outfitter.cStoreOnServerOnDescription = "Désactivez-la pour supprimer cette tenue du serveur et la stocker localement à la place. Il ne sera plus disponible à partir d'autres ordinateurs." + Outfitter.cStoreOnServerOffDescription = "Activez pour stocker cette tenue sur le serveur afin qu'elle soit disponible depuis n'importe quel ordinateur. Vous ne pouvez stocker que 10 tenues sur le serveur." + Outfitter.cTooManyServerOutfits = "Vous ne pouvez pas stocker plus de %d tenues sur le serveur." + + Outfitter.cNoItemsWithStat = "Impossible de générer une tenue car aucun élément avec cette catactéristique n'a été trouvé" +end diff --git a/Localization/OutfitterStrings_kr.lua b/Localization/OutfitterStrings_kr.lua new file mode 100644 index 0000000..6bc56e4 --- /dev/null +++ b/Localization/OutfitterStrings_kr.lua @@ -0,0 +1,287 @@ +if GetLocale() == "koKR" then + Outfitter.cTitle = "Outfitter" + Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion + + Outfitter.cSingleItemFormat = "%s" + Outfitter.cTwoItemFormat = "%s and %s" + Outfitter.cMultiItemFormat = "%s{{, %s}} and %s" + + Outfitter.cNameLabel = "이름:" + Outfitter.cCreateUsingTitle = "최적화:" + Outfitter.cUseCurrentOutfit = "현재 장비 세트 사용" + Outfitter.cUseEmptyOutfit = "빈 장비 세트 생성" + + Outfitter.cOutfitterTabTitle = "Outfitter" + Outfitter.cOptionsTabTitle = "옵션" + Outfitter.cAboutTabTitle = "정보" + + Outfitter.cNewOutfit = "신규 장비 세트" + Outfitter.cRenameOutfit = "장비 세트 이름 변경" + + Outfitter.cCompleteOutfits = "완비 세트" + Outfitter.cPartialOutfits = "부분 세트" + Outfitter.cAccessoryOutfits = "액세서리" + Outfitter.cSpecialOutfits = "특수 조건" + Outfitter.cOddsNEndsOutfits = "나머지 장비들" + + Outfitter.cGlobalCategory = "특별 세트" + Outfitter.cNormalOutfit = "평상시" + Outfitter.cNakedOutfit = "벗기" + + Outfitter.cFishingOutfit = "낚시" + Outfitter.cHerbalismOutfit = "약초 채집" + Outfitter.cMiningOutfit = "채광" + Outfitter.cLockpickingOutfit = "Lockpicking" + Outfitter.cSkinningOutfit = "무두질" + Outfitter.cFireResistOutfit = "화염 저항" + Outfitter.cNatureResistOutfit = "자연 저항" + Outfitter.cShadowResistOutfit = "암흑 저항" + Outfitter.cArcaneResistOutfit = "비전 저항" + Outfitter.cFrostResistOutfit = "냉기 저항" + + Outfitter.cArgentDawnOutfit = "은빛 여명회" + Outfitter.cRidingOutfit = "말타기" + Outfitter.cDiningOutfit = "음식 먹기" + Outfitter.cBattlegroundOutfit = "전장" + Outfitter.cABOutfit = "전장: 아라시 분지" + Outfitter.cAVOutfit = "전장: 알터랙 계곡" + Outfitter.cWSGOutfit = "전장: 전쟁노래 협곡" + Outfitter.cArenaOutfit = "전장: 투기장" + Outfitter.cEotSOutfit = "전장: 폭풍의 눈" + Outfitter.cWintergraspOutfit = "전장: Wintergrasp" + Outfitter.cSewersOutfit = "전장: Dalaran Sewers" + Outfitter.cGilneasOutfit = "전장: Battle for Gilneas" + Outfitter.cTwinPeaksOutfit = "전장: Twin Peaks" + Outfitter.cCityOutfit = "마을 주변" + Outfitter.cSwimmingOutfit = "수영" + Outfitter.cArgentTournamentOutfit = "Argent Tournament" + Outfitter.cMultiphaseSurveyOutfit = "The Multiphase Survey" + Outfitter.cSpellcastOutfit = "Spellcast" + + Outfitter.cMountSpeedFormat = "이동 속도 (%d+)%%만큼 증가"; -- For detecting when mounted + Outfitter.cFlyingMountSpeedFormat = "비행 속도 (%d+)%%만큼 증가"; -- For detecting when mounted + + Outfitter.cBagsFullError = "가방이 가득 차서 %s|1을;를; 벗을 수 없습니다." + Outfitter.cDepositBagsFullError = "가방이 가득 차서 %s|1을;를; 벗을 수 없습니다." + Outfitter.cWithdrawBagsFullError = "가방이 가득 차서 %s|1을;를; 벗을 수 없습니다." + Outfitter.cItemNotFoundError = "%s 아이템을 찾을 수 없습니다." + Outfitter.cItemAlreadyUsedError = "%s|1은;는; 이미 다른 슬롯에서 사용중이므로 %s 슬롯에 착용할 수 없습니다." + Outfitter.cAddingItem = "%s|1을;를; %s 세트에 추가합니다." + Outfitter.cNameAlreadyUsedError = "오류: 사용중인 이름입니다." + Outfitter.cNoItemsWithStatError = "경고: 해당 능력을 가진 아이템이 없습니다." + + Outfitter.cEnableAll = "모두 활성화" + Outfitter.cEnableNone = "모두 비활성화" + + Outfitter.cConfirmDeleteMsg = "%s 세트를 삭제 하시겠습니까?" + Outfitter.cConfirmRebuildMsg = "%s 세트를 재구성 하시겠습니까?" + Outfitter.cRebuild = "재구성" + + Outfitter.cSilverwingHold = "Silverwing Hold" + Outfitter.cWarsongLumberMill = "Warsong Lumber Mill" + + Outfitter.cTotalStatsName = "모든 능력치" + Outfitter.cItemLevelName = "Item Level" + + Outfitter.cOptionsTitle = "Outfitter 옵션" + Outfitter.cShowMinimapButton = "미니맵 버튼 표시" + Outfitter.cShowMinimapButtonOnDescription = "미니맵 버튼을 사용하지 않으려면 이 설정을 끄십시오." + Outfitter.cShowMinimapButtonOffDescription = "미니맵 버튼을 사용하려면 이 설정을 켜십시오." + Outfitter.cAutoSwitch = "장비 자동-교환" + Outfitter.cAutoSwitchOnDescription = "장비를 자동적으로 변경하지 않으려면 이 설정을 끄십시오." + Outfitter.cAutoSwitchOffDescription = "장비를 자동으로 변경하려면 이 설정을 켜십시오." + Outfitter.cTooltipInfo = "툴팁 표시" + Outfitter.cTooltipInfoOnDescription = "툴팁에 '사용처:' 정보를 표시하지 않으려면 이 설정을 끄십시오. (착용장비에 마우스을 올렸을 때 프레임율을 향상 시킵니다.)" + Outfitter.cTooltipInfoOffDescription = "툴팁에 '사용처:' 정보를 표시하려면 이 설정을 켜십시오." + Outfitter.cOutfitDisplay = "Outfit display" + Outfitter.cShowHotkeyMessages = "단축키로 변경할때 보여주기" + Outfitter.cShowHotkeyMessagesOnDescription = "단축키로 세트를 변경할때 메시지를 보지 않으려면 이 설정을 끄십시오." + Outfitter.cShowHotkeyMessagesOffDescription = "단축키로 세트를 변경할때 메시지를 보려면 이 설정을 켜십시오." + + Outfitter.cEquipOutfitMessageFormat = "Outfitter: %s 장비됨" + Outfitter.cUnequipOutfitMessageFormat = "Outfitter: %s 해제됨" + + Outfitter.cAboutTitle = "Outfitter 정보" + Outfitter.cAuthor = "Designed and written by John Stephen and Bruce Quinton with contributions by %s" + Outfitter.cTestersTitle = "Outfitter testers" + Outfitter.cSpecialThanksTitle = "Special thanks to" + Outfitter.cTranslationCredit = "Translations by %s" + + Outfitter.cOpenOutfitter = "Outfitter 열기" + + Outfitter.cArgentDawnOutfitDescription = "이 세트는 역병지대에 있을 때 자동으로 착용 됩니다." + Outfitter.cRidingOutfitDescription = "이 세트는 탈것을 탈 때 자동으로 착용 됩니다." + Outfitter.cDiningOutfitDescription = "이 세트는 음식을 먹거나 음료를 마실 때 자동으로 착용 됩니다." + Outfitter.cBattlegroundOutfitDescription = "이 세트는 전장에 있을 때 자동으로 착용 됩니다." + Outfitter.cArathiBasinOutfitDescription = "이 세트는 아라시 분지에 있을 때 자동으로 착용 됩니다." + Outfitter.cAlteracValleyOutfitDescription = "이 세트는 알터랙 계곡에 있을 때 자동으로 착용 됩니다." + Outfitter.cWarsongGulchOutfitDescription = "이 세트는 전쟁노래 협곡에 있을 때 자동으로 착용 됩니다." + Outfitter.cEotSOutfitDescription = "이 세트는 폭풍의 눈에 있을 때 자동으로 착용 됩니다." + Outfitter.cCityOutfitDescription = "이 세트는 우호적인 대도시에 있을 때 자동으로 착용 됩니다." + Outfitter.cSwimmingOutfitDescription = "이 세트는 수영할 때 자동적으로 장착됩니다." + + Outfitter.cKeyBinding = "단축키" + + BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle + BINDING_NAME_OUTFITTER_OUTFIT = "Outfitter 열기" + + BINDING_NAME_OUTFITTER_OUTFIT1 = "세트 1" + BINDING_NAME_OUTFITTER_OUTFIT2 = "세트 2" + BINDING_NAME_OUTFITTER_OUTFIT3 = "세트 3" + BINDING_NAME_OUTFITTER_OUTFIT4 = "세트 4" + BINDING_NAME_OUTFITTER_OUTFIT5 = "세트 5" + BINDING_NAME_OUTFITTER_OUTFIT6 = "세트 6" + BINDING_NAME_OUTFITTER_OUTFIT7 = "세트 7" + BINDING_NAME_OUTFITTER_OUTFIT8 = "세트 8" + BINDING_NAME_OUTFITTER_OUTFIT9 = "세트 9" + BINDING_NAME_OUTFITTER_OUTFIT10 = "세트 10" + + Outfitter.cShow = "보이기" + Outfitter.cHide = "숨기기" + Outfitter.cDontChange = "Don't change" + + Outfitter.cPlayerTitle = "Title" + + Outfitter.cMore = "More" + + Outfitter.cAutomation = "Automation" + + Outfitter.cDisableOutfit = "세트 사용 안함" + Outfitter.cDisableOutfitInBG = "전장에서 사용 안함" + Outfitter.cDisableOutfitInCombat = "전투중 사용 안함" + Outfitter.cDisableOutfitInAQ40 = "안퀴라즈 사원 내 사용 안함" + Outfitter.cDisableOutfitInNaxx = "낙스라마스 내 사용 안함" + Outfitter.cDisabledOutfitName = "%s (사용 안함)" + + Outfitter.cOutfitBar = "Outfit Bar" + Outfitter.cShowInOutfitBar = "Show in outfit bar" + Outfitter.cChangeIcon = "Choose icon..." + + Outfitter.cMinimapButtonTitle = "미니맵 버튼" + Outfitter.cMinimapButtonDescription = "클릭 : 세트 선택, 드래그 : 미니맵 버튼 이동" + + Outfitter.cBattleStance = "전투 태세" + Outfitter.cDefensiveStance = "방어 태세" + Outfitter.cBerserkerStance = "광폭 태세" + + Outfitter.cWarriorBattleStance = "전사: 전투 태세" + Outfitter.cWarriorDefensiveStance = "전사: 방어 태세" + Outfitter.cWarriorBerserkerStance = "전사: 광폭 태세" + + Outfitter.cDruidBearForm = "드루이드: 곰 변신" + Outfitter.cDruidCatForm = "드루이드: 표범 변신" + Outfitter.cDruidAquaticForm = "드루이드: 바다표범 변신" + Outfitter.cDruidTravelForm = "드루이드: 치타 변신" + Outfitter.cDruidMoonkinForm = "드루이드: 달빛야수 변신" + Outfitter.cDruidFlightForm = "드루이드: 폭풍까마귀 변신" + Outfitter.cDruidSwiftFlightForm = "드루이드: 빠른 폭풍까마귀 변신" + Outfitter.cDruidTreeOfLifeForm = "드루이드: 생명의 나무" + Outfitter.cDruidProwl = "드루이드: 숨기" + Outfitter.cProwl = "숨기" + + Outfitter.cPriestShadowform = "사제: 어둠의 형상" + + Outfitter.cRogueStealth = "도적: 은신" + + Outfitter.cShamanGhostWolf = "주술사: 늑대 정령" + + Outfitter.cHunterMonkey = "사냥꾼: 원숭이의 상" + Outfitter.cHunterHawk = "사냥꾼: 매의 상" + Outfitter.cHunterCheetah = "사냥꾼: 치타의 상" + Outfitter.cHunterPack = "사냥꾼: 치타 무리의 상" + Outfitter.cHunterBeast = "사냥꾼: 야수의 상" + Outfitter.cHunterWild = "사냥꾼: 야생의 상" + Outfitter.cHunterViper = "사냥꾼: 독사의 상" + + Outfitter.cMageEvocate = "마법사: 환기" + + Outfitter.cDeathknightBlood = "Deathknight: Blood Presence" + Outfitter.cDeathknightFrost = "Deathknight: Frost Presence" + Outfitter.cDeathknightUnholy = "Deathknight: Unholy Presence" + + Outfitter.cMonkTiger = "Monk: Tiger stance" + Outfitter.cMonkSerpent = "Monk: Serpent stance" + Outfitter.cMonkOx = "Monk: Ox stance" + + Outfitter.cCompleteCategoryDescription = "모든 슬롯의 아이템에 관한 설정이 들어있는 완전한 장비 세트입니다." + Outfitter.cPartialCategoryDescription = "Mix-n-match의 장비 세트는 전부가 아닌 일부 슬롯만 가집니다. 장비 세트가 선택되면 이전에 선택되었던 보조 장비 세트 또는 Mix-n-match 세트를 대체하면서, 완비 세트에서 해당 아이템만을 교체합니다." + Outfitter.cAccessoryCategoryDescription = "보조 장비의 장비 세트는 전부가 아닌 일부 슬롯만 가집니다. Mix-n-match와는 다르게 이전에 선택되었던 보조 장비 세트 또는 Mix-n-match 세트를 대체하지 않고 추가로 완비 세트에서 해당 아이템을 교체합니다." + Outfitter.cSpecialCategoryDescription = "특수 조건의 장비 세트는 해당하는 조건을 충족시킬 경우 자동으로 착용됩니다." + Outfitter.cOddsNEndsCategoryDescription = "나머지 장비들의 아이템들은 장비 세트에 한번도 사용되지 않은 아이템들입니다." + + Outfitter.cRebuildOutfitFormat = "%s 재구성" + + Outfitter.cSlotEnableTitle = "슬롯 활성화" + Outfitter.cSlotEnableDescription = "슬롯을 활성화 하면 해당 장비 세트를 사용할때 같이 변경됩니다." + + Outfitter.cFinger0SlotName = "첫번째 손가락" + Outfitter.cFinger1SlotName = "두번째 손가락" + + Outfitter.cTrinket0SlotName = "첫번째 장신구" + Outfitter.cTrinket1SlotName = "두번째 장신구" + + Outfitter.cOutfitCategoryTitle = "카테고리" + Outfitter.cBankCategoryTitle = "은행" + Outfitter.cDepositToBank = "모든 아이템을 은행으로" + Outfitter.cDepositUniqueToBank = "특정 아이템을 은행으로" + Outfitter.cDepositOthersToBank = "Deposit other outfits to bank" + Outfitter.cWithdrawFromBank = "은행으로부터 아이템 회수" + Outfitter.cWithdrawOthersFromBank = "Withdraw other outfits from bank" + + Outfitter.cMissingItemsLabel = "찾을 수 없는 아이템: " + Outfitter.cBankedItemsLabel = "은행에 있는 아이템: " + + Outfitter.cResistCategory = "저항" + Outfitter.cTradeCategory = "전문기술" + + Outfitter.cTankPoints = "탱크 포인트" + Outfitter.cCustom = "사용자 설정" + + Outfitter.cScript = "스크립트" + Outfitter.cDisableScript = "스크립트 비활성화" + Outfitter.cEditScriptTitle = "%s 세트에 대한 스크립트" + Outfitter.cEditScriptEllide = "스크립트 편집..." + Outfitter.cEventsLabel = "이벤트:" + Outfitter.cScriptLabel = "스크립트:" + Outfitter.cSetCurrentItems = "현재 아이템으로 갱신" + Outfitter.cConfirmSetCurrentMsg = "%s|1을;를; 현재 착용 장비를 사용하여 갱신하시겠습니까? 주의: 세트에 현재 활성화된 슬롯만 갱신됩니다. -- 적용후 추가적으로 슬롯을 변경할 수 있습니다." + Outfitter.cSetCurrent = "갱신" + Outfitter.cTyping = "입력..." + Outfitter.cScriptErrorFormat = "%d 라인 오류: %s" + Outfitter.cExtractErrorFormat = "%[문자열 \"장비 스크립트\"%]:(%d+):(.*)" + Outfitter.cPresetScript = "미리 정의된 스크립트:" + Outfitter.cCustomScript = "사용자 정의" + Outfitter.cSettings = "설정" + Outfitter.cSource = "원본" + Outfitter.cInsertFormat = "<- %s" + + Outfitter.cNone = "없음" + Outfitter.cUseTooltipLineFormat = "^사용 효과:.*" + Outfitter.cUseDurationTooltipLineFormat = "^사용 효과: (%d+) seconds" + + Outfitter.cAutoChangesDisabled = "Automated changes are now disabled" + Outfitter.cAutoChangesEnabled = "Automated changes are now enabled" + + -- OutfitterFu strings + + Outfitter.cFuHint = "Outfitter 창을 열려면 좌-클릭하세요." + Outfitter.cFuHideMissing = "불일치 숨기기" + Outfitter.cFuHideMissingDesc = "일치 하지 않는 아이템을 숨깁니다." + Outfitter.cFuRemovePrefixes = "접두사 제거" + Outfitter.cFuRemovePrefixesDesc = "FuBar에 짧은 글자를 표시하기 위해 세트 이름의 접두사를 제거합니다." + Outfitter.cFuMaxTextLength = "최대 글자 길이" + Outfitter.cFuMaxTextLengthDesc = "FuBar에 표시할 글자의 최대 길이입니다." + Outfitter.cFuHideMinimapButton = "Hide minimap button" + Outfitter.cFuHideMinimapButtonDesc = "Hide Outfitter's minimap button." + Outfitter.cFuInitializing = "초기화" + + Outfitter.cStoreOnServer = "Store outfit on server" + Outfitter.cStoreOnServerOnDescription = "Turn off to remove this outfit from the server and store it locally instead. It will no longer be available from other computers." + Outfitter.cStoreOnServerOffDescription = "Turn on to store this outfit on the server so that it's available from any computer. You may only store 10 outfits on the server." + Outfitter.cTooManyServerOutfits = "You cannot store more than %d outfits on the server." + + Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" + + Outfitter.cRequiresPrefix = "요구 사항:" + Outfitter.cUniqueEquippedSearchPattern = "^고유 장착 아이템: (.*) %((%d+)%)$" +end diff --git a/Localization/OutfitterStrings_ru.lua b/Localization/OutfitterStrings_ru.lua new file mode 100644 index 0000000..ce3b6dc --- /dev/null +++ b/Localization/OutfitterStrings_ru.lua @@ -0,0 +1,400 @@ +if GetLocale() == "ruRU" then + Outfitter.cTitle = "Outfitter" + Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion + + Outfitter.cSingleItemFormat = "%s" + Outfitter.cTwoItemFormat = "%s и %s" + Outfitter.cMultiItemFormat = "%s{{, %s}} и %s" + + Outfitter.cNameLabel = "Название:" + Outfitter.cCreateUsingTitle = "Сделать под:" + Outfitter.cUseCurrentOutfit = "Использвать текущий комплект" + Outfitter.cUseEmptyOutfit = "Создать пустой комплект" + Outfitter.cAutomationLabel = "Авто:" + + Outfitter.cOutfitterTabTitle = "Комплекты" + Outfitter.cOptionsTabTitle = "Настройки" + Outfitter.cAboutTabTitle = "О моде" + + Outfitter.cNewOutfit = "Новый комплект" + Outfitter.cRenameOutfit = "Переименовать комплект" + + Outfitter.cCompleteOutfits = "Полные комплекты" + Outfitter.cAccessoryOutfits = "Аксессуары" + Outfitter.cOddsNEndsOutfits = "Всякая всячина" + + Outfitter.cGlobalCategory = "Специальные комплекты" + Outfitter.cNormalOutfit = "Обычный" + Outfitter.cNakedOutfit = "Парадный комплект" + + Outfitter.cScriptCategoryName = {} + Outfitter.cScriptCategoryName.PVP = "Игрок против игрока" + Outfitter.cScriptCategoryName.TRADE = "Активные" + Outfitter.cScriptCategoryName.GENERAL = "Основные" + Outfitter.cScriptCategoryName.QUEST = "Под задания" + Outfitter.cScriptCategoryName.ENTERTAIN = "Развлечение" + + Outfitter.cArgentDawnOutfit = "Серебрянный Рассвет" + Outfitter.cCityOutfit = "Недалеко от города" + Outfitter.cBattlegroundOutfit = "Поля боёв" + Outfitter.cAVOutfit = "Поле боя: Альтеракская долина" + Outfitter.cABOutfit = "Поле боя: Низина Арати" + Outfitter.cArenaOutfit = "Поле боя: Арена" + Outfitter.cEotSOutfit = "Поле боя: Око Бури" + Outfitter.cWSGOutfit = "Поле боя: Ущелье Песни Войны" + Outfitter.cSotAOutfit = "Поле боя: Берег Древних" + Outfitter.cIoCOutfit = "Поле боя: Остров Завоеваний" + Outfitter.cWintergraspOutfit = "Поле боя: Wintergrasp" + Outfitter.cSewersOutfit = "Поле боя: Dalaran Sewers" + Outfitter.cGilneasOutfit = "Поле боя: Battle for Gilneas" + Outfitter.cTwinPeaksOutfit = "Поле боя: Twin Peaks" + Outfitter.cDiningOutfit = "Еда" + Outfitter.cFishingOutfit = "Рыбная ловля" + Outfitter.cHerbalismOutfit = "Травничество" + Outfitter.cMiningOutfit = "Горное дело" + Outfitter.cFireResistOutfit = "Сопротивление: Огонь" + Outfitter.cNatureResistOutfit = "Сопротивление: Силы природы" + Outfitter.cShadowResistOutfit = "Сопротивление: Темная магия" + Outfitter.cArcaneResistOutfit = "Сопротивление: Тайная магия" + Outfitter.cFrostResistOutfit = "Сопротивление: Магия льда" + Outfitter.cRidingOutfit = "Верховая езда" + Outfitter.cSkinningOutfit = "Снятие шкур" + Outfitter.cSwimmingOutfit = "Плавание" + Outfitter.cLowHealthOutfit = "Мало здоровья или маны" + Outfitter.cHasBuffOutfit = "Игрок имеет бафф" + Outfitter.cHasDebuffOutfit = "Игрок имеет дебафф" + Outfitter.cInZonesOutfit = "В зонах" + Outfitter.cSoloOutfit = "Соло/Группа/Рейд" + Outfitter.cFallingOutfit = "Падение" + Outfitter.cPvPFlaggedOutfit = "В ПвП" + Outfitter.cInDungeonOutfit = "В подземельях" + Outfitter.cArgentTournamentOutfit = "Серебряный Турнир" + Outfitter.cMultiphaseSurveyOutfit = "Мультифазовый подход" + Outfitter.cSpellcastOutfit = "Заклинатель" + Outfitter.cRestingOutfit = "Отдыхая" + Outfitter.cFlameLeviathanOutfit = "Огненный Левиафан" + + Outfitter.cArgentDawnOutfitDescription = "Одевает комплект, когда вы находитесь в Чумных землях" + Outfitter.cRidingOutfitDescription = "Одевает комплект для верховой езды" + Outfitter.cDiningOutfitDescription = "Одевает комплект, когда вы едите или пьете, а ваши здоровье/жизнь ниже 90%" + Outfitter.cBattlegroundOutfitDescription = "Одевает комплект, когда вы находитесь на боевых площадках" + Outfitter.cArathiBasinOutfitDescription = "Одевает комплект, когда вы находитесь на боевой площадке Низина Арати" + Outfitter.cAlteracValleyOutfitDescription = "Одевает комплект, когда вы находитесь на боевой площадке Альтеракская долина" + Outfitter.cWarsongGulchOutfitDescription = "Одевает комплект, когда вы находитесь на боевой площадке Ущелье Песни Войны" + Outfitter.cEotSOutfitDescription = "Одевает комплект, когда вы находитесь на Око Бури" + Outfitter.cSotAOutfitDescription = "Одевает комплект, когда вы находитесь на Береге Древних" + Outfitter.cIoCOutfitDescription = "Одевает комплект, когда вы находитесь на Острове Завоеваний" + Outfitter.cArenaOutfitDescription = "Одевает комплект, когда вы находитеть на арене" + Outfitter.cCityOutfitDescription = "Одевает комплект, когда вы находитесь в одном из дружественных главных городов" + Outfitter.cSwimmingOutfitDescription = "Одевает комплект для плавания" + Outfitter.cFishingOutfitDescription = "Снимает комплект при входе в бой и одевает, когда бой заканчивается" + Outfitter.cSpiritOutfitDescription = "Одевает комплект, когда вы регенереруете ману (правило пяти секунд)" + Outfitter.cHerbalismDescription = "Одевает комплект, когда курсор наведен на траву для добычи , и умений недостаточно" + Outfitter.cMiningDescription = "Одевает комплект, когда курсор наведен на жилу для добычи , и умений недостаточно" + Outfitter.cLockpickingDescription = "Одевает комплект, когда курсор наведен на замок для вскрытия, и умений недостаточно" + Outfitter.cSkinningDescription = "Одевает комплект, когда курсор наведен на животное, предназначенное для освежевания, и умений недостаточно" + Outfitter.cLowHealthDescription = "Одевает комплект, когда ваше здоровье или мана на определенном уровне" + Outfitter.cHasBuffDescription = "Одевает комплект, в зависимости от баффа с заданным название" + Outfitter.cHasDebuffDescription = "Одевает комплект, в зависимости от дебаффа с заданным название" + Outfitter.SpiritRegenOutfitDescription = "Одевает комплект, когда вы регенереруете ману (правило пяти секунд)" + Outfitter.cDruidCasterFormDescription = "Одевает комплект, когда вы ни в одной из форм друида" + Outfitter.cPriestShadowformDescription = "Одевает комплект, когда вы находитесь в Теневом облике" + Outfitter.cShamanGhostWolfDescription = "Одевает комплект, когда вы находитесь в облике Призрачного волка" + Outfitter.cHunterMonkeyDescription = "Одевает комплект, когда вы обращаетесь к Духу обезьяны" + Outfitter.cHunterHawkDescription = "Одевает комплект, когда вы обращаетесь к Духу ястреба" + Outfitter.cHunterCheetahDescription = "Одевает комплект, когда вы обращаетесь к Духу гепарда" + Outfitter.cHunterPackDescription = "Одевает комплект, когда вы обращаетесь к Дух стаи" + Outfitter.cHunterBeastDescription = "Одевает комплект, когда вы обращаетесь к Духу зверя" + Outfitter.cHunterWildDescription = "Одевает комплект, когда вы обращаетесь к Духу дикой природы" + Outfitter.cHunterViperDescription = "Одевает комплект, когда вы обращаетесь к Духу гадюки" + Outfitter.cHunterDragonhawkDescription = "Equips the outfit when you are in Духе дракондора" + Outfitter.cHunterFeignDeathDescription = "Одевает комплект, когда вы притворяетесь мёртвым" + Outfitter.cMageEvocateDescription = "Одевает комплект, когда вы применяете Прилив сил" + Outfitter.cWarriorBerserkerStanceDescription = "Одевает комплект, когда вы находитесь в стойке берсерка" + Outfitter.cWarriorDefensiveStanceDescription = "Одевает комплект, когда вы находитесь в оборонительной стойке" + Outfitter.cWarriorBattleStanceDescription = "Одевает комплект, когда вы находитесь в боевой стойке" + Outfitter.cInZonesOutfitDescription = "Одевает комплект, когда вы находитесь в одной из зон на мини-карте, представленных ниже" + Outfitter.cSoloOutfitDescription = "Одевает комплект для соло, группы или рейда, в зависимости от настроек" + Outfitter.cFallingOutfitDescription = "Одевает комплект, когда вы падаете" + Outfitter.cPvPFlaggedDescription = "Одевает комплект, когда вы доступны для ПвП" + Outfitter.cInDungeonDescription = "Одевает комплект, когда вы находитесь в подземелье, рейде, или поле сражений, пологаясь на установки" + Outfitter.cArgentTournamentOutfitDescription = "Одевает комплект, когда наводите мышь на верховое животное Серебряного Турнира, снимает когда спешиваетесь с верхового животного" + Outfitter.cRestingOutfitDescription = "Одевает комплект, когда вы находитесь в таверне" + Outfitter.cFlameLeviathanOutfitDescription = "Одевает комплект, когда вы садитесь в транспорт на Огненный Левиафан, снимает когда вы выходите и заканчивается бой" + + Outfitter.cMountSpeedFormat = "Увеличение скорости ездового животного на (%d+)%%%."; -- For detecting when mounted + Outfitter.cFlyingMountSpeedFormat = "Скорость полета увеличена на (%d+)%%%."; -- For detecting when mounted + + Outfitter.cBagsFullError = "Не могу снять %s, так как сумки заполнены" + Outfitter.cDepositBagsFullError = "Не могу поместить %s в банк, так как в банке нет места" + Outfitter.cWithdrawBagsFullError = "Не могу взять %s, так как сумки заполнены" + Outfitter.cItemNotFoundError = "Не могу найти %s" + Outfitter.cItemAlreadyUsedError = "Не могу поместить %s в ячейку %s, потому что предмет уже используется в другой ячейке" + Outfitter.cAddingItem = "Предмет %s добавлен к комплекту %s" + Outfitter.cNameAlreadyUsedError = "Ошибка: Имя уже используется" + Outfitter.cNoItemsWithStatError = "Предупрежение: Ни одна из ваших вещей не имеет этих атрибутов" + Outfitter.cCantUnequipCompleteError = "Не могу снять %s потому что полные комплекты не могут быть сняты целиком (вы должны одеть другой полный комплект)" + + Outfitter.cEnableAll = "Включить все" + Outfitter.cEnableNone = "Отключить все" + + Outfitter.cConfirmDeleteMsg = "Вы правда хотите удалить комплект %s?" + Outfitter.cConfirmRebuildMsg = "Вы правда хотите перестроить комплект %s?" + Outfitter.cRebuild = "Перестроить" + + Outfitter.cSilverwingHold = "Крепость Среброкрылых" + Outfitter.cWarsongLumberMill = "Лесопилка Песни Войны" + + Outfitter.cTotalStatsName = "Общие показатели" + Outfitter.cItemLevelName = "Уровень предмета" + + Outfitter.cCombatManaRegenStatName = "Мана в 5 (бой)" + Outfitter.cCombatHealthRegenStatName = "Здоровье в 5 (бой)" + + Outfitter.cOptionsTitle = "Настройки" + Outfitter.cShowMinimapButton = "Иконка на мини-карте" + Outfitter.cShowMinimapButtonOnDescription = "Отлючичите, если не хотите видеть иконку Outfitter на мини-карте" + Outfitter.cShowMinimapButtonOffDescription = "Включие, если хотите видеть иконку Outfitter на мини-карте" + Outfitter.cAutoSwitch = "Отключить авто-смены" + Outfitter.cAutoSwitchOnDescription = "Включите, если не хотите автоматической смены комплектов" + Outfitter.cAutoSwitchOffDescription = "Отключите, если хотите автоматическую смену комплектов" + Outfitter.cTooltipInfo = "'Используется:' в описании вещи" + Outfitter.cTooltipInfoOnDescription = "Выключите, если не хотите видеть 'Используется:' в описании вещи или у вас проблемы с просмотром вещей" + Outfitter.cTooltipInfoOffDescription = "Включите, если хотите видеть 'Используется:' в описании вещи" + Outfitter.cItemComparisons = "Сравнение предметов" + Outfitter.cItemComparisonsOnDescription = "Turn this off to only include your equipped items in item comparisons" + Outfitter.cItemComparisonsOffDescription = "Turn this on to include items from your outfits in tooltip item comparisons" + Outfitter.cOutfitDisplay = "Outfit display" + Outfitter.cShowHotkeyMessages = "Сообщения о смене комплекта" + Outfitter.cShowHotkeyMessagesOnDescription = "Отключите, если не хотите Показывать сообщения о смене комплекта по клавиатурным привязкам" + Outfitter.cShowHotkeyMessagesOffDescription = "Включите, если хотите показывать сообщения о смене комплекта по клавиатурным привязкам" + Outfitter.cShowOutfitBar = "Показывать комплект-панель" + Outfitter.cShowOutfitBarDescription = "Показывает комплект-панель Outfitter с клавишами всех комплектов" + Outfitter.cEquipOutfitMessageFormat = "Outfitter: %s одет" + Outfitter.cUnequipOutfitMessageFormat = "Outfitter: %s снят" + + Outfitter.cAboutTitle = "Об Outfitter" + Outfitter.cAuthor = "Designed and written by John Stephen with contributions by %s" + Outfitter.cTestersTitle = "Outfitter тестеры" + Outfitter.cTestersNames = "%s" + Outfitter.cSpecialThanksTitle = "Специальное спасибо" + Outfitter.cSpecialThanksNames = "%s" + Outfitter.cTranslationCredit = "Переводы %s" + + Outfitter.cOpenOutfitter = "Открыть Outfitter" + + Outfitter.cKeyBinding = "Клавиатурные привзяки" + + BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle + BINDING_NAME_OUTFITTER_OUTFIT = "Открыть Outfitter" + + BINDING_NAME_OUTFITTER_OUTFIT1 = "Комплект 1" + BINDING_NAME_OUTFITTER_OUTFIT2 = "Комплект 2" + BINDING_NAME_OUTFITTER_OUTFIT3 = "Комплект 3" + BINDING_NAME_OUTFITTER_OUTFIT4 = "Комплект 4" + BINDING_NAME_OUTFITTER_OUTFIT5 = "Комплект 5" + BINDING_NAME_OUTFITTER_OUTFIT6 = "Комплект 6" + BINDING_NAME_OUTFITTER_OUTFIT7 = "Комплект 7" + BINDING_NAME_OUTFITTER_OUTFIT8 = "Комплект 8" + BINDING_NAME_OUTFITTER_OUTFIT9 = "Комплект 9" + BINDING_NAME_OUTFITTER_OUTFIT10 = "Комплект 10" + + BINDING_NAME_OUTFITTER_ENABLEAUTOMATION = "Вкл авто смену" + BINDING_NAME_OUTFITTER_DISABLEAUTOMATION = "Выкл авто смену" + + Outfitter.cShow = "Показать" + Outfitter.cHide = "Скрыть" + Outfitter.cDontChange = "Не менять" + + Outfitter.cPlayerTitle = "Титул" + + Outfitter.cMore = "Еще" + + Outfitter.cAutomation = "Авто" + + Outfitter.cDisableOutfit = "Отключить" + Outfitter.cDisableAlways = "Всегда" + Outfitter.cDisableOutfitInBG = "На боевых площадках" + Outfitter.cDisableOutfitInCombat = "Отключено пока в бою" + Outfitter.cDisableOutfitInAQ40 = "В храме Ан'Кираж" + Outfitter.cDisableOutfitInNaxx = "В Наксрамасе" + Outfitter.cDisabledOutfitName = "%s (Отключено)" + + Outfitter.cOutfitBar = "Комплект-панель" + Outfitter.cShowInOutfitBar = "Показывать в комплект-панели" + Outfitter.cChangeIcon = "Выбрать иконку..." + + Outfitter.cMinimapButtonTitle = "Значок Outfitter на мини-карте" + Outfitter.cMinimapButtonDescription = "Щелкните для выбора различных комплектов или тяните для перестаскивания иконки." + + Outfitter.cBattleStance = "Боевая стойка" + Outfitter.cDefensiveStance = "Оборонительная стойка" + Outfitter.cBerserkerStance = "Стойка берсерка" + + Outfitter.cWarriorBattleStance = "Воин: Боевая стойка" + Outfitter.cWarriorDefensiveStance = "Воин: Оборонительная стойка" + Outfitter.cWarriorBerserkerStance = "Воин: Стойка берсерка" + + Outfitter.cDruidCasterForm = "Друид: форма гуманоида" + Outfitter.cDruidBearForm = "Друид: Облик медведя" + Outfitter.cDruidCatForm = "Друид: Облик кошки" + Outfitter.cDruidAquaticForm = "Друид: Водный облик" + Outfitter.cDruidTravelForm = "Друид: Походный облик" + Outfitter.cDruidMoonkinForm = "Друид: Облик лунного совуха" + Outfitter.cDruidFlightForm = "Друид: Облик птицы" + Outfitter.cDruidSwiftFlightForm = "Друид: Быстрый воздушный облик" + Outfitter.cDruidTreeOfLifeForm = "Друид: Древо Жизни" + Outfitter.cDruidProwl = "Друид: Крадущийся зверь" + Outfitter.cProwl = "Крадущийся зверь" + + Outfitter.cPriestShadowform = "Жрец: Облик Тьмы" + + Outfitter.cRogueStealth = "Разбойник: Незаметность" + Outfitter.cLockpickingOutfit = "Разбойник: Взлом замка" + + Outfitter.cShamanGhostWolf = "Шаман: Призрачный волк" + + Outfitter.cHunterMonkey = "Охотник: Дух обезьяны" + Outfitter.cHunterHawk = "Охотник: Дух ястреба" + Outfitter.cHunterCheetah = "Охотник: Дух гепарда" + Outfitter.cHunterPack = "Охотник: Дух стаи" + Outfitter.cHunterBeast = "Охотник: Дух зверя" + Outfitter.cHunterWild = "Охотник: Дух дикой природы" + Outfitter.cHunterViper = "Охотник: Дух гадюки" + Outfitter.cHunterDragonhawk = "Охотник: Дух дракондора" + Outfitter.cHunterFeignDeath = "Охотник: Притвориться мертвым" + + Outfitter.cMageEvocate = "Маг: Прилив сил" + + Outfitter.cDeathknightBlood = "Рыцарь смерти: Власть крови" + Outfitter.cDeathknightFrost = "Рыцарь смерти: Власть льда" + Outfitter.cDeathknightUnholy = "Рыцарь смерти: Власть нечестивости" + + Outfitter.cMonkTiger = "Monk: Tiger stance" + Outfitter.cMonkSerpent = "Monk: Serpent stance" + Outfitter.cMonkOx = "Monk: Ox stance" + + Outfitter.cCompleteCategoryDescription = "Полные комплекты занимают все ячейки на персонаже. При смене любого комплекта на этот - все вещи переодеваются." + Outfitter.cAccessoryCategoryDescription = "Аксессуары - это неполные комплекты. Вы можете одевать сразу несколько комплектов акксесуаров" + Outfitter.cOddsNEndsCategoryDescription = "Всякая всячина - это предметы, которых нет ни в одном комплекте." + + Outfitter.cRebuildOutfitFormat = "Перестроить для %s" + Outfitter.cRebuildFor = "Перестроить для..." + + Outfitter.cSlotEnableTitle = "Использовать ячейку" + Outfitter.cSlotEnableDescription = "Выберите, если хотите включить данный предмет в текущий комплект. Если предмет не выбран, комплект не изменится при смене." + + Outfitter.cFinger0SlotName = "Первый палец" + Outfitter.cFinger1SlotName = "Второй палец" + + Outfitter.cTrinket0SlotName = "Первый аксессуар" + Outfitter.cTrinket1SlotName = "Второй аксессуар" + + Outfitter.cOutfitCategoryTitle = "Категория" + Outfitter.cBankCategoryTitle = "Банк" + Outfitter.cDepositToBank = "Положить все предметы в банк" + Outfitter.cDepositUniqueToBank = "Положить предметы в банк по одному" + Outfitter.cDepositOthersToBank = "Положить другое снарежение в банк" + Outfitter.cWithdrawFromBank = "Забрать предметы из банка" + Outfitter.cWithdrawOthersFromBank = "Забрать другое снарежение из банка" + + Outfitter.cMissingItemsLabel = "Отстутствующие предметы: " + Outfitter.cBankedItemsLabel = "Предметы из банка: " + + Outfitter.cResistCategory = "Сопротивления" + Outfitter.cTradeCategory = "Умения" + + Outfitter.cTankPoints = "ОчкиТанка" + Outfitter.cCustom = "Настройка" + + Outfitter.cScriptFormat = "Скрипт (%s)" + Outfitter.cScriptSettings = "Настройки..." + Outfitter.cNoScript = "Пусто" + Outfitter.cDisableScript = "Отключено" + Outfitter.cDisableIn = "Отключено" + Outfitter.cEditScriptTitle = "Скрипт для комплекта %s" + Outfitter.cEditScriptEllide = "Свой..." + Outfitter.cEventsLabel = "События:" + Outfitter.cScriptLabel = "Скрипт:" + Outfitter.cSetCurrentItems = "Обновить на текущие предметы" + Outfitter.cConfirmSetCurrentMsg = "Вы правда хотите обновить комплект %s, используюя текущие предметы? Примечание: только включенные ячейки будут обновлены" + Outfitter.cSetCurrent = "Обновить" + Outfitter.cTyping = "Идет набор текста..." + Outfitter.cScriptErrorFormat = "Ошибка на строке %d: %s" + Outfitter.cExtractErrorFormat = "%[string \"Outfit Script\"%]:(%d+):(.*)" + Outfitter.cPresetScript = "Скрипт по умолчанию:" + Outfitter.cCustomScript = "Свой" + Outfitter.cSettings = "Настройки" + Outfitter.cSource = "Источник" + Outfitter.cInsertFormat = "<- %s" + + Outfitter.cNone = "Пусто" + Outfitter.cTooltipMultibuffSeparator1 = " и " + Outfitter.cTooltipMultibuffSeparator2 = " / " + Outfitter.cNoScriptSettings = "Нет настроек для этого скрипта." + Outfitter.cMissingItemsSeparator = ", " + Outfitter.cUnequipOthers = "При смене снимать другие комплекты Акссесуаров" + + Outfitter.cConfirmResetMsg = "Вы правда хотите обнулить настройки Outfitter для этого персонажа? Все комплекты будут удалены и созданы по умолчанию." + Outfitter.cReset = "Сбросить" + + Outfitter.cIconFilterLabel = "Поиск:" + Outfitter.cIconSetLabel = "Иконки:" + + Outfitter.cCantReloadUI = "Вам необходимо перезапустить WoW для обновления Outfitter" + Outfitter.cChooseIconTitle = "Выберите иконку для комплекта %s" + Outfitter.cOutfitterDecides = "Outfitter выбрал иконку за Вас" + + Outfitter.cSuggestedIcons = "Предложенные иконки" + Outfitter.cSpellbookIcons = "Ваши заклинания" + Outfitter.cYourItemIcons = "Ваши сумки" + Outfitter.cEveryIcon = "Все иконки" + Outfitter.cItemIcons = "Все иконки (предметы)" + Outfitter.cAbilityIcons = "Все иконки (заклинания)" + + Outfitter.cRequiresLockpicking = "Требуется Взлом замка" + Outfitter.cUseTooltipLineFormat = "^Использование:.*" + Outfitter.cUseDurationTooltipLineFormat = "^Использование:.*на (%d+) сек." + Outfitter.cUseDurationTooltipLineFormat2 = "^Использование:.*Время действия (%d+) сек." + + Outfitter.cOutfitBarSizeLabel = "Размер" + Outfitter.cOutfitBarSmallSizeLabel = "Мал" + Outfitter.cOutfitBarLargeSizeLabel = "Бол" + Outfitter.cOutfitBarAlphaLabel = "Прозрачность" + Outfitter.cOutfitBarCombatAlphaLabel = "Прозрачность в бою" + Outfitter.cOutfitBarVerticalLabel = "Вертикально" + Outfitter.cOutfitBarLockPositionLabel = "Заблокировать" + Outfitter.cOutfitBarHideBackgroundLabel = "Убрать фон" + + Outfitter.cPositionLockedError = "Комплект-панель заблокирована и не может быть перемещена" + + Outfitter.cMustBeAtBankError = "Вы должны открыть свой банк для отчета по пропавшим предметам" + Outfitter.cMissingItemReportIntro = "Пропавшие предметы (если один и тотже предмет использовался в разных комплектах,то он будет показан в отчете несколько раз):" + Outfitter.cNoMissingItems = "Все предметы на месте" + + Outfitter.cAutoChangesDisabled = "Автоматическая смена отключена" + Outfitter.cAutoChangesEnabled = "Автоматическая смена включена" + + -- OutfitterFu strings + + Outfitter.cFuHint = "[Левый-клик] - открывает/закрывает окно Outfitterа." + Outfitter.cFuHideMissing = "Скрыть отстутствующие" + Outfitter.cFuHideMissingDesc = "Скрывает комплекты с отстутствующими предметами." + Outfitter.cFuRemovePrefixes = "Удалить префикс" + Outfitter.cFuRemovePrefixesDesc = "Удаляет префик названий комплектов для сокращать отображаемого текста в FuBarе." + Outfitter.cFuMaxTextLength = "Max длина текста" + Outfitter.cFuMaxTextLengthDesc = "Максимальная длина текста отображающегося в FuBar." + Outfitter.cFuHideMinimapButton = "Скрыть иконку у мини-карты" + Outfitter.cFuHideMinimapButtonDesc = "Скрыть иконку Outfitter'а у мини-карты." + Outfitter.cFuInitializing = "Инициализирование" + + Outfitter.cStoreOnServer = "Хранить наборы на сервере" + Outfitter.cStoreOnServerOnDescription = "Отключает хранение наборов на сервере, и удаляет их от туда. теперь они будут храниться локально и не будет доступны с других компьютеров." + Outfitter.cStoreOnServerOffDescription = "Включает хранение наборов на сервер, тем самым они будут доступны с других крмпьютеров. Вы можете хранить только 10 наборов на сервере." + Outfitter.cTooManyServerOutfits = "Вы не можете хранить больше %d наборов на сервере." + + Outfitter.cCantSetIcon = "Equipment Manager doesn't have the ability to change an icon without also updating the gear. You should equip this outfit first before changing its icon. If you continue anyhow, some of your item selections for this outfit will be changed to your currently equipped gear." + Outfitter.cChangeIcon = "Сменить иконку" + + Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" +end diff --git a/Localization/OutfitterStrings_tw.lua b/Localization/OutfitterStrings_tw.lua new file mode 100644 index 0000000..f4be051 --- /dev/null +++ b/Localization/OutfitterStrings_tw.lua @@ -0,0 +1,398 @@ +------------------------------------------------------------------------------- +-- Traditional Chinese localization 繁體中文化 by andy52005 +------------------------------------------------------------------------------- + +if GetLocale() == "zhTW" then + Outfitter.cTitle = "換裝管理" + Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion + + Outfitter.cSingleItemFormat = "%s" + Outfitter.cTwoItemFormat = "%s 和 %s" + Outfitter.cMultiItemFormat = "%s{{, %s}} 和 %s" + + Outfitter.cNameLabel = "名稱:" + Outfitter.cCreateUsingTitle = "最佳化:" + Outfitter.cUseCurrentOutfit = "使用目前配裝" + Outfitter.cUseEmptyOutfit = "建立新配裝" + Outfitter.cAutomationLabel = "自動換裝:" + + Outfitter.cOutfitterTabTitle = "Outfitter" + Outfitter.cOptionsTabTitle = "選項" + Outfitter.cAboutTabTitle = "關於" + + Outfitter.cNewOutfit = "新配裝" + Outfitter.cRenameOutfit = "變更配裝名稱" + + Outfitter.cCompleteOutfits = "完整配裝" + Outfitter.cAccessoryOutfits = "零散配裝" + Outfitter.cOddsNEndsOutfits = "零星裝備" + + Outfitter.cGlobalCategory = "特殊配裝" + Outfitter.cNormalOutfit = "平常裝" + Outfitter.cNakedOutfit = "生日裝" + + Outfitter.cScriptCategoryName = {} + Outfitter.cScriptCategoryName.PVP = "PvP" + Outfitter.cScriptCategoryName.TRADE = "活動" + Outfitter.cScriptCategoryName.GENERAL = "一般" + Outfitter.cScriptCategoryName.QUEST = "任務" + Outfitter.cScriptCategoryName.ENTERTAIN = "休閒" + + Outfitter.cArgentDawnOutfit = "銀色黎明" + Outfitter.cCityOutfit = "主城" + Outfitter.cBattlegroundOutfit = "戰場" + Outfitter.cAVOutfit = "戰場: 奧特蘭克山谷" + Outfitter.cABOutfit = "戰場: 阿拉希盆地" + Outfitter.cArenaOutfit = "戰場: 競技場" + Outfitter.cEotSOutfit = "戰場: 暴風之眼" + Outfitter.cWSGOutfit = "戰場: 戰歌峽谷" + Outfitter.cSotAOutfit = "戰場: 遠祖灘頭" + Outfitter.cIoCOutfit = "戰場: 征服之島" + Outfitter.cWintergraspOutfit = "戰場: Wintergrasp" + Outfitter.cSewersOutfit = "戰場: Dalaran Sewers" + Outfitter.cGilneasOutfit = "戰場: Battle for Gilneas" + Outfitter.cTwinPeaksOutfit = "戰場: Twin Peaks" + Outfitter.cDiningOutfit = "飲食" + Outfitter.cFishingOutfit = "釣魚" + Outfitter.cHerbalismOutfit = "採草" + Outfitter.cMiningOutfit = "採礦" + Outfitter.cFireResistOutfit = "抗性: 火焰" + Outfitter.cNatureResistOutfit = "抗性: 自然" + Outfitter.cShadowResistOutfit = "抗性: 暗影" + Outfitter.cArcaneResistOutfit = "抗性: 秘法" + Outfitter.cFrostResistOutfit = "抗性: 冰霜" + Outfitter.cRidingOutfit = "騎乘" + Outfitter.cSkinningOutfit = "剝皮" + Outfitter.cSwimmingOutfit = "游泳" + Outfitter.cLowHealthOutfit = "低生命力或法力" + Outfitter.cHasBuffOutfit = "玩家的增益效果" + Outfitter.cInZonesOutfit = "在特定區域" + Outfitter.cSoloOutfit = "單練/小隊/團隊" + Outfitter.cFallingOutfit = "墜落" + Outfitter.cPvPFlaggedOutfit = "插旗PK" + Outfitter.cInDungeonOutfit = "在特定副本" + Outfitter.cArgentTournamentOutfit = "銀白聯賽" + Outfitter.cMultiphaseSurveyOutfit = "多相測量" + Outfitter.cSpellcastOutfit = "施放法術" + Outfitter.cRestingOutfit = "靜止的" + Outfitter.cFlameLeviathanOutfit = "烈焰戰輪" + + Outfitter.cArgentDawnOutfitDescription = "位在瘟疫之地時換上此配裝" + Outfitter.cRidingOutfitDescription = "在坐騎上時換上此配裝" + Outfitter.cDiningOutfitDescription = "進食或飲水時換上此配裝,直到生命力/法力超過 90%" + Outfitter.cBattlegroundOutfitDescription = "位在任何戰場時換上此配裝" + Outfitter.cArathiBasinOutfitDescription = "位在阿拉希盆地戰場時換上此配裝" + Outfitter.cAlteracValleyOutfitDescription = "位在奧特蘭克山谷戰場時換上此配裝" + Outfitter.cWarsongGulchOutfitDescription = "位在戰歌峽谷戰場時換上此配裝" + Outfitter.cEotSOutfitDescription = "位在暴風之眼戰場時換上此配裝" + Outfitter.cSotAOutfitDescription = "位在遠祖灘頭戰場時換上此配裝" + Outfitter.cIoCOutfitDescription = "位在征服之島戰場時換上此配裝" + Outfitter.cArenaOutfitDescription = "位在任何競技場時換上此配裝" + Outfitter.cCityOutfitDescription = "位在任何友好主城時換上此配裝" + Outfitter.cSwimmingOutfitDescription = "游泳時換上此配裝" + Outfitter.cFishingOutfitDescription = "進入戰鬥時換下此配裝,戰鬥結束後重新換上" + Outfitter.cSpiritOutfitDescription = "精神回魔時換上此配裝(脫離五秒規則時)" + Outfitter.cHerbalismDescription = "當滑鼠游標移到一個橘色或紅色的草點上時換上此配裝" + Outfitter.cMiningDescription = "當滑鼠游標移到一個橘色或紅色的礦點上時換上此配裝" + Outfitter.cLockpickingDescription = "當滑鼠游標移到一個橘色或紅色的鎖上時換上此配裝" + Outfitter.cSkinningDescription = "當滑鼠游標移到一個橘色或紅色的可剝皮生物上時換上此配裝" + Outfitter.cLowHealthDescription = "當生命力或法力低於設定值時換上此配裝" + Outfitter.cHasBuffDescription = "擁有特定的增益效果時換上此配裝" + Outfitter.SpiritRegenOutfitDescription = "精神回魔時換上此配裝(脫離五秒規則時)" + Outfitter.cDruidCasterFormDescription = "不處在任何德魯伊變身形態時換上此配裝" + Outfitter.cPriestShadowformDescription = "進入暗影形態時換上此配裝" + Outfitter.cShamanGhostWolfDescription = "變成鬼魂之狼時換上此配裝" + Outfitter.cHunterMonkeyDescription = "靈猴守護時換上此配裝" + Outfitter.cHunterHawkDescription = "雄鷹守護時換上此配裝" + Outfitter.cHunterCheetahDescription = "獵豹守護時換上此配裝" + Outfitter.cHunterPackDescription = "豹群守護時換上此配裝" + Outfitter.cHunterBeastDescription = "野獸守護時換上此配裝" + Outfitter.cHunterWildDescription = "野性守護時換上此配裝" + Outfitter.cHunterViperDescription = "蝮蛇守護時換上此配裝" + Outfitter.cHunterDragonhawkDescription = "龍鷹守護時換上此配裝" + Outfitter.cHunterFeignDeathDescription = "假死時換上此配裝" + Outfitter.cMageEvocateDescription = "喚醒時換上此配裝" + Outfitter.cWarriorBerserkerStanceDescription = "狂暴姿態時換上此配裝" + Outfitter.cWarriorDefensiveStanceDescription = "防禦姿態時換上此配裝" + Outfitter.cWarriorBattleStanceDescription = "戰鬥姿態時換上此配裝" + Outfitter.cInZonesOutfitDescription = "位在以下區域或其子區域時換上此配裝" + Outfitter.cSoloOutfitDescription = "依設定在單練、小隊或團隊時換上此配裝" + Outfitter.cFallingOutfitDescription = "墜落時換上此配裝" + Outfitter.cPvPFlaggedDescription = "插旗PK時換上此配裝" + Outfitter.cInDungeonDescription = "在副本/團隊或戰場副本時換上此配裝" + Outfitter.cArgentTournamentOutfitDescription = "當滑鼠點到銀白聯賽的坐騎時換上此配裝,當離開此載具時則卸下配裝" + Outfitter.cRestingOutfitDescription = "當進入旅館時換上此配裝" + Outfitter.cFlameLeviathanOutfitDescription = "當進入烈焰戰輪的載具時換上此配裝,當離開或戰鬥結束時則卸下配裝" + + Outfitter.cMountSpeedFormat = "速度提高(%d+)%%%。"; -- For detecting when mounted + Outfitter.cFlyingMountSpeedFormat = "飛行速度提高(%d+)%%%。"; -- For detecting when mounted + + Outfitter.cBagsFullError = "無法卸下 %s,因為所有包包已滿" + Outfitter.cDepositBagsFullError = "無法存入 %s,因為所有銀行欄位已滿" + Outfitter.cWithdrawBagsFullError = "無法提領 %s,因為所有包包已滿" + Outfitter.cItemNotFoundError = "無法找到物品 %s" + Outfitter.cItemAlreadyUsedError = "無法將 %s 裝在 %s 部位,因為它已用於其他部位" + Outfitter.cAddingItem = "新增 %s 至 %s 配裝" + Outfitter.cNameAlreadyUsedError = "錯誤: 這個名稱已被使用" + Outfitter.cNoItemsWithStatError = "警告: 你沒有任何物品擁有該屬性" + Outfitter.cCantUnequipCompleteError = "無法卸下 %s,因為完整配裝無法被卸下(你必須改用裝上另一套完整配裝的方式)" + + Outfitter.cEnableAll = "全部啟用" + Outfitter.cEnableNone = "全部停用" + + Outfitter.cConfirmDeleteMsg = "確定刪除配裝設定: %s?" + Outfitter.cConfirmRebuildMsg = "確定重建配裝設定: %s?" + Outfitter.cRebuild = "重建" + + Outfitter.cSilverwingHold = "銀翼要塞" + Outfitter.cWarsongLumberMill = "戰歌伐木場" + + Outfitter.cTotalStatsName = "全部屬性" + Outfitter.cItemLevelName = "物品等級" + + Outfitter.cCombatManaRegenStatName = "每5秒恢復法力(戰鬥中)" + Outfitter.cCombatHealthRegenStatName = "每5秒恢復生命力(戰鬥中)" + + Outfitter.cOptionsTitle = "換裝管理 選項" + Outfitter.cShowMinimapButton = "顯示小地圖按鈕" + Outfitter.cShowMinimapButtonOnDescription = "取消以隱藏 換裝管理 小地圖按鈕" + Outfitter.cShowMinimapButtonOffDescription = "勾選以顯示 換裝管理 小地圖按鈕" + Outfitter.cAutoSwitch = "停用自動換裝" + Outfitter.cAutoSwitchOnDescription = "取消以啟用自動換裝功能" + Outfitter.cAutoSwitchOffDescription = "勾選以停用自動換裝功能" + Outfitter.cTooltipInfo = "在物品提示顯示配裝" + Outfitter.cTooltipInfoOnDescription = "如果在滑鼠移到可裝備物品上時,遇到效能問題,取消此選項" + Outfitter.cTooltipInfoOffDescription = "勾選以在物品提示中顯示裝備用在哪些配裝" + Outfitter.cItemComparisons = "在裝備比較中顯示" + Outfitter.cItemComparisonsOnDescription = "在裝備比較中若關閉此功能則只包含已裝備的物品" + Outfitter.cItemComparisonsOffDescription = "在裝備比較的提示訊息中開啟此功能則包含你的配裝上的物品" + Outfitter.cOutfitDisplay = "顯示配裝" + Outfitter.cShowHotkeyMessages = "以按鍵換裝時顯示訊息" + Outfitter.cShowHotkeyMessagesOnDescription = "取消以在按鍵換裝時不顯示訊息" + Outfitter.cShowHotkeyMessagesOffDescription = "勾選以在按鍵換裝時顯示訊息" + Outfitter.cShowOutfitBar = "顯示換裝列" + Outfitter.cShowOutfitBarDescription = "顯示一列按鈕讓你點擊換裝" + Outfitter.cEquipOutfitMessageFormat = "換裝管理: %s 裝上" + Outfitter.cUnequipOutfitMessageFormat = "換裝管理: %s 卸下" + + Outfitter.cAboutTitle = "關於 換裝管理" + Outfitter.cAuthor = "作者: John Stephen, contributions 及其他參與者 %s" + Outfitter.cTestersTitle = "換裝管理測試者" + Outfitter.cTestersNames = "%s" + Outfitter.cSpecialThanksTitle = "特別感謝" + Outfitter.cSpecialThanksNames = "%s" + Outfitter.cTranslationCredit = "翻譯 %s" + + Outfitter.cOpenOutfitter = "開啟 換裝管理" + + Outfitter.cKeyBinding = "按鍵設定" + + BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle + BINDING_NAME_OUTFITTER_OUTFIT = "開啟 換裝管理" + + BINDING_NAME_OUTFITTER_OUTFIT1 = "配裝 1" + BINDING_NAME_OUTFITTER_OUTFIT2 = "配裝 2" + BINDING_NAME_OUTFITTER_OUTFIT3 = "配裝 3" + BINDING_NAME_OUTFITTER_OUTFIT4 = "配裝 4" + BINDING_NAME_OUTFITTER_OUTFIT5 = "配裝 5" + BINDING_NAME_OUTFITTER_OUTFIT6 = "配裝 6" + BINDING_NAME_OUTFITTER_OUTFIT7 = "配裝 7" + BINDING_NAME_OUTFITTER_OUTFIT8 = "配裝 8" + BINDING_NAME_OUTFITTER_OUTFIT9 = "配裝 9" + BINDING_NAME_OUTFITTER_OUTFIT10 = "配裝 10" + +BINDING_NAME_OUTFITTER_ENABLEAUTOMATION = "啟用自動換裝" +BINDING_NAME_OUTFITTER_DISABLEAUTOMATION = "停用自動換裝" + + Outfitter.cShow = "顯示" + Outfitter.cHide = "隱藏" + Outfitter.cDontChange = "不改變" + + Outfitter.cPlayerTitle = "頭銜" + + Outfitter.cMore = "更多" + + Outfitter.cAutomation = "自動換裝" + + Outfitter.cDisableOutfit = "停用" + Outfitter.cDisableAlways = "永遠" + Outfitter.cDisableOutfitInBG = "戰場中" + Outfitter.cDisableOutfitInCombat = "戰鬥中停用" + Outfitter.cDisableOutfitInAQ40 = "在安其拉神廟" + Outfitter.cDisableOutfitInNaxx = "在納克薩瑪斯" + Outfitter.cDisabledOutfitName = "%s (停用)" + + Outfitter.cOutfitBar = "換裝列" + Outfitter.cShowInOutfitBar = "顯示在換裝列" + Outfitter.cChangeIcon = "選擇圖示..." + + Outfitter.cMinimapButtonTitle = "換裝管理 小地圖按鈕" + Outfitter.cMinimapButtonDescription = "點擊選取另一配裝,或者拖曳變更位置" + + Outfitter.cBattleStance = "戰鬥姿態" + Outfitter.cDefensiveStance = "防禦姿態" + Outfitter.cBerserkerStance = "狂暴姿態" + + Outfitter.cWarriorBattleStance = "戰士: 戰鬥姿態" + Outfitter.cWarriorDefensiveStance = "戰士: 防禦姿態" + Outfitter.cWarriorBerserkerStance = "戰士: 狂暴姿態" + + Outfitter.cDruidCasterForm = "德魯伊: 人形態" + Outfitter.cDruidBearForm = "德魯伊: 熊形態" + Outfitter.cDruidCatForm = "德魯伊: 獵豹形態" + Outfitter.cDruidAquaticForm = "德魯伊: 水棲形態" + Outfitter.cDruidTravelForm = "德魯伊: 旅行形態" + Outfitter.cDruidMoonkinForm = "德魯伊: 梟獸形態" + Outfitter.cDruidFlightForm = "德魯伊: 飛行形態" + Outfitter.cDruidSwiftFlightForm = "德魯伊: 迅捷飛行形態" + Outfitter.cDruidTreeOfLifeForm = "德魯伊: 生命之樹形態" + Outfitter.cDruidProwl = "德魯伊: 潛行" + Outfitter.cProwl = "潛行" + + Outfitter.cPriestShadowform = "牧師: 暗影形態" + + Outfitter.cRogueStealth = "盜賊: 潛行" + Outfitter.cLockpickingOutfit = "盜賊: 開鎖" + + Outfitter.cShamanGhostWolf = "薩滿: 鬼魂之狼" + + Outfitter.cHunterMonkey = "獵人: 靈猴守護" + Outfitter.cHunterHawk = "獵人: 雄鷹守護" + Outfitter.cHunterCheetah = "獵人: 獵豹守護" + Outfitter.cHunterPack = "獵人: 豹群守護" + Outfitter.cHunterBeast = "獵人: 野獸守護" + Outfitter.cHunterWild = "獵人: 野性守護" + Outfitter.cHunterViper = "獵人: 蝮蛇守護" + Outfitter.cHunterDragonhawk = "獵人: 龍鷹守護" + Outfitter.cHunterFeignDeath = "獵人: 假死" + + Outfitter.cMageEvocate = "法師: 喚醒" + + Outfitter.cDeathknightBlood = "死亡騎士: 血魄領域" + Outfitter.cDeathknightFrost = "死亡騎士: 冰霜領域" + Outfitter.cDeathknightUnholy = "死亡騎士: 穢邪領域" + + Outfitter.cMonkTiger = "Monk: Tiger stance" + Outfitter.cMonkSerpent = "Monk: Serpent stance" + Outfitter.cMonkOx = "Monk: Ox stance" + + Outfitter.cCompleteCategoryDescription = "完整配裝表示所有欄位都有設定物品。當完整配裝裝備時,其他所有配裝都會自動被卸下。" + Outfitter.cAccessoryCategoryDescription = "零散配裝表示只有某些欄位有設定物品。零散配裝可以隨意地多套同時裝備上。" + Outfitter.cOddsNEndsCategoryDescription = "零星裝備所列的是未被設定在任何配裝的裝備。這對於確認是否有用到所有物品,以及避免攜帶不必要的物品,可能會有幫助。" + + Outfitter.cRebuildOutfitFormat = "以 %s 重建" + + Outfitter.cSlotEnableTitle = "啟用欄位" + Outfitter.cSlotEnableDescription = "勾選以讓此欄位物品,在更換到所選配裝時被裝上。如果沒有勾選,則在更換到所選配裝時,此欄位不會被更換。" + + Outfitter.cFinger0SlotName = "第一戒指欄" + Outfitter.cFinger1SlotName = "第二戒指欄" + + Outfitter.cTrinket0SlotName = "第一飾品欄" + Outfitter.cTrinket1SlotName = "第二飾品欄" + + Outfitter.cOutfitCategoryTitle = "類別" + Outfitter.cBankCategoryTitle = "銀行" + Outfitter.cDepositToBank = "將全部物品存入銀行" + Outfitter.cDepositUniqueToBank = "將唯一物品存入銀行" + Outfitter.cDepositOthersToBank = "將其他裝備存入銀行" + Outfitter.cWithdrawFromBank = "從銀行提領物品" + Outfitter.cWithdrawOthersFromBank = "從銀行提領其他裝備" + + Outfitter.cMissingItemsLabel = "找不到物品: " + Outfitter.cBankedItemsLabel = "銀行物品: " + + Outfitter.cResistCategory = "抗性" + Outfitter.cTradeCategory = "技能" + + Outfitter.cTankPoints = "坦克點數" + Outfitter.cCustom = "自訂" + + Outfitter.cScriptFormat = "指令碼 (%s)" + Outfitter.cScriptSettings = "設定..." + Outfitter.cNoScript = "無" + Outfitter.cDisableScript = "停用" + Outfitter.cDisableIn = "停用其餘" + Outfitter.cEditScriptTitle = "%s 配裝的指令碼" + Outfitter.cEditScriptEllide = "自訂..." + Outfitter.cEventsLabel = "事件:" + Outfitter.cScriptLabel = "指令碼:" + Outfitter.cSetCurrentItems = "更新為目前裝備物品" + Outfitter.cConfirmSetCurrentMsg = "確定將配裝 %s 更新為目前裝備的物品? 注意: 只有配裝中目前被啟用的欄位會被更新 -- 你可以在稍後啟用更多欄位" + Outfitter.cSetCurrent = "更新" + Outfitter.cTyping = "輸入..." + Outfitter.cScriptErrorFormat = "錯誤位於第 %d 行: %s" + Outfitter.cExtractErrorFormat = "%[string \"Outfit Script\"%]:(%d+):(.*)" + Outfitter.cPresetScript = "預設的指令碼:" + Outfitter.cCustomScript = "自訂" + Outfitter.cSettings = "設定" + Outfitter.cSource = "源始碼" + Outfitter.cInsertFormat = "<- %s" + + Outfitter.cNone = "無" + Outfitter.cTooltipMultibuffSeparator1 = " 和 " + Outfitter.cTooltipMultibuffSeparator2 = " / " + Outfitter.cNoScriptSettings = "此指令碼沒有可供設定項目" + Outfitter.cMissingItemsSeparator = ", " + Outfitter.cUnequipOthers = "當裝備時, 卸下其他零散配裝。" + + Outfitter.cConfirmResetMsg = "確定要重置目前角色的 換裝管理 設定? 所有配裝將會被刪除,而預設配裝會被重建。" + Outfitter.cReset = "重置" + + Outfitter.cIconFilterLabel = "搜尋:" + Outfitter.cIconSetLabel = "圖示:" + + Outfitter.cCantReloadUI = "必須完全重新啟動魔獸世界,才能更新Outfitter版本" + Outfitter.cChooseIconTitle = "為 %s 配裝選擇一個圖示" + Outfitter.cOutfitterDecides = "換裝管理 將為你選擇一個圖示" + + Outfitter.cSuggestedIcons = "建議的配裝圖示" + Outfitter.cSpellbookIcons = "你的法術書" + Outfitter.cYourItemIcons = "你的包包" + Outfitter.cEveryIcon = "全部圖示" + Outfitter.cItemIcons = "全部圖示(只有物品)" + Outfitter.cAbilityIcons = "全部圖示(只有法術)" + + Outfitter.cRequiresLockpicking = "需要開鎖" + Outfitter.cUseTooltipLineFormat = "^使用:.*" + Outfitter.cUseDurationTooltipLineFormat = "^使用: .* 持續 (%d+) 秒" + Outfitter.cUseDurationTooltipLineFormat2 = "^使用: .* 持續 (%d+) 秒" + + Outfitter.cOutfitBarSizeLabel = "大小" + Outfitter.cOutfitBarSmallSizeLabel = "小" + Outfitter.cOutfitBarLargeSizeLabel = "大" + Outfitter.cOutfitBarAlphaLabel = "不透明程度" + Outfitter.cOutfitBarCombatAlphaLabel = "戰鬥時不透明程度" + Outfitter.cOutfitBarVerticalLabel = "垂直" + Outfitter.cOutfitBarLockPositionLabel = "鎖定位置" + Outfitter.cOutfitBarHideBackgroundLabel = "隱藏背景" + + Outfitter.cPositionLockedError = "換裝列無法移動,因為你已鎖定它的位置" + + Outfitter.cMustBeAtBankError = "你要保持銀行開啟才能產生遺失物品的報告" + Outfitter.cMissingItemReportIntro = "遺失物品 (物品如果用在多個配裝中,可能會出現多次):" + Outfitter.cNoMissingItems = "沒有遺失物品" + + Outfitter.cAutoChangesDisabled = "關閉自動換裝功能" + Outfitter.cAutoChangesEnabled = "開啟自動換裝功能" + + -- OutfitterFu strings + + Outfitter.cFuHint = "左鍵點擊開啟Outfitter設定視窗。" + Outfitter.cFuHideMissing = "隱藏遺失" + Outfitter.cFuHideMissingDesc = "隱藏配裝和遺失物品。" + Outfitter.cFuRemovePrefixes = "移除前綴" + Outfitter.cFuRemovePrefixesDesc = "在FuBar上,刪除配裝的前綴,以縮短顯示文字。" + Outfitter.cFuMaxTextLength = "最大文字長度" + Outfitter.cFuMaxTextLengthDesc = "在FuBar上,顯示最大的文字長度。" + Outfitter.cFuHideMinimapButton = "隱藏小地圖按鈕" + Outfitter.cFuHideMinimapButtonDesc = "隱藏Outfitter的小地圖按鈕。" + Outfitter.cFuInitializing = "初始化" + + Outfitter.cStoreOnServer = "裝備管理員" + Outfitter.cStoreOnServerOnDescription = "關閉裝備管理員並移除本地儲存的配裝。這將與其他電腦的配裝不相容。" + Outfitter.cStoreOnServerOffDescription = "開啟裝備管理員這將與其他電腦上的配裝相容。但最多只能儲存10組配裝。" + Outfitter.cTooManyServerOutfits = "你無法存取超過%d組配裝。" + + Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" +end From 4e6fbd5a0eaa7aa9de64a512c615e2d9b3d798a7 Mon Sep 17 00:00:00 2001 From: govtgeek <26489473+GovtGeek@users.noreply.github.com> Date: Mon, 25 Nov 2024 23:36:44 -0800 Subject: [PATCH 3/4] Moved out of main folder into Localization folder --- OutfitterStrings_cn.lua | 410 ---------------------------------------- OutfitterStrings_de.lua | 269 -------------------------- OutfitterStrings_fr.lua | 383 ------------------------------------- OutfitterStrings_kr.lua | 287 ---------------------------- OutfitterStrings_ru.lua | 400 --------------------------------------- OutfitterStrings_tw.lua | 398 -------------------------------------- 6 files changed, 2147 deletions(-) delete mode 100644 OutfitterStrings_cn.lua delete mode 100644 OutfitterStrings_de.lua delete mode 100644 OutfitterStrings_fr.lua delete mode 100644 OutfitterStrings_kr.lua delete mode 100644 OutfitterStrings_ru.lua delete mode 100644 OutfitterStrings_tw.lua diff --git a/OutfitterStrings_cn.lua b/OutfitterStrings_cn.lua deleted file mode 100644 index 6632583..0000000 --- a/OutfitterStrings_cn.lua +++ /dev/null @@ -1,410 +0,0 @@ -------------------------------------------------------------------------------- --- Simplified Chinese localization 简体中文化 by xingdvd -------------------------------------------------------------------------------- - -if GetLocale() == "zhCN" then - Outfitter.cTitle = "Outfitter" - Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion - - Outfitter.cSingleItemFormat = "%s" - Outfitter.cTwoItemFormat = "%s 和 %s" - Outfitter.cMultiItemFormat = "%s{{, %s}} 和 %s" - - Outfitter.cNameLabel = "名称:" - Outfitter.cCreateUsingTitle = "优化于:" - Outfitter.cUseCurrentOutfit = "使用当前套装" - Outfitter.cUseEmptyOutfit = "新建空白套装" - Outfitter.cAutomationLabel = "自动:" - - Outfitter.cOutfitterTabTitle = "Outfitter" - Outfitter.cOptionsTabTitle = "选项" - Outfitter.cAboutTabTitle = "关于" - - Outfitter.cNewOutfit = "新套装" - Outfitter.cRenameOutfit = "重命名套装" - - Outfitter.cCompleteOutfits = "全部换装" - Outfitter.cAccessoryOutfits = "补充套装" - Outfitter.cOddsNEndsOutfits = "零星物件" - - Outfitter.cGlobalCategory = "特殊套装" - Outfitter.cNormalOutfit = "普通套装" - Outfitter.cNakedOutfit = "裸体套装" - - Outfitter.cScriptCategoryName = {} - Outfitter.cScriptCategoryName.PVP = "PvP" - Outfitter.cScriptCategoryName.TRADE = "激活" - Outfitter.cScriptCategoryName.GENERAL = "一般" - Outfitter.cScriptCategoryName.QUEST = "任务" - Outfitter.cScriptCategoryName.ENTERTAIN = "消遣" - - Outfitter.cArgentDawnOutfit = "银色黎明" - Outfitter.cCityOutfit = "主城范围" - Outfitter.cBattlegroundOutfit = "战场" - Outfitter.cAVOutfit = "战场:奥特兰克山谷" - Outfitter.cABOutfit = "战场:阿拉希盆地" - Outfitter.cArenaOutfit = "战场: 竞技场" - Outfitter.cEotSOutfit = "战场: 风暴之眼" - Outfitter.cWSGOutfit = "战场:战歌峡谷" - Outfitter.cSotAOutfit = "战场:远古海滩" - Outfitter.cIoCOutfit = "战场:征服者之岛" - Outfitter.cWintergraspOutfit = "战场:Wintergrasp" - Outfitter.cSewersOutfit = "战场:Sewers" - Outfitter.cGilneasOutfit = "战场:Battle for Gilneas" - Outfitter.cTwinPeaksOutfit = "战场:Twin Peaks" - Outfitter.cDiningOutfit = "进餐" - Outfitter.cFishingOutfit = "钓鱼" - Outfitter.cHerbalismOutfit = "草药学" - Outfitter.cMiningOutfit = "采矿" - Outfitter.cFireResistOutfit = "火焰抗性" - Outfitter.cNatureResistOutfit = "自然抗性" - Outfitter.cShadowResistOutfit = "暗影抗性" - Outfitter.cArcaneResistOutfit = "奥术抗性" - Outfitter.cFrostResistOutfit = "冰霜抗性" - Outfitter.cRidingOutfit = "骑乘" - Outfitter.cSkinningOutfit = "剥皮" - Outfitter.cSwimmingOutfit = "游泳" - Outfitter.cLowHealthOutfit = "低生命或低法力" - Outfitter.cHasBuffOutfit = "某增益" - Outfitter.cHasDebuffOutfit = "某减益" - Outfitter.cInZonesOutfit = "某地区" - Outfitter.cSoloOutfit = "单练/小队/团队" - Outfitter.cFallingOutfit = "跌落" - Outfitter.cPvPFlaggedOutfit = "PVP指示" - Outfitter.cInDungeonOutfit = "地下城" - Outfitter.cArgentTournamentOutfit = "银色锦标赛" - Outfitter.cMultiphaseSurveyOutfit = "多相数据调查" - Outfitter.cSpellcastOutfit = "法术施放" - Outfitter.cRestingOutfit = "旅馆" - Outfitter.cFlameLeviathanOutfit = "烈焰巨兽" - - Outfitter.cArgentDawnOutfitDescription = "身处瘟疫之地时,自动切换为此套装备" - Outfitter.cRidingOutfitDescription = "骑乘时,自动切换为此套装备" - Outfitter.cDiningOutfitDescription = "吃喝时,自动切换为此套装备,直至生命值/法力值超过90%" - Outfitter.cBattlegroundOutfitDescription = "身处战场时,自动切换为此套装备" - Outfitter.cArathiBasinOutfitDescription = "身处阿拉希盆地时,自动切换为此套装备" - Outfitter.cAlteracValleyOutfitDescription = "身处奥特兰克山谷时,自动切换为此套装备" - Outfitter.cWarsongGulchOutfitDescription = "身处战歌峡谷时,自动切换为此套装备" - Outfitter.cEotSOutfitDescription = "身处风暴之眼时,自动切换为此套装备" - Outfitter.cSotAOutfitDescription = "身处远古海滩时,自动切换为此套装备" - Outfitter.cIoCOutfitDescription = "身处征服者之岛时,自动切换为此套装备" - Outfitter.cArenaOutfitDescription = "身处竞技场时,自动切换为此套装备" - Outfitter.cCityOutfitDescription = "身处主城时,自动切换为此套装备" - Outfitter.cSwimmingOutfitDescription = "游泳时,自动切换为此套装备" - Outfitter.cFishingOutfitDescription = "进入战斗自动换下装备,并在脱离战斗时重新装备" - Outfitter.cSpiritOutfitDescription = "精神回魔时,自动切换为此套装备(脱离五秒规则)" - Outfitter.cHerbalismDescription = "当鼠标滑过某橙色/红色的草药点时,自动切换为此套装备" - Outfitter.cMiningDescription = "当鼠标滑过某橙色/红色的矿石点时,自动切换为此套装备" - Outfitter.cLockpickingDescription = "当鼠标滑过某橙色/红色的开锁箱子时,自动切换为此套装备" - Outfitter.cSkinningDescription = "当鼠标滑过某橙色/红色的可剥皮生物时,自动切换为此套装备" - Outfitter.cLowHealthDescription = "当生命值/法力值低于设定值时,自动切换为此套装备" - Outfitter.cHasBuffDescription = "拥有特定增益效果时,自动切换为此套装备" - Outfitter.cHasDebuffDescription = "拥有特定减益效果时,自动切换为此套装备" - Outfitter.SpiritRegenOutfitDescription = "精神回魔时,自动切换为此套装备(脱离五秒规则)" - Outfitter.cDruidCasterFormDescription = "不处在任何德鲁伊变身形态时,自动切换为此套装备" - Outfitter.cPriestShadowformDescription = "暗影形态时,自动切换为此套装备" - Outfitter.cShamanGhostWolfDescription = "幽魂之狼时,自动切换为此套装备" - Outfitter.cHunterMonkeyDescription = "灵猴守护时,自动切换为此套装备" - Outfitter.cHunterHawkDescription = "雄鹰守护时,自动切换为此套装备" - Outfitter.cHunterCheetahDescription = "猎豹守护时,自动切换为此套装备" - Outfitter.cHunterPackDescription = "豹群守护时,自动切换为此套装备" - Outfitter.cHunterBeastDescription = "野兽守护时,自动切换为此套装备" - Outfitter.cHunterWildDescription = "野性守护时,自动切换为此套装备" - Outfitter.cHunterViperDescription = "蝰蛇守护时,自动切换为此套装备" - Outfitter.cHunterDragonhawkDescription = "龙鹰守护时,自动切换为此套装备" - Outfitter.cHunterFeignDeathDescription = "假死时,自动切换为此套装备" - Outfitter.cMageEvocateDescription = "唤醒时,自动切换为此套装备" - Outfitter.cWarriorBerserkerStanceDescription = "狂暴姿态时,自动切换为此套装备" - Outfitter.cWarriorDefensiveStanceDescription = "防御姿态时,自动切换为此套装备" - Outfitter.cWarriorBattleStanceDescription = "战斗姿态时,自动切换为此套装备" - Outfitter.cInZonesOutfitDescription = "身处以下区域或其子区域时,自动切换为此套装备" - Outfitter.cSoloOutfitDescription = "依据设置当单练/小队/团队时,自动切换为此套装备" - Outfitter.cFallingOutfitDescription = "高空坠落时,自动切换为此套装备" - Outfitter.cPvPFlaggedDescription = "当处于PVP指示时,自动切换为此套装备" - Outfitter.cInDungeonDescription = "依据设置当处于地下城/团队/战场副本时,自动切换为此套装备" - Outfitter.cArgentTournamentOutfitDescription = "当鼠标滑过银色锦标赛的坐骑时自动换下装备,并在脱离载具时重新装备" - Outfitter.cRestingOutfitDescription = "身处旅馆时,自动切换为此套装备" - Outfitter.cFlameLeviathanOutfitDescription = "当进入烈焰巨兽的载具时自动换下装备,并在脱离载具且战斗结束时重新装备" - - Outfitter.cMountSpeedFormat = "速度提高 (%d+)%%%."; -- For detecting when mounted - Outfitter.cFlyingMountSpeedFormat = "飞行速度提高 (%d+)%%%."; -- For detecting when mounted - - Outfitter.cBagsFullError = "Outfitter: 背包空间不够,不能卸下物品 %s 。" - Outfitter.cDepositBagsFullError = "Outfitter: 银行储物柜空间不够,不能寄放物品 %s 。" - Outfitter.cWithdrawBagsFullError = "Outfitter: 包裹空间不够,不能拿取物品 %s 。" - Outfitter.cItemNotFoundError = "Outfitter: 未能找到物品 %s。" - Outfitter.cItemAlreadyUsedError = "Outfitter: 不能将%s放入%s,因其已经存在于另一位置" - Outfitter.cAddingItem = "Outfitter: 添加 %s 到 %s 套装。" - Outfitter.cNameAlreadyUsedError = "错误: 套装名已经存在。" - Outfitter.cNoItemsWithStatError = "警告: 物品不具备该属性。" - Outfitter.cCantUnequipCompleteError = "Outfitter: 无法换下 %s,因为不能换下全部着装(你必须装备另一套全部着装)。" - - Outfitter.cEnableAll = "启用所有" - Outfitter.cEnableNone = "禁用所有" - - Outfitter.cConfirmDeleteMsg = "确定删除套装 %s?" - Outfitter.cConfirmRebuildMsg = "确定重组套装 %s?" - Outfitter.cRebuild = "重组" - - Outfitter.cSilverwingHold = "银翼要塞" - Outfitter.cWarsongLumberMill = "战歌伐木场" - - Outfitter.cTotalStatsName = "所有属性" - Outfitter.cItemLevelName = "物品等级" - - Outfitter.cCombatManaRegenStatName = "5秒回魔(战斗)" - Outfitter.cCombatHealthRegenStatName = "5秒回血(战斗)" - - Outfitter.cOptionsTitle = "Outfitter 选项" - Outfitter.cShowMinimapButton = "显示小地图按钮" - Outfitter.cShowMinimapButtonOnDescription = "禁用(在小地图上隐藏 Outfitter 按钮)" - Outfitter.cShowMinimapButtonOffDescription = "启用(在小地图上显示 Outfitter 按钮)" - Outfitter.cAutoSwitch = "禁用套装自动切换" - Outfitter.cAutoSwitchOnDescription = "启用(装备不自动切换)" - Outfitter.cAutoSwitchOffDescription = "禁用(装备将自动切换)" - Outfitter.cTooltipInfo = "显示提示" - Outfitter.cTooltipInfoOnDescription = "禁用(不在提示上显示' 用于:'信息)" - Outfitter.cTooltipInfoOffDescription = "启用(在提示上显示'用于:' 信息)" - Outfitter.cItemComparisons = "物品比较时显示" - Outfitter.cItemComparisonsOnDescription = "在物品比较时关闭此功能则只包含已装备的物品" - Outfitter.cItemComparisonsOffDescription = "在物品比较时开启此功能则包含套装的物品" - Outfitter.cOutfitDisplay = "Outfit 显示" - Outfitter.cShowHotkeyMessages = "显示快捷键换装信息" - Outfitter.cShowHotkeyMessagesOnDescription = "禁用(使用快捷键换装时不显示信息)" - Outfitter.cShowHotkeyMessagesOffDescription = "启用(使用快捷键换装时显示信息)" - Outfitter.cShowOutfitBar = "显示装备条" - Outfitter.cShowOutfitBarDescription = "显示装备按钮条以便切换套装" - Outfitter.cEquipOutfitMessageFormat = "Outfitter: %s 已装备" - Outfitter.cUnequipOutfitMessageFormat = "Outfitter: %s 未装备" - - Outfitter.cAboutTitle = "关于 Outfitter" - Outfitter.cAboutAuthor = "John Stephen 设计编写" - Outfitter.cAboutThanks = "非常感谢所有玩家及支持者!" - - Outfitter.cGermanLocalization = "德语译者" - Outfitter.cChineseLocalization = "汉语译者" - Outfitter.cFrenchLocalization = "法语译者" - Outfitter.cSpanishLocalization = "西班牙语译者" - Outfitter.cRussianLocalization = "俄语译者" - Outfitter.cKoreanLocalization = "韩语译者" - Outfitter.cContributingDeveloper = "开发贡献者" - Outfitter.cTester = "测试者" - Outfitter.cGuildCreditFormat = "%s 公会" - - Outfitter.cOpenOutfitter = "打开 Outfitter" - - Outfitter.cKeyBinding = "绑定于" - - BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle - BINDING_NAME_OUTFITTER_OUTFIT = "打开 Outfitter" - - BINDING_NAME_OUTFITTER_OUTFIT1 = "套装 1" - BINDING_NAME_OUTFITTER_OUTFIT2 = "套装 2" - BINDING_NAME_OUTFITTER_OUTFIT3 = "套装 3" - BINDING_NAME_OUTFITTER_OUTFIT4 = "套装 4" - BINDING_NAME_OUTFITTER_OUTFIT5 = "套装 5" - BINDING_NAME_OUTFITTER_OUTFIT6 = "套装 6" - BINDING_NAME_OUTFITTER_OUTFIT7 = "套装 7" - BINDING_NAME_OUTFITTER_OUTFIT8 = "套装 8" - BINDING_NAME_OUTFITTER_OUTFIT9 = "套装 9" - BINDING_NAME_OUTFITTER_OUTFIT10 = "套装 10" - - BINDING_NAME_OUTFITTER_ENABLEAUTOMATION = "启用自动换装" - BINDING_NAME_OUTFITTER_DISABLEAUTOMATION = "禁用自动换装" - - Outfitter.cShow = "显示" - Outfitter.cHide = "隐藏" - Outfitter.cDontChange = "不做改变" - - Outfitter.cPlayerTitle = "头衔" - - Outfitter.cMore = "更多" - - Outfitter.cAutomation = "自动" - - Outfitter.cDisableOutfit = "禁用套装" - Outfitter.cDisableAlways = "总是禁用" - Outfitter.cDisableOutfitInBG = "在战场禁用套装" - Outfitter.cDisableOutfitInCombat = "战斗中禁用套装" - Outfitter.cDisableOutfitInAQ40 = "在安其拉禁用套装" - Outfitter.cDisableOutfitInNaxx = "在纳克萨玛斯禁用套装" - Outfitter.cDisabledOutfitName = "%s (关闭)" - - Outfitter.cOutfitBar = "装备条" - Outfitter.cShowInOutfitBar = "在装备条上显示" - Outfitter.cChangeIcon = "选择图标..." - - Outfitter.cMinimapButtonTitle = "Outfitter 小地图按钮" - Outfitter.cMinimapButtonDescription = "单击左键选择不同的套装或左键拖曳重新定位小地图按钮。" - - Outfitter.cBattleStance = "战斗姿态" - Outfitter.cDefensiveStance = "防御姿态" - Outfitter.cBerserkerStance = "狂暴姿态" - - Outfitter.cWarriorBattleStance = "战士: 战斗姿态" - Outfitter.cWarriorDefensiveStance = "战士: 防御姿态" - Outfitter.cWarriorBerserkerStance = "战士: 狂暴姿态" - - Outfitter.cDruidCasterForm = "德鲁伊:施法形态" - Outfitter.cDruidBearForm = "德鲁伊:熊形态" - Outfitter.cDruidCatForm = "德鲁伊:猎豹形态" - Outfitter.cDruidAquaticForm = "德鲁伊:水栖形态" - Outfitter.cDruidTravelForm = "德鲁伊:旅行形态" - Outfitter.cDruidMoonkinForm = "德鲁伊:枭兽形态" - Outfitter.cDruidFlightForm = "德鲁伊:飞行形态" - Outfitter.cDruidSwiftFlightForm = "德鲁伊:迅捷飞行形态" - Outfitter.cDruidTreeOfLifeForm = "德鲁伊:生命之树" - Outfitter.cDruidProwl = "德鲁伊:潜行" - Outfitter.cProwl = "潜行" - - Outfitter.cPriestShadowform = "牧师: 暗影形态" - - Outfitter.cRogueStealth = "潜行者: 潜行" - Outfitter.cLockpickingOutfit = "潜行者: 开锁" - - Outfitter.cShamanGhostWolf = "萨满祭司:幽魂之狼" - - Outfitter.cHunterMonkey = "猎人:灵猴" - Outfitter.cHunterHawk = "猎人:雄鹰" - Outfitter.cHunterCheetah = "猎人:猎豹" - Outfitter.cHunterPack = "猎人:豹群" - Outfitter.cHunterBeast = "猎人:野兽" - Outfitter.cHunterWild = "猎人:野性" - Outfitter.cHunterViper = "猎人: 蝰蛇" - Outfitter.cHunterDragonhawk = "猎人: 龙鹰" - Outfitter.cHunterFeignDeath = "猎人: 假死" - - Outfitter.cMageEvocate = "法师:唤醒" - - Outfitter.cDeathknightBlood = "死亡骑士:鲜血灵气" - Outfitter.cDeathknightFrost = "死亡骑士:冰霜灵气" - Outfitter.cDeathknightUnholy = "死亡骑士:邪恶灵气" - - Outfitter.cMonkTiger = "Monk: Tiger stance" - Outfitter.cMonkSerpent = "Monk: Serpent stance" - Outfitter.cMonkOx = "Monk: Ox stance" - - Outfitter.cCompleteCategoryDescription = "全部换装:每个位置都有自定义装备,换装时将换掉所有位置的装备。" - Outfitter.cAccessoryCategoryDescription = "补充套装:只定义了一部分而不是全部位置。不象部分换装,你可以为其选择尽可能多的喜欢的套装,他们将会联合在一起并会在需要时覆盖当前选择的全部换装和部分换装。" - Outfitter.cOddsNEndsCategoryDescription = "零星物件是所有未见于任何套装的装备列表。主要用处是可以让你确认使用了所有装备或者没有携带多余的装备。" - - Outfitter.cRebuildOutfitFormat = "重组于 %s" - Outfitter.cRebuildFor = "重组于..." - - Outfitter.cSlotEnableTitle = "位置设置" - Outfitter.cSlotEnableDescription = "勾选:切换套装时,更换此位置的装备;未勾选:切换套装时,此位置不会有任何改变。" - - Outfitter.cFinger0SlotName = "戒指(上)" - Outfitter.cFinger1SlotName = "戒指(下)" - - Outfitter.cTrinket0SlotName = "饰品(上)" - Outfitter.cTrinket1SlotName = "饰品(下)" - - Outfitter.cOutfitCategoryTitle = "类别" - Outfitter.cBankCategoryTitle = "银行" - Outfitter.cDepositToBank = "将所有物品存入银行" - Outfitter.cDepositUniqueToBank = "将唯一物品存入银行" - Outfitter.cDepositOthersToBank = "将其他套装存入银行" - Outfitter.cWithdrawFromBank = "从银行取出物品" - Outfitter.cWithdrawOthersFromBank = "从银行取出其他套装" - - Outfitter.cMissingItemsLabel = "缺少的物品: " - Outfitter.cBankedItemsLabel = "寄放在银行的物品: " - - Outfitter.cResistCategory = "抗性" - Outfitter.cTradeCategory = "商业技能" - - Outfitter.cTankPoints = "坦克点" - Outfitter.cCustom = "自定义" - - Outfitter.cScriptFormat = "脚本 (%s)" - Outfitter.cScriptSettings = "设置..." - Outfitter.cNoScript = "无" - Outfitter.cDisableScript = "禁用脚本" - Outfitter.cDisableIn = "禁用更多" - Outfitter.cEditScriptTitle = "套装:%s 的脚本" - Outfitter.cEditScriptEllide = "编辑脚本..." - Outfitter.cEventsLabel = "事件:" - Outfitter.cScriptLabel = "脚本:" - Outfitter.cSetCurrentItems = "更新当前装备" - Outfitter.cConfirmSetCurrentMsg = "确定将当前装备用于套装:%s?注:只有当前启用的位置才会被更新 -- 你也可以在以后启用其它位置。" - Outfitter.cSetCurrent = "更新" - Outfitter.cTyping = "输入..." - Outfitter.cScriptErrorFormat = "错误发生在 %d 行: %s" - Outfitter.cExtractErrorFormat = "%[字符串 \"Outfit Script\"%]:(%d+):(.*)" - Outfitter.cPresetScript = "预设脚本:" - Outfitter.cCustomScript = "自定义" - Outfitter.cSettings = "设置" - Outfitter.cSource = "源" - Outfitter.cInsertFormat = "<- %s" - - Outfitter.cNone = "无" - Outfitter.cTooltipMultibuffSeparator1 = " 和 " - Outfitter.cTooltipMultibuffSeparator2 = " / " - Outfitter.cNoScriptSettings = "此脚本没有设置选项。" - Outfitter.cMissingItemsSeparator = ", " - Outfitter.cUnequipOthers = "装备后,换下其他附属着装" - - Outfitter.cConfirmResetMsg = "确定要重置此角色的Outfitter设置?将会删除所有着装并重建默认着装。" - Outfitter.cReset = "重置" - - Outfitter.cIconFilterLabel = "搜索:" - Outfitter.cIconSetLabel = "图标:" - - Outfitter.cCantReloadUI = "你必须重新启动游戏来完成 Outfitter 的此次版本更新" - Outfitter.cChooseIconTitle = "为 %s 套装选择一个图标" - Outfitter.cOutfitterDecides = "Outfitter 将为你选择一个图标" - - Outfitter.cSuggestedIcons = "建议使用图标" - Outfitter.cSpellbookIcons = "你的技能书" - Outfitter.cYourItemIcons = "你的背包" - Outfitter.cEveryIcon = "全部图标" - Outfitter.cItemIcons = "全部图标(只包含物品)" - Outfitter.cAbilityIcons = "全部图标(只包含技能)" - - Outfitter.cRequiresLockpicking = "需要开锁" - Outfitter.cUseTooltipLineFormat = "^使用:.*" - Outfitter.cUseDurationTooltipLineFormat = "^使用:.*持续 (%d+) 秒" - Outfitter.cUseDurationTooltipLineFormat2 = "^使用:.*持续 (%d+) 秒" - - Outfitter.cOutfitBarSizeLabel = "尺寸" - Outfitter.cOutfitBarSmallSizeLabel = "小" - Outfitter.cOutfitBarLargeSizeLabel = "大" - Outfitter.cOutfitBarAlphaLabel = "透明度" - Outfitter.cOutfitBarCombatAlphaLabel = "战斗透明度" - Outfitter.cOutfitBarVerticalLabel = "垂直排列" - Outfitter.cOutfitBarLockPositionLabel = "锁定位置" - Outfitter.cOutfitBarHideBackgroundLabel = "隐藏背景" - - Outfitter.cPositionLockedError = "Outfit Bar 不能被移动因为你已经锁定了它的位置" - - Outfitter.cMustBeAtBankError = "你必须保持你的银行为打开状态来创建一个遗失物品列表" - Outfitter.cMissingItemReportIntro = "遗失物品(如果一件物品被多个套装使用它将在列表中出现多次):" - Outfitter.cNoMissingItems = "无装备遗失" - - Outfitter.cAutoChangesDisabled = "自动换装已禁用" - Outfitter.cAutoChangesEnabled = "自动换装已启用" - - -- OutfitterFu strings - - Outfitter.cFuHint = "左键:打开 Outfitter 设置窗口" - Outfitter.cFuHideMissing = "隐藏遗失" - Outfitter.cFuHideMissingDesc = "隐藏遗失某物品的套装" - Outfitter.cFuRemovePrefixes = "移除前缀" - Outfitter.cFuRemovePrefixesDesc = "在 FuBar 上,删除套装名称前缀以缩短显示文字" - Outfitter.cFuMaxTextLength = "最大文本长度" - Outfitter.cFuMaxTextLengthDesc = "在 FuBar 上显示的最大文本长度" - Outfitter.cFuHideMinimapButton = "隐藏微缩地图按钮" - Outfitter.cFuHideMinimapButtonDesc = "隐藏 Outfitter 微缩地图按钮" - Outfitter.cFuInitializing = "初始化" - - Outfitter.cStoreOnServer = "装备管理" - Outfitter.cStoreOnServerOnDescription = "禁用装备管理,装备方案将保存于本地且其他计算机无法使用该方案。" - Outfitter.cStoreOnServerOffDescription = "启用装备管理,装备方案将保存于服务器且最多保存10组方案。" - Outfitter.cTooManyServerOutfits = "服务器上保存的装备方案不能超过 %d 组。" - - Outfitter.cCantSetIcon = "装备管理无法在切换装备方案时更换图标。" - Outfitter.cChangeIcon = "更换图标" - - Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" -end diff --git a/OutfitterStrings_de.lua b/OutfitterStrings_de.lua deleted file mode 100644 index 8822f2a..0000000 --- a/OutfitterStrings_de.lua +++ /dev/null @@ -1,269 +0,0 @@ -if GetLocale() == "deDE" then - Outfitter.cTitle = "Outfitter" - Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion - - Outfitter.cSingleItemFormat = "%s" - Outfitter.cTwoItemFormat = "%s und %s" - Outfitter.cMultiItemFormat = "%s{{, %s}} und %s" - - Outfitter.cNameLabel = "Name:" - Outfitter.cCreateUsingTitle = "Optimieren für:" - Outfitter.cUseCurrentOutfit = "Benutze derzeitiges Outfit" - Outfitter.cUseEmptyOutfit = "Erstelle neues Outfit" - - Outfitter.cOutfitterTabTitle = "Outfitter" - Outfitter.cOptionsTabTitle = "Einstellungen" - Outfitter.cAboutTabTitle = "über" - - Outfitter.cNewOutfit = "Neues Outfit" - Outfitter.cRenameOutfit = "Outfit umbenennen" - - Outfitter.cCompleteOutfits = "Vollständige Ausrüstungen" - Outfitter.cPartialOutfits = "Mix-n-match" - Outfitter.cAccessoryOutfits = "Zusatzgegenstände" - Outfitter.cSpecialOutfits = "Besondere Gelegenheiten" - - Outfitter.cGlobalCategory = "Special Outfits" - Outfitter.cNormalOutfit = "Normal" - Outfitter.cNakedOutfit = "Unbekleidet" - - Outfitter.cFishingOutfit = "Angeln" - Outfitter.cHerbalismOutfit = "Kräuterkunde" - Outfitter.cMiningOutfit = "Bergbau" - Outfitter.cLockpickingOutfit = "Lockpicking" - Outfitter.cSkinningOutfit = "Kürschnerei" - Outfitter.cFireResistOutfit = "Feuerwiderstand" - Outfitter.cNatureResistOutfit = "Naturwiderstand" - Outfitter.cShadowResistOutfit = "Schattenwiderstand" - Outfitter.cArcaneResistOutfit = "Arkanwiderstand" - Outfitter.cFrostResistOutfit = "Frostwiderstand" - - Outfitter.cArgentDawnOutfit = "Argentumdämmerung" - Outfitter.cRidingOutfit = "Reiten" - Outfitter.cDiningOutfit = "Ausruhen" - Outfitter.cBattlegroundOutfit = "Schlachtfeld" - Outfitter.cArgentTournamentOutfit = "Argent Tournament" - Outfitter.cMultiphaseSurveyOutfit = "The Multiphase Survey" - Outfitter.cSpellcastOutfit = "Spellcast" - - Outfitter.cABOutfit = "Schlachtfeld: Arathibecken" - Outfitter.cAVOutfit = "Schlachtfeld: Alteractal" - Outfitter.cWSGOutfit = "Schlachtfeld: Kriegshymnenschlucht" - Outfitter.cEotSOutfit = "Schlachtfeld: Auge des Sturms" - Outfitter.cCityOutfit = "Stadt" - Outfitter.cSwimmingOutfit = "Schwimmen" - - Outfitter.cMountSpeedFormat = "Erhöht %w+empo um %d+%%"; -- For detecting when mounted - Outfitter.cFlyingMountSpeedFormat = "Erhöht Fluggeschwindigkeit um (%d+)%%%."; -- For detecting when mounted - - Outfitter.cBagsFullError = "%s kann nicht enfernt werden da alle Taschen voll sind." - Outfitter.cItemNotFoundError = "Kann %s nicht finden." - Outfitter.cAddingItem = "Füge %s zum %s Outfit." - Outfitter.cNameAlreadyUsedError = "Fehler: Dieser Name ist bereits vergeben." - Outfitter.cNoItemsWithStatError = "Warnung: Keiner deiner Gegenstände hat dieses Attribut." - - Outfitter.cEnableAll = "Alle aktivieren" - Outfitter.cEnableNone = "Alle deaktivieren" - - Outfitter.cConfirmDeleteMsg = "Bist du sicher dass du das %s Outfit löschen willst?" - Outfitter.cConfirmRebuildMsg = "Bist du sicher dass du das %s Outfit verändern willst?" - Outfitter.cRebuild = "Verändern" - - Outfitter.cSilverwingHold = "Silverwing Hold" - Outfitter.cWarsongLumberMill = "Warsong Lumber Mill" - - Outfitter.cTotalStatsName = "Gesamt werte" - Outfitter.cItemLevelName = "Item Level" - - Outfitter.cOptionsTitle = "Outfitter Einstellungen" - Outfitter.cShowMinimapButton = "Zeige Minimapbutton" - Outfitter.cShowMinimapButtonOnDescription = "Deaktivieren, um den Minimapbutton von Outfitter zu verstecken." - Outfitter.cShowMinimapButtonOffDescription = "Aktivieren, um den Minimapbutton von Outfitter zu zeigen." - - Outfitter.cAutoSwitch = "Outfit nicht automatisch umschalten" - Outfitter.cAutoSwitchOnDescription = "Abschalten um automatische Outfitwechsel zu aktivieren." - Outfitter.cAutoSwitchOffDescription = "Einschalten, um automatische Outfitwechsel zu deaktivieren." - Outfitter.cTooltipInfo = "Tooltips anzeigen" - Outfitter.cTooltipInfoOnDescription = "Abschalten, um 'Benutzt von:' in Tooltips zu verstecken. (Verbessert die Frame-Rate geringfügig)" - Outfitter.cTooltipInfoOffDescription = "Einschalten, um 'Benutzt von:' in Tooltips anzuzeigen." - Outfitter.cOutfitDisplay = "Outfit display" - - Outfitter.cAboutTitle = "über Outfitter" - Outfitter.cAuthor = "Designed and written by John Stephen with contributions by %s" - Outfitter.cTestersTitle = "Outfitter testers" - Outfitter.cTestersNames = "%s" - Outfitter.cSpecialThanksTitle = "Besonderen Dank für ihre Unterstützung geht an" - Outfitter.cSpecialThanksNames = "%s" - Outfitter.cTranslationCredit = "Übersetzung: %s" - - Outfitter.cOpenOutfitter = "Outfitter öffnen" - - Outfitter.cArgentDawnOutfitDescription = "Dieses Outfit wird automatisch beim Betreten der Pestländer angelegt" - Outfitter.cRidingOutfitDescription = "Dieses Outfit wird automatisch beim Reiten angelegt" - Outfitter.cDiningOutfitDescription = "Dieses Outfit wird automatisch beim Essen und/oder Trinken angelegt" - Outfitter.cBattlegroundOutfitDescription = "Dieses Outfit wird automatisch beim Betreten eines Schlachtfeldes angelegt" - Outfitter.cArathiBasinOutfitDescription = "Dieses Outfit wird automatisch beim Betreten des Arathibeckens angelegt" - Outfitter.cAlteracValleyOutfitDescription = "Dieses Outfit wird automatisch beim Betreten des Alteractals angelegt" - Outfitter.cWarsongGulchOutfitDescription = "Dieses Outfit wird automatisch beim Betreten der Kriegshymnenschlucht angelegt" - Outfitter.cEotSOutfitDescription = "Dieses Outfit wird automatisch beim Betreten des Auge des Sturms angelegt" - Outfitter.cCityOutfitDescription = "Dieses Outfit wird automatisch beim Betreten freundlicher Hauptstädte angelegt" - - Outfitter.cKeyBinding = "Tastaturbelegung" - - BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle - - BINDING_NAME_OUTFITTER_OUTFIT1 = "Outfit 1" - BINDING_NAME_OUTFITTER_OUTFIT2 = "Outfit 2" - BINDING_NAME_OUTFITTER_OUTFIT3 = "Outfit 3" - BINDING_NAME_OUTFITTER_OUTFIT4 = "Outfit 4" - BINDING_NAME_OUTFITTER_OUTFIT5 = "Outfit 5" - BINDING_NAME_OUTFITTER_OUTFIT6 = "Outfit 6" - BINDING_NAME_OUTFITTER_OUTFIT7 = "Outfit 7" - BINDING_NAME_OUTFITTER_OUTFIT8 = "Outfit 8" - BINDING_NAME_OUTFITTER_OUTFIT9 = "Outfit 9" - BINDING_NAME_OUTFITTER_OUTFIT10 = "Outfit 10" - - Outfitter.cShow = "Anzeigen" - Outfitter.cHide = "Verstecken" - Outfitter.cDontChange = "Don't change" - - Outfitter.cPlayerTitle = "Title" - - Outfitter.cMore = "More" - - Outfitter.cAutomation = "Automation" - - Outfitter.cDisableOutfit = "Outfit abschalten" - Outfitter.cDisableOutfitInBG = "Outfit beim Betreten eines Schlachtfeldes abschalten." - Outfitter.cDisabledOutfitName = "%s (Abgeschalten)" - - Outfitter.cOutfitBar = "Outfit Bar" - Outfitter.cShowInOutfitBar = "Show in outfit bar" - Outfitter.cChangeIcon = "Choose icon..." - - Outfitter.cMinimapButtonTitle = "Outfitter Minimapbutton" - Outfitter.cMinimapButtonDescription = "Klicken für eine Auswahl an Outfits oder gedrückt halten zum Bewegen des Buttons." - - Outfitter.cBattleStance = "Kampfhaltung" - Outfitter.cDefensiveStance = "Verteidigungshaltung" - Outfitter.cBerserkerStance = "Berserkerhaltung" - - Outfitter.cWarriorBattleStance = "Krieger: Kampfhaltung" - Outfitter.cWarriorDefensiveStance = "Krieger: Verteidigungshaltung" - Outfitter.cWarriorBerserkerStance = "Krieger: Berserkerhaltung" - - Outfitter.cDruidBearForm = "Druide: Bärengestalt" - Outfitter.cDruidCatForm = "Druide: Katzengestalt" - Outfitter.cDruidAquaticForm = "Druide: Wassergestalt" - Outfitter.cDruidFlightForm = "Druide: Fluggestalt" - Outfitter.cDruidSwiftFlightForm = "Druide: Schnelle Fluggestalt" - Outfitter.cDruidTravelForm = "Druide: Reisegestalt" - Outfitter.cDruidMoonkinForm = "Druide: Mondkingestalt" - Outfitter.cDruidProwl = "Druide: Prowl" - Outfitter.cDruidTreeOfLifeForm = "Druide: Baum des Lebens"; - Outfitter.cProwl = "Pirschen" - - Outfitter.cPriestShadowform = "Priester: Schattengestalt" - - Outfitter.cRogueStealth = "Schurke: Verstohlenheit" - - Outfitter.cShamanGhostWolf = "Schamane: Geisterwolf" - - Outfitter.cHunterMonkey = "Jäger: Affe" - Outfitter.cHunterHawk = "Jäger: Falke" - Outfitter.cHunterCheetah = "Jäger: Gepard" - Outfitter.cHunterPack = "Jäger: Rudel" - Outfitter.cHunterBeast = "Jäger: Wildtier" - Outfitter.cHunterWild = "Jäger: Wildnis" - - Outfitter.cMageEvocate = "Magier: Hervorrufung" - - Outfitter.cDeathknightBlood = "Deathknight: Blood Presence" - Outfitter.cDeathknightFrost = "Deathknight: Frost Presence" - Outfitter.cDeathknightUnholy = "Deathknight: Unholy Presence" - - Outfitter.cMonkTiger = "Monk: Tiger stance" - Outfitter.cMonkSerpent = "Monk: Serpent stance" - Outfitter.cMonkOx = "Monk: Ox stance" - - Outfitter.cCompleteCategoryDescription = "Vollständige Outfits haben für jeden Inventarslot festgelegte Gegenstände, die alles andere ersetzen wenn sie getragen werden." - Outfitter.cPartialCategoryDescription = "Bei Mix-n-match Outfits sind nur einige Gegenstände festgelegt, jedoch nicht alle. Werden diese Outfits ausgewählt bleibt das vorherige Outfit erhalten, nur die neuen Gegenstände werden geändert." - Outfitter.cAccessoryCategoryDescription = "Zusatzgegenstände-Outfits haben nur einige festgelegte Inventarslots. Anders als beim Mix-n-match kannst du so viele Zusatzgegenstände-Outfits erstellen und tragen, sie werden alle miteinander verbunden und über bestehenden Outfits getragen." - Outfitter.cSpecialCategoryDescription = "Besondere Gelegenheit-Outfits werden automatisch angelegt wenn die Situation es verlangt. Sie werden über allen anderen Outfits getragen." - Outfitter.cOddsNEndsCategoryDescription = "Odds 'n ends ist eine Auflistung der Gegenstände, die keinem Outfit zugewiesen sind. Mit dieser Funktion kannst du sicherstellen, dass alle Gegenstände ihren Platz haben oder dass du keine unnötigen Gegenstände mit dir herumträgst." - - Outfitter.cRebuildOutfitFormat = "%s geändert." - - Outfitter.cSlotEnableTitle = "Slot aktivieren" - Outfitter.cSlotEnableDescription = "Aktiviere diese Option, damit der Gegenstand in diesem Slot automatisch angelegt wird wenn du zu diesem Outfit wechselst. Ist dieser Slot nicht aktiviert, wird er beim Anlegen eines anderen Outfits nicht verändert." - - Outfitter.cFinger0SlotName = "Erster Finger" - Outfitter.cFinger1SlotName = "Zweiter Finger" - - Outfitter.cTrinket0SlotName = "Erstes Schmuckstück" - Outfitter.cTrinket1SlotName = "Zweites Schmuckstück" - - Outfitter.cOutfitCategoryTitle = "Kategorie" - Outfitter.cBankCategoryTitle = "Bank" - Outfitter.cDepositToBank = "Gegenstände im Bankfach ablegen" - Outfitter.cDepositUniqueToBank = "Einzigartige Gegenstände im Bankfach ablegen" - Outfitter.cDepositOthersToBank = "Deposit other outfits to bank" - Outfitter.cWithdrawFromBank = "Gegenstände vom Bankfach aufnehmen" - Outfitter.cWithdrawOthersFromBank = "Withdraw other outfits from bank" - - Outfitter.cMissingItemsLabel = "Fehlende Gegenstände: " - Outfitter.cBankedItemsLabel = "Gegenstände auf der Bank: " - - Outfitter.cResistCategory = "Widerstände" - Outfitter.cTradeCategory = "Fähigkeiten" - - Outfitter.cScript = "Script" - Outfitter.cDisableScript = "Script abschalten" - Outfitter.cEditScript = "Script bearbeiten" - Outfitter.cEventsLabel = "Ereignisse:" - Outfitter.cScriptLabel = "Script:" - - Outfitter.cSetCurrentItems = "Mit aktuellem Outfit überschreiben" - Outfitter.cConfirmSetCurrentMsg = "Wollt ihr %s wirklich mit den zur Zeit angelegten Gegenständen überschreiben? Hinweis: Nur aktive Slots werden berücksichtigt. Zusätzliche Slots können später hinzugefügt werden" - Outfitter.cSetCurrent = "Aktualisieren" - Outfitter.cTyping = "Schreibe..." - Outfitter.cScriptErrorFormat = "Fehler in Zeile %d: %s" - Outfitter.cExtractErrorFormat = "%[string \"Outfit Script\"%]:(%d+):(.*)" - Outfitter.cPresetScript = "Vorgefertigtes Script:" - Outfitter.cCustomScript = "Benutzerdefiniert" - Outfitter.cSettings = "Einstellungen" - Outfitter.cSource = "Quellcode" - Outfitter.cInsertFormat = "<- %s" - - Outfitter.cNone = "Keins" - - Outfitter.cUseTooltipLineFormat = "^Benutzen:.*" - Outfitter.cUseDurationTooltipLineFormat = "^Benutzen:.*(%d+) Sek%. lang" - Outfitter.cUseDurationTooltipLineFormat2 = "^Benutzen:.*(%d+) Sek%. lang" - - Outfitter.cAutoChangesDisabled = "Automated changes are now disabled" - Outfitter.cAutoChangesEnabled = "Automated changes are now enabled" - - -- OutfitterFu strings - - Outfitter.cFuHint = "Left-click to toggle Outfitter window." - Outfitter.cFuHideMissing = "Hide missing" - Outfitter.cFuHideMissingDesc = "Hide outfits with missing items." - Outfitter.cFuRemovePrefixes = "Remove prefixes" - Outfitter.cFuRemovePrefixesDesc = "Remove outfit name prefixes to shorten the text displayed in FuBar." - Outfitter.cFuMaxTextLength = "Max text length" - Outfitter.cFuMaxTextLengthDesc = "The maximum length of the text displayed in FuBar." - Outfitter.cFuHideMinimapButton = "Hide minimap button" - Outfitter.cFuHideMinimapButtonDesc = "Hide Outfitter's minimap button." - Outfitter.cFuInitializing = "Initializing" - - Outfitter.cStoreOnServer = "Store outfit on server" - Outfitter.cStoreOnServerOnDescription = "Turn off to remove this outfit from the server and store it locally instead. It will no longer be available from other computers." - Outfitter.cStoreOnServerOffDescription = "Turn on to store this outfit on the server so that it's available from any computer. You may only store 10 outfits on the server." - Outfitter.cTooManyServerOutfits = "You cannot store more than %d outfits on the server." - - Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" - - Outfitter.cRequiresPrefix = "Benötigt:" - Outfitter.cUniqueEquippedSearchPattern = "^Einzigartig angelegt: (.*) %((%d+)%)$" -end diff --git a/OutfitterStrings_fr.lua b/OutfitterStrings_fr.lua deleted file mode 100644 index c8d2a2e..0000000 --- a/OutfitterStrings_fr.lua +++ /dev/null @@ -1,383 +0,0 @@ -if GetLocale() == "frFR" then - Outfitter.cTitle = "Outfitter" - Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion - - Outfitter.cSingleItemFormat = "%s" - Outfitter.cTwoItemFormat = "%s et %s" - Outfitter.cMultiItemFormat = "%s{{, %s}} et %s" - - Outfitter.cNameLabel = "Nom:" - Outfitter.cCreateUsingTitle = "Optimiser pour:" - Outfitter.cUseCurrentOutfit = "Utiliser la tenue actuelle" - Outfitter.cUseEmptyOutfit = "Créer une tenue vide" - - Outfitter.cOutfitterTabTitle = "Outfitter" - Outfitter.cOptionsTabTitle = "Options" - Outfitter.cAboutTabTitle = "A propos" - - Outfitter.cNewOutfit = "Nouvelle tenue" - Outfitter.cRenameOutfit = "Renommer la tenue" - - Outfitter.cCompleteOutfits = "Tenues complètes" - Outfitter.cPartialOutfits = "Mix-n-match" - Outfitter.cAccessoryOutfits = "Accessoires" - Outfitter.cSpecialOutfits = "Occasions spéciales" - Outfitter.cOddsNEndsOutfits = "Odds 'n ends" - - Outfitter.cGlobalCategory = "Special Outfits" - Outfitter.cNormalOutfit = "Normale" - Outfitter.cNakedOutfit = "Nu(e)" - - Outfitter.cFishingOutfit = "Pêche" - Outfitter.cHerbalismOutfit = "Herborisme" - Outfitter.cMiningOutfit = "Minage" - Outfitter.cLockpickingOutfit = "Lockpicking" - Outfitter.cSkinningOutfit = "Dépecage" - Outfitter.cFireResistOutfit = "Résistance au feu" - Outfitter.cNatureResistOutfit = "Résistance à la nature" - Outfitter.cShadowResistOutfit = "Résistance à l'ombre" - Outfitter.cArcaneResistOutfit = "Résistance aux arcanes" - Outfitter.cFrostResistOutfit = "Résistance au givre" - - Outfitter.cArgentDawnOutfit = "L'Aube d'argent" - Outfitter.cRidingOutfit = "Monture" - Outfitter.cDiningOutfit = "Diner" - Outfitter.cBattlegroundOutfit = "Champs de Bataille" - Outfitter.cABOutfit = "Champs de Bataille: Bassin d'Arathi" - Outfitter.cAVOutfit = "Champs de Bataille: Vallée d'Alterac" - Outfitter.cWSGOutfit = "Champs de Bataille: Goulet des Chanteguerres" - Outfitter.cArenaOutfit = "Champs de Bataille: Arène" - Outfitter.cWintergraspOutfit = "Champs de Bataille: Wintergrasp" - Outfitter.cSewersOutfit = "Champs de Bataille: Sewers" - Outfitter.cGilneasOutfit = "Champs de Bataille: Battle for Gilneas" - Outfitter.cTwinPeaksOutfit = "Champs de Bataille: Twin Peaks" - Outfitter.cCityOutfit = "En Ville" - Outfitter.cSwimmingOutfit = "Natation" - Outfitter.cArgentTournamentOutfit = "Argent Tournament" - Outfitter.cMultiphaseSurveyOutfit = "The Multiphase Survey" - Outfitter.cSpellcastOutfit = "Spellcast" - - Outfitter.cMountSpeedFormat = "Augmente la vitesse de (%d+)%%%."; -- For detecting when mounted - Outfitter.cFlyingMountSpeedFormat = "Increases flying speed by (%d+)%%%."; -- For detecting when mounted - - Outfitter.cBagsFullError = "Impossible d'enlever %s, tous les sacs sont pleins" - Outfitter.cDepositBagsFullError = "Impossible de déposer %s. Tous les sacs de la banque sont pleins." - Outfitter.cWithdrawBagsFullError = "Impossible de récupérer %s. Tous vos sacs sont pleins." - Outfitter.cItemNotFoundError = "%s est introuvable" - Outfitter.cItemAlreadyUsedError = "Impossible d' équiper %s à la place '%s' car il est déjà utilisé à un autre endroit." - Outfitter.cAddingItem = "%s ajouté à la tenue : %s" - Outfitter.cNameAlreadyUsedError = "Erreur: Nom existant" - Outfitter.cNoItemsWithStatError = "Attention: Aucuns de vos objets n'a cet attribut" - - Outfitter.cEnableAll = "Tout activer" - Outfitter.cEnableNone = "Tout désactiver" - - Outfitter.cConfirmDeleteMsg = "Etes vous sûr de vouloir supprimer la tenue : %s?" - Outfitter.cConfirmRebuildMsg = "Etes vous sûr de vouloir reconstruire la tenue : %s?" - Outfitter.cRebuild = "Reconstruire" - - Outfitter.cSilverwingHold = "Silverwing Hold" - Outfitter.cWarsongLumberMill = "Warsong Lumber Mill" - - Outfitter.cFishingPole = "Canne à pêche" - Outfitter.cStrongFishingPole = "Solide canne à pêche" - Outfitter.cBigIronFishingPole = "Grande canne à pêche en fer" - Outfitter.cBlumpFishingPole = "Canne à pêche de la famille Blump" - Outfitter.cNatPaglesFishingPole = "FC-5000 de Nat Pagle, pêcheur de l'extrême" - Outfitter.cArcaniteFishingPole = "Canne à pêche en arcanite" - - Outfitter.cArgentDawnCommission = "Brevet de l'Aube d'argent" - Outfitter.cSealOfTheDawn = "Sceau de l'Aube" - Outfitter.cRuneOfTheDawn = "Rune de l'Aube" - - Outfitter.cCarrotOnAStick = "Carotte et bâton" - - Outfitter.cItemStatFormats = - { - {Format = "Augmentation mineure de la vitesse de monture", Value = 3, Types = {"Riding"}}, - {Format = "Eperons en mithril", Value = 3, Types = {"Riding"}}, - - "%+(%d+) aux dégâts des sorts (.+)", - "Augmente les points de dégâts infligé par les (.+) de (%d+) au maximum", - "Augmente les dégâts et les soins produits par les (.+) de (%d+) au maximum", - - "Augmente de (%d+) %(.+%) (.+)%.", - "Augmente (.+) de %+?(%d+)", - - "Rend (%d+) (.+)", - - "%+(%d+) à (.+)", - "(.+) %+(%d+)", - "%+(%d+) (.+)", - } - - Outfitter.cItemStatTypes = - { - endurance = "Stamina", - intelligence = "Intellect", - ["agilité"] = "Agility", - force = "Strength", - esprit = "Spirit", - armure = "Armor", - mana = "Mana", - vie = "Health", - - ["la puissance d'attaque"] = {"Attack", "RangedAttack"}, - ["toutes les caractéristiques"] = {"Stamina", "Intellect", "Agility", "Strength", "Spirit"}, - - ["sorts et effets magiques"] = {"SpellDmg", "FireDmg", "ShadowDmg", "FrostDmg", "ArcaneDmg", "NatureDmg"}, - ["sorts et effets de feu"] = "FireDmg", - ["sorts et effets d'ombre"] = "ShadowDmg", - ["sorts et effets de givre"] = "FrostDmg", - ["sorts et effets d'arcane"] = "ArcaneDmg", - ["sorts et effets de nature"] = "NatureDmg", - - ["la résistance feu"] = "FireResist", - ["la résistance nature"] = "NatureResist", - ["la résistance givre"] = "FrostResist", - ["la résistance ombre"] = "ShadowResist", - ["la résistance arcane"] = "ArcaneResist", - ["toutes les résistances"] = {"FireResist", "NatureResist", "FrostResist", "ShadowResist", "ArcaneResist"}, - - ["le score de défense"] = "DefenseRating", - ["le score de résilience"] = "ResilienceRating", - ["la puissance d'attaque"] = {"Attack", "RangedAttack"}, - ["ranged attack power"] = "RangedAttack", - ["le score de coup critique"] = {"MeleeCritRating", "SpellCritRating"}, - ["le score de toucher"] = {"MeleeHitRating", "SpellHitRating"}, - ["le score d'esquive"] = "DodgeRating", - ["le score de parade"] = "ParryRating", - ["block"] = "Block", - ["block value"] = "Block", - ["le score de blocage"] = "Block", - ["weapon damage"] = "MeleeDmg", - ["damage"] = "MeleeDmg", - ["le score de hâte"] = {"MeleeHasteRating", "SpellHasteRating"}, - ["votre score d'expertise"] = "ExpertiseRating", - - ["spell penetration"] = "SpellPen", - ["la puissance des sorts"] = {"SpellDmg", "ShadowDmg", "FireDmg", "FrostDmg", "ArcaneDmg", "NatureDmg", "Healing"}, - - ["la pèche"] = "Fishing", - ["pèche"] = "Fishing", - herborisme = "Herbalism", - minage = "Mining", - ["dépecage"] = "Skinning", - - ["points de mana toutes les 5 sec"] = {"ManaRegen", "CombatManaRegen"}, - ["mana regen"] = {"ManaRegen", "CombatManaRegen"}, - ["health per 5 sec"] = {"HealthRegen", "CombatHealthRegen"}, - ["health regen"] = {"HealthRegen", "CombatHealthRegen"}, - } - - Outfitter.cAgilityStatName = "Agilité" - Outfitter.cArmorStatName = "Armure" - Outfitter.cDefenseStatName = "Défense" - Outfitter.cIntellectStatName = "Intelligence" - Outfitter.cSpiritStatName = "Esprit" - Outfitter.cStaminaStatName = "Endurance" - Outfitter.cStrengthStatName = "Force" - Outfitter.cTotalStatsName = "Total Stats" - Outfitter.cItemLevelName = "Item Level" - - Outfitter.cManaRegenStatName = "Régénération de mana" - Outfitter.cHealthRegenStatName = "Régénération de vie" - - Outfitter.cSpellCritStatName = "Coups critiques des sorts" - Outfitter.cSpellHitStatName = "Spell Chance to Hit" - Outfitter.cSpellDmgStatName = "Dégâts des sorts" - Outfitter.cFrostDmgStatName = "Dégâts des sorts de givre" - Outfitter.cFireDmgStatName = "Dégâts des sorts de feu" - Outfitter.cArcaneDmgStatName = "Dégâts des sorts d'arcane" - Outfitter.cShadowDmgStatName = "Dégâts des sorts d'ombre" - Outfitter.cNatureDmgStatName = "Dégâts des sorts de nature" - - Outfitter.cMeleeCritStatName = "Coups critiques" - Outfitter.cMeleeHitStatName = "Chance de toucher" - Outfitter.cMeleeDmgStatName = "Dégâts" - Outfitter.cAttackStatName = "Puissance d'attaque" - Outfitter.cRangedAttackStatName = "Ranged Attack Power" - Outfitter.cDodgeStatName = "Esquive" - - Outfitter.cArcaneResistStatName = "Résistance aux arcanes" - Outfitter.cFireResistStatName = "Résistance au feu" - Outfitter.cFrostResistStatName = "Résistance au givre" - Outfitter.cNatureResistStatName = "Résistance à la nature" - Outfitter.cShadowResistStatName = "Résistance à l'ombre" - - Outfitter.cOptionsTitle = "Options de Outfitter" - Outfitter.cShowMinimapButton = "Bouton Minimap" - Outfitter.cShowMinimapButtonOnDescription = "Désactivez si vous ne voulez pas le bouton d'Outfitter sur votre minimap" - Outfitter.cShowMinimapButtonOffDescription = "Activez pour afficher le bouton d'Outfitter sur la minimap" - Outfitter.cAutoSwitch = "Désactiver les modifications automatiques" - Outfitter.cAutoSwitchOnDescription = "Activez cette option pour désactiver le changement automatique de tenue" - Outfitter.cAutoSwitchOffDescription = "Activez cette option pour activer le changement automatique de tenue" - Outfitter.cTooltipInfo = "Affiche l'info-bulle" - Outfitter.cTooltipInfoOnDescription = "Désactivez cette option si vous ne souhaitez pas afficher les informations 'Utilisé par :' dans l'info-bulle (cela améliore la fréquence d'images lorsque vous passez la souris sur l'équipement)" - Outfitter.cTooltipInfoOffDescription = "Activez cette option si vous souhaitez afficher les informations 'Utilisé par :' dans l'info-bulle" - Outfitter.cOutfitDisplay = "Outfit Affichage" - - Outfitter.cAboutTitle = "A propos d'Outfitter" - Outfitter.cAuthor = "Designed et écrit par John Stephen avec les contributions de %s" - Outfitter.cTestersTitle = "Outfitter testers" - Outfitter.cTestersNames = "%s" - Outfitter.cSpecialThanksTitle = "Special remerciements à " - Outfitter.cSpecialThanksNames = "%s" - Outfitter.cTranslationCredit = "Traduction: %s" - - Outfitter.cOpenOutfitter = "Ouvrir Outfitter" - - Outfitter.cArgentDawnOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans les Maleterres" - Outfitter.cRidingOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez sur votre monture" - Outfitter.cDiningOutfitDescription = "Cette tenue sera automatiquement équipée quand vous mangerez ou boirez" - Outfitter.cBattlegroundOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans un Champ de Bataille" - Outfitter.cArathiBasinOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans le Bassin d'Arathi" - Outfitter.cAlteracValleyOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans la Vallée d'Alterac" - Outfitter.cWarsongGulchOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans le Goulet des Chanteguerres" - Outfitter.cCityOutfitDescription = "Cette tenue sera automatiquement équipée quand vous serez dans une captiale amie" - - Outfitter.cKeyBinding = "Raccourcis" - - BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle - - BINDING_NAME_OUTFITTER_OUTFIT1 = "Tenue 1" - BINDING_NAME_OUTFITTER_OUTFIT2 = "Tenue 2" - BINDING_NAME_OUTFITTER_OUTFIT3 = "Tenue 3" - BINDING_NAME_OUTFITTER_OUTFIT4 = "Tenue 4" - BINDING_NAME_OUTFITTER_OUTFIT5 = "Tenue 5" - BINDING_NAME_OUTFITTER_OUTFIT6 = "Tenue 6" - BINDING_NAME_OUTFITTER_OUTFIT7 = "Tenue 7" - BINDING_NAME_OUTFITTER_OUTFIT8 = "Tenue 8" - BINDING_NAME_OUTFITTER_OUTFIT9 = "Tenue 9" - BINDING_NAME_OUTFITTER_OUTFIT10 = "Tenue 10" - - Outfitter.cShow = "Show" - Outfitter.cHide = "Hide" - Outfitter.cDontChange = "Don't change" - - Outfitter.cPlayerTitle = "Title" - - Outfitter.cMore = "More" - - Outfitter.cAutomation = "Automation" - - Outfitter.cDisableOutfit = "Désactiver la tenue" - Outfitter.cDisableOutfitInBG = "Désactiver la tenue dans les Champs de Bataille" - Outfitter.cDisabledOutfitName = "%s (Désactivé)" - - Outfitter.cOutfitBar = "Outfit Barre" - Outfitter.cShowInOutfitBar = "Afficher dans la barre outfit" - Outfitter.cChangeIcon = "Choisissez l'icône..." - - Outfitter.cMinimapButtonTitle = "Outfitter" - Outfitter.cMinimapButtonDescription = "Cliquez pour séléctionner une autre tenue ou déplacez pour changer la position du bouton." - - Outfitter.cBattleStance = "Posture de combat" - Outfitter.cDefensiveStance = "Posture défensive" - Outfitter.cBerserkerStance = "Posture berserker" - - Outfitter.cWarriorBattleStance = "Guerrier: Posture de combat" - Outfitter.cWarriorDefensiveStance = "Guerrier: Posture défensive" - Outfitter.cWarriorBerserkerStance = "Guerrier: Posture berserker" - - Outfitter.cDruidBearForm = "Druide: Forme d'ours" - Outfitter.cDruidCatForm = "Druide: Forme de félin" - Outfitter.cDruidAquaticForm = "Druide: Forme aquatique" - Outfitter.cDruidTravelForm = "Druide: Forme de voyage" - Outfitter.cDruidMoonkinForm = "Druide: Forme de sélénien" - Outfitter.cDruidFlightForm = "Druide: Forme de vol" - Outfitter.cDruidSwiftFlightForm = "Druide: Forme de vol rapide" - Outfitter.cDruidTreeOfLifeForm = "Druide: Form de l'Arbre de vie" - Outfitter.cDruidProwl = "Druid: Rôder" - Outfitter.cProwl = "Rôder" - - Outfitter.cPriestShadowform = "Prêtre: Forme d'ombre" - - Outfitter.cRogueStealth = "Voleur: Camouflage" - - Outfitter.cShamanGhostWolf = "Chaman: Loup fantôme" - - Outfitter.cHunterMonkey = "Chasseur: Singe" - Outfitter.cHunterHawk = "Chasseur: Faucon" - Outfitter.cHunterCheetah = "Chasseur: Guépard" - Outfitter.cHunterPack = "Chasseur: Meute" - Outfitter.cHunterBeast = "Chasseur: Bête" - Outfitter.cHunterWild = "Chasseur: Nature" - Outfitter.cHunterViper = "Chasseur: Vipère" - Outfitter.cAspectOfTheViper = "Aspect de la vipère" - - Outfitter.cMageEvocate = "Mage: Evocation" - - Outfitter.cDeathknightBlood = "Deathknight: Blood Presence" - Outfitter.cDeathknightFrost = "Deathknight: Frost Presence" - Outfitter.cDeathknightUnholy = "Deathknight: Unholy Presence" - - Outfitter.cMonkTiger = "Monk: Tiger stance" - Outfitter.cMonkSerpent = "Monk: Serpent stance" - Outfitter.cMonkOx = "Monk: Ox stance" - - Outfitter.cCompleteCategoryDescription = "Les tenues complètes ont un objet spécifié pour chaque emplacement et remplaceront toutes les autres tenues quand elles sont activées" - Outfitter.cPartialCategoryDescription = "Les tenues \"Mix-n-match\" ont quelques emplacements spécifiés. Quand on les équipe, elles vont par-dessus la tenue complète séléctionnée et remplace toutes les tenues \"Mix-n-match\" et Accessoires" - Outfitter.cAccessoryCategoryDescription = "Les tenues d'accessoires ont quelques emplacements spécifiés. Contrairement aux \"Mix-n-Match\", Contrairement aux \"Mix-n-Match\", vous pouvez séléctionner autant d'accessoires que vous voulez et ils seront combinés par-dessus votre tenue complète et \"Mix-n-Match\"." - Outfitter.cSpecialCategoryDescription = "Les tenues spéciales sont automatiquement équipées dans certaines conditions. Elles remplacent les tenues équipées avant." - Outfitter.cOddsNEndsCategoryDescription = "Les Odds 'n ends sont des objets que vous n'utilisez dans aucune tenue. Ceci peut être utile pour vérifier que vous utilisez tous les objets que vous avez dans l'inventaire." - - Outfitter.cRebuildOutfitFormat = "Reconstruire pour %s" - - Outfitter.cSlotEnableTitle = "Activer l'emplacement" - Outfitter.cSlotEnableDescription = "Cochez la case si vous voulez que l'objet de cet emplacement soit automatiquement équipé lors du changement de tenue. Si la case n'est pas cochée, l'objet ne sera pas modifié lors du changement de tenue." - - Outfitter.cFinger0SlotName = "Premier doigt" - Outfitter.cFinger1SlotName = "Second doigt" - - Outfitter.cTrinket0SlotName = "Premier bijou" - Outfitter.cTrinket1SlotName = "Second bijou" - - Outfitter.cOutfitCategoryTitle = "Catégorie" - Outfitter.cBankCategoryTitle = "Banque" - Outfitter.cDepositToBank = "Déposer les objets à la banque." - Outfitter.cDepositUniqueToBank = "Déposer les objets uniques à la banque" - Outfitter.cDepositOthersToBank = "Deposit other outfits to bank" - Outfitter.cWithdrawFromBank = "Récupérer les objets de la banque." - Outfitter.cWithdrawOthersFromBank = "Withdraw other outfits from bank" - - Outfitter.cMissingItemsLabel = "Objets manquants: " - Outfitter.cBankedItemsLabel = "Objets à la banque: " - - Outfitter.cResistCategory = "Résistances" - Outfitter.cTradeCategory = "Professions" - - Outfitter.cScript = "Scripte" - Outfitter.cDisableScript = "Désactiver Scripte" - Outfitter.cEditScript = "Editer Scripte" - Outfitter.cEventsLabel = "Evènements:" - Outfitter.cScriptLabel = "Scripte:" - - Outfitter.cNone = "None" - Outfitter.cUseTooltipLineFormat = "^Utiliser : .*" - Outfitter.cUseDurationTooltipLineFormat = "^Utiliser : .*pendant (%d+) sec" - Outfitter.cUseDurationTooltipLineFormat2 = "^Utiliser : .*Dure (%d+) sec" - - Outfitter.cAutoChangesDisabled = "Les modifications automatiques sont maintenant désactivées" - Outfitter.cAutoChangesEnabled = "Les modifications automatiques sont maintenant activées" - - -- OutfitterFu strings - - Outfitter.cFuHint = "Cliquez avec le bouton gauche pour basculer la fenêtre Outfitter." - Outfitter.cFuHideMissing = "Masquer les items manquants" - Outfitter.cFuHideMissingDesc = "Cachez les tenues avec des objets manquants." - Outfitter.cFuRemovePrefixes = "enlever les prefixes" - Outfitter.cFuRemovePrefixesDesc = "Supprimez les préfixes des noms de tenues pour raccourcir le texte affiché dans FuBar." - Outfitter.cFuMaxTextLength = "longeur Max du texte" - Outfitter.cFuMaxTextLengthDesc = "La longueur maximale du texte affiché dans FuBar." - Outfitter.cFuHideMinimapButton = "Cache le bouton de la minimap" - Outfitter.cFuHideMinimapButtonDesc = "Cache le bouton icone de la minimap" - Outfitter.cFuInitializing = "initialisation" - - Outfitter.cStoreOnServer = "Stocker la tenue sur le serveur" - Outfitter.cStoreOnServerOnDescription = "Désactivez-la pour supprimer cette tenue du serveur et la stocker localement à la place. Il ne sera plus disponible à partir d'autres ordinateurs." - Outfitter.cStoreOnServerOffDescription = "Activez pour stocker cette tenue sur le serveur afin qu'elle soit disponible depuis n'importe quel ordinateur. Vous ne pouvez stocker que 10 tenues sur le serveur." - Outfitter.cTooManyServerOutfits = "Vous ne pouvez pas stocker plus de %d tenues sur le serveur." - - Outfitter.cNoItemsWithStat = "Impossible de générer une tenue car aucun élément avec cette catactéristique n'a été trouvé" -end diff --git a/OutfitterStrings_kr.lua b/OutfitterStrings_kr.lua deleted file mode 100644 index 6bc56e4..0000000 --- a/OutfitterStrings_kr.lua +++ /dev/null @@ -1,287 +0,0 @@ -if GetLocale() == "koKR" then - Outfitter.cTitle = "Outfitter" - Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion - - Outfitter.cSingleItemFormat = "%s" - Outfitter.cTwoItemFormat = "%s and %s" - Outfitter.cMultiItemFormat = "%s{{, %s}} and %s" - - Outfitter.cNameLabel = "이름:" - Outfitter.cCreateUsingTitle = "최적화:" - Outfitter.cUseCurrentOutfit = "현재 장비 세트 사용" - Outfitter.cUseEmptyOutfit = "빈 장비 세트 생성" - - Outfitter.cOutfitterTabTitle = "Outfitter" - Outfitter.cOptionsTabTitle = "옵션" - Outfitter.cAboutTabTitle = "정보" - - Outfitter.cNewOutfit = "신규 장비 세트" - Outfitter.cRenameOutfit = "장비 세트 이름 변경" - - Outfitter.cCompleteOutfits = "완비 세트" - Outfitter.cPartialOutfits = "부분 세트" - Outfitter.cAccessoryOutfits = "액세서리" - Outfitter.cSpecialOutfits = "특수 조건" - Outfitter.cOddsNEndsOutfits = "나머지 장비들" - - Outfitter.cGlobalCategory = "특별 세트" - Outfitter.cNormalOutfit = "평상시" - Outfitter.cNakedOutfit = "벗기" - - Outfitter.cFishingOutfit = "낚시" - Outfitter.cHerbalismOutfit = "약초 채집" - Outfitter.cMiningOutfit = "채광" - Outfitter.cLockpickingOutfit = "Lockpicking" - Outfitter.cSkinningOutfit = "무두질" - Outfitter.cFireResistOutfit = "화염 저항" - Outfitter.cNatureResistOutfit = "자연 저항" - Outfitter.cShadowResistOutfit = "암흑 저항" - Outfitter.cArcaneResistOutfit = "비전 저항" - Outfitter.cFrostResistOutfit = "냉기 저항" - - Outfitter.cArgentDawnOutfit = "은빛 여명회" - Outfitter.cRidingOutfit = "말타기" - Outfitter.cDiningOutfit = "음식 먹기" - Outfitter.cBattlegroundOutfit = "전장" - Outfitter.cABOutfit = "전장: 아라시 분지" - Outfitter.cAVOutfit = "전장: 알터랙 계곡" - Outfitter.cWSGOutfit = "전장: 전쟁노래 협곡" - Outfitter.cArenaOutfit = "전장: 투기장" - Outfitter.cEotSOutfit = "전장: 폭풍의 눈" - Outfitter.cWintergraspOutfit = "전장: Wintergrasp" - Outfitter.cSewersOutfit = "전장: Dalaran Sewers" - Outfitter.cGilneasOutfit = "전장: Battle for Gilneas" - Outfitter.cTwinPeaksOutfit = "전장: Twin Peaks" - Outfitter.cCityOutfit = "마을 주변" - Outfitter.cSwimmingOutfit = "수영" - Outfitter.cArgentTournamentOutfit = "Argent Tournament" - Outfitter.cMultiphaseSurveyOutfit = "The Multiphase Survey" - Outfitter.cSpellcastOutfit = "Spellcast" - - Outfitter.cMountSpeedFormat = "이동 속도 (%d+)%%만큼 증가"; -- For detecting when mounted - Outfitter.cFlyingMountSpeedFormat = "비행 속도 (%d+)%%만큼 증가"; -- For detecting when mounted - - Outfitter.cBagsFullError = "가방이 가득 차서 %s|1을;를; 벗을 수 없습니다." - Outfitter.cDepositBagsFullError = "가방이 가득 차서 %s|1을;를; 벗을 수 없습니다." - Outfitter.cWithdrawBagsFullError = "가방이 가득 차서 %s|1을;를; 벗을 수 없습니다." - Outfitter.cItemNotFoundError = "%s 아이템을 찾을 수 없습니다." - Outfitter.cItemAlreadyUsedError = "%s|1은;는; 이미 다른 슬롯에서 사용중이므로 %s 슬롯에 착용할 수 없습니다." - Outfitter.cAddingItem = "%s|1을;를; %s 세트에 추가합니다." - Outfitter.cNameAlreadyUsedError = "오류: 사용중인 이름입니다." - Outfitter.cNoItemsWithStatError = "경고: 해당 능력을 가진 아이템이 없습니다." - - Outfitter.cEnableAll = "모두 활성화" - Outfitter.cEnableNone = "모두 비활성화" - - Outfitter.cConfirmDeleteMsg = "%s 세트를 삭제 하시겠습니까?" - Outfitter.cConfirmRebuildMsg = "%s 세트를 재구성 하시겠습니까?" - Outfitter.cRebuild = "재구성" - - Outfitter.cSilverwingHold = "Silverwing Hold" - Outfitter.cWarsongLumberMill = "Warsong Lumber Mill" - - Outfitter.cTotalStatsName = "모든 능력치" - Outfitter.cItemLevelName = "Item Level" - - Outfitter.cOptionsTitle = "Outfitter 옵션" - Outfitter.cShowMinimapButton = "미니맵 버튼 표시" - Outfitter.cShowMinimapButtonOnDescription = "미니맵 버튼을 사용하지 않으려면 이 설정을 끄십시오." - Outfitter.cShowMinimapButtonOffDescription = "미니맵 버튼을 사용하려면 이 설정을 켜십시오." - Outfitter.cAutoSwitch = "장비 자동-교환" - Outfitter.cAutoSwitchOnDescription = "장비를 자동적으로 변경하지 않으려면 이 설정을 끄십시오." - Outfitter.cAutoSwitchOffDescription = "장비를 자동으로 변경하려면 이 설정을 켜십시오." - Outfitter.cTooltipInfo = "툴팁 표시" - Outfitter.cTooltipInfoOnDescription = "툴팁에 '사용처:' 정보를 표시하지 않으려면 이 설정을 끄십시오. (착용장비에 마우스을 올렸을 때 프레임율을 향상 시킵니다.)" - Outfitter.cTooltipInfoOffDescription = "툴팁에 '사용처:' 정보를 표시하려면 이 설정을 켜십시오." - Outfitter.cOutfitDisplay = "Outfit display" - Outfitter.cShowHotkeyMessages = "단축키로 변경할때 보여주기" - Outfitter.cShowHotkeyMessagesOnDescription = "단축키로 세트를 변경할때 메시지를 보지 않으려면 이 설정을 끄십시오." - Outfitter.cShowHotkeyMessagesOffDescription = "단축키로 세트를 변경할때 메시지를 보려면 이 설정을 켜십시오." - - Outfitter.cEquipOutfitMessageFormat = "Outfitter: %s 장비됨" - Outfitter.cUnequipOutfitMessageFormat = "Outfitter: %s 해제됨" - - Outfitter.cAboutTitle = "Outfitter 정보" - Outfitter.cAuthor = "Designed and written by John Stephen and Bruce Quinton with contributions by %s" - Outfitter.cTestersTitle = "Outfitter testers" - Outfitter.cSpecialThanksTitle = "Special thanks to" - Outfitter.cTranslationCredit = "Translations by %s" - - Outfitter.cOpenOutfitter = "Outfitter 열기" - - Outfitter.cArgentDawnOutfitDescription = "이 세트는 역병지대에 있을 때 자동으로 착용 됩니다." - Outfitter.cRidingOutfitDescription = "이 세트는 탈것을 탈 때 자동으로 착용 됩니다." - Outfitter.cDiningOutfitDescription = "이 세트는 음식을 먹거나 음료를 마실 때 자동으로 착용 됩니다." - Outfitter.cBattlegroundOutfitDescription = "이 세트는 전장에 있을 때 자동으로 착용 됩니다." - Outfitter.cArathiBasinOutfitDescription = "이 세트는 아라시 분지에 있을 때 자동으로 착용 됩니다." - Outfitter.cAlteracValleyOutfitDescription = "이 세트는 알터랙 계곡에 있을 때 자동으로 착용 됩니다." - Outfitter.cWarsongGulchOutfitDescription = "이 세트는 전쟁노래 협곡에 있을 때 자동으로 착용 됩니다." - Outfitter.cEotSOutfitDescription = "이 세트는 폭풍의 눈에 있을 때 자동으로 착용 됩니다." - Outfitter.cCityOutfitDescription = "이 세트는 우호적인 대도시에 있을 때 자동으로 착용 됩니다." - Outfitter.cSwimmingOutfitDescription = "이 세트는 수영할 때 자동적으로 장착됩니다." - - Outfitter.cKeyBinding = "단축키" - - BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle - BINDING_NAME_OUTFITTER_OUTFIT = "Outfitter 열기" - - BINDING_NAME_OUTFITTER_OUTFIT1 = "세트 1" - BINDING_NAME_OUTFITTER_OUTFIT2 = "세트 2" - BINDING_NAME_OUTFITTER_OUTFIT3 = "세트 3" - BINDING_NAME_OUTFITTER_OUTFIT4 = "세트 4" - BINDING_NAME_OUTFITTER_OUTFIT5 = "세트 5" - BINDING_NAME_OUTFITTER_OUTFIT6 = "세트 6" - BINDING_NAME_OUTFITTER_OUTFIT7 = "세트 7" - BINDING_NAME_OUTFITTER_OUTFIT8 = "세트 8" - BINDING_NAME_OUTFITTER_OUTFIT9 = "세트 9" - BINDING_NAME_OUTFITTER_OUTFIT10 = "세트 10" - - Outfitter.cShow = "보이기" - Outfitter.cHide = "숨기기" - Outfitter.cDontChange = "Don't change" - - Outfitter.cPlayerTitle = "Title" - - Outfitter.cMore = "More" - - Outfitter.cAutomation = "Automation" - - Outfitter.cDisableOutfit = "세트 사용 안함" - Outfitter.cDisableOutfitInBG = "전장에서 사용 안함" - Outfitter.cDisableOutfitInCombat = "전투중 사용 안함" - Outfitter.cDisableOutfitInAQ40 = "안퀴라즈 사원 내 사용 안함" - Outfitter.cDisableOutfitInNaxx = "낙스라마스 내 사용 안함" - Outfitter.cDisabledOutfitName = "%s (사용 안함)" - - Outfitter.cOutfitBar = "Outfit Bar" - Outfitter.cShowInOutfitBar = "Show in outfit bar" - Outfitter.cChangeIcon = "Choose icon..." - - Outfitter.cMinimapButtonTitle = "미니맵 버튼" - Outfitter.cMinimapButtonDescription = "클릭 : 세트 선택, 드래그 : 미니맵 버튼 이동" - - Outfitter.cBattleStance = "전투 태세" - Outfitter.cDefensiveStance = "방어 태세" - Outfitter.cBerserkerStance = "광폭 태세" - - Outfitter.cWarriorBattleStance = "전사: 전투 태세" - Outfitter.cWarriorDefensiveStance = "전사: 방어 태세" - Outfitter.cWarriorBerserkerStance = "전사: 광폭 태세" - - Outfitter.cDruidBearForm = "드루이드: 곰 변신" - Outfitter.cDruidCatForm = "드루이드: 표범 변신" - Outfitter.cDruidAquaticForm = "드루이드: 바다표범 변신" - Outfitter.cDruidTravelForm = "드루이드: 치타 변신" - Outfitter.cDruidMoonkinForm = "드루이드: 달빛야수 변신" - Outfitter.cDruidFlightForm = "드루이드: 폭풍까마귀 변신" - Outfitter.cDruidSwiftFlightForm = "드루이드: 빠른 폭풍까마귀 변신" - Outfitter.cDruidTreeOfLifeForm = "드루이드: 생명의 나무" - Outfitter.cDruidProwl = "드루이드: 숨기" - Outfitter.cProwl = "숨기" - - Outfitter.cPriestShadowform = "사제: 어둠의 형상" - - Outfitter.cRogueStealth = "도적: 은신" - - Outfitter.cShamanGhostWolf = "주술사: 늑대 정령" - - Outfitter.cHunterMonkey = "사냥꾼: 원숭이의 상" - Outfitter.cHunterHawk = "사냥꾼: 매의 상" - Outfitter.cHunterCheetah = "사냥꾼: 치타의 상" - Outfitter.cHunterPack = "사냥꾼: 치타 무리의 상" - Outfitter.cHunterBeast = "사냥꾼: 야수의 상" - Outfitter.cHunterWild = "사냥꾼: 야생의 상" - Outfitter.cHunterViper = "사냥꾼: 독사의 상" - - Outfitter.cMageEvocate = "마법사: 환기" - - Outfitter.cDeathknightBlood = "Deathknight: Blood Presence" - Outfitter.cDeathknightFrost = "Deathknight: Frost Presence" - Outfitter.cDeathknightUnholy = "Deathknight: Unholy Presence" - - Outfitter.cMonkTiger = "Monk: Tiger stance" - Outfitter.cMonkSerpent = "Monk: Serpent stance" - Outfitter.cMonkOx = "Monk: Ox stance" - - Outfitter.cCompleteCategoryDescription = "모든 슬롯의 아이템에 관한 설정이 들어있는 완전한 장비 세트입니다." - Outfitter.cPartialCategoryDescription = "Mix-n-match의 장비 세트는 전부가 아닌 일부 슬롯만 가집니다. 장비 세트가 선택되면 이전에 선택되었던 보조 장비 세트 또는 Mix-n-match 세트를 대체하면서, 완비 세트에서 해당 아이템만을 교체합니다." - Outfitter.cAccessoryCategoryDescription = "보조 장비의 장비 세트는 전부가 아닌 일부 슬롯만 가집니다. Mix-n-match와는 다르게 이전에 선택되었던 보조 장비 세트 또는 Mix-n-match 세트를 대체하지 않고 추가로 완비 세트에서 해당 아이템을 교체합니다." - Outfitter.cSpecialCategoryDescription = "특수 조건의 장비 세트는 해당하는 조건을 충족시킬 경우 자동으로 착용됩니다." - Outfitter.cOddsNEndsCategoryDescription = "나머지 장비들의 아이템들은 장비 세트에 한번도 사용되지 않은 아이템들입니다." - - Outfitter.cRebuildOutfitFormat = "%s 재구성" - - Outfitter.cSlotEnableTitle = "슬롯 활성화" - Outfitter.cSlotEnableDescription = "슬롯을 활성화 하면 해당 장비 세트를 사용할때 같이 변경됩니다." - - Outfitter.cFinger0SlotName = "첫번째 손가락" - Outfitter.cFinger1SlotName = "두번째 손가락" - - Outfitter.cTrinket0SlotName = "첫번째 장신구" - Outfitter.cTrinket1SlotName = "두번째 장신구" - - Outfitter.cOutfitCategoryTitle = "카테고리" - Outfitter.cBankCategoryTitle = "은행" - Outfitter.cDepositToBank = "모든 아이템을 은행으로" - Outfitter.cDepositUniqueToBank = "특정 아이템을 은행으로" - Outfitter.cDepositOthersToBank = "Deposit other outfits to bank" - Outfitter.cWithdrawFromBank = "은행으로부터 아이템 회수" - Outfitter.cWithdrawOthersFromBank = "Withdraw other outfits from bank" - - Outfitter.cMissingItemsLabel = "찾을 수 없는 아이템: " - Outfitter.cBankedItemsLabel = "은행에 있는 아이템: " - - Outfitter.cResistCategory = "저항" - Outfitter.cTradeCategory = "전문기술" - - Outfitter.cTankPoints = "탱크 포인트" - Outfitter.cCustom = "사용자 설정" - - Outfitter.cScript = "스크립트" - Outfitter.cDisableScript = "스크립트 비활성화" - Outfitter.cEditScriptTitle = "%s 세트에 대한 스크립트" - Outfitter.cEditScriptEllide = "스크립트 편집..." - Outfitter.cEventsLabel = "이벤트:" - Outfitter.cScriptLabel = "스크립트:" - Outfitter.cSetCurrentItems = "현재 아이템으로 갱신" - Outfitter.cConfirmSetCurrentMsg = "%s|1을;를; 현재 착용 장비를 사용하여 갱신하시겠습니까? 주의: 세트에 현재 활성화된 슬롯만 갱신됩니다. -- 적용후 추가적으로 슬롯을 변경할 수 있습니다." - Outfitter.cSetCurrent = "갱신" - Outfitter.cTyping = "입력..." - Outfitter.cScriptErrorFormat = "%d 라인 오류: %s" - Outfitter.cExtractErrorFormat = "%[문자열 \"장비 스크립트\"%]:(%d+):(.*)" - Outfitter.cPresetScript = "미리 정의된 스크립트:" - Outfitter.cCustomScript = "사용자 정의" - Outfitter.cSettings = "설정" - Outfitter.cSource = "원본" - Outfitter.cInsertFormat = "<- %s" - - Outfitter.cNone = "없음" - Outfitter.cUseTooltipLineFormat = "^사용 효과:.*" - Outfitter.cUseDurationTooltipLineFormat = "^사용 효과: (%d+) seconds" - - Outfitter.cAutoChangesDisabled = "Automated changes are now disabled" - Outfitter.cAutoChangesEnabled = "Automated changes are now enabled" - - -- OutfitterFu strings - - Outfitter.cFuHint = "Outfitter 창을 열려면 좌-클릭하세요." - Outfitter.cFuHideMissing = "불일치 숨기기" - Outfitter.cFuHideMissingDesc = "일치 하지 않는 아이템을 숨깁니다." - Outfitter.cFuRemovePrefixes = "접두사 제거" - Outfitter.cFuRemovePrefixesDesc = "FuBar에 짧은 글자를 표시하기 위해 세트 이름의 접두사를 제거합니다." - Outfitter.cFuMaxTextLength = "최대 글자 길이" - Outfitter.cFuMaxTextLengthDesc = "FuBar에 표시할 글자의 최대 길이입니다." - Outfitter.cFuHideMinimapButton = "Hide minimap button" - Outfitter.cFuHideMinimapButtonDesc = "Hide Outfitter's minimap button." - Outfitter.cFuInitializing = "초기화" - - Outfitter.cStoreOnServer = "Store outfit on server" - Outfitter.cStoreOnServerOnDescription = "Turn off to remove this outfit from the server and store it locally instead. It will no longer be available from other computers." - Outfitter.cStoreOnServerOffDescription = "Turn on to store this outfit on the server so that it's available from any computer. You may only store 10 outfits on the server." - Outfitter.cTooManyServerOutfits = "You cannot store more than %d outfits on the server." - - Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" - - Outfitter.cRequiresPrefix = "요구 사항:" - Outfitter.cUniqueEquippedSearchPattern = "^고유 장착 아이템: (.*) %((%d+)%)$" -end diff --git a/OutfitterStrings_ru.lua b/OutfitterStrings_ru.lua deleted file mode 100644 index ce3b6dc..0000000 --- a/OutfitterStrings_ru.lua +++ /dev/null @@ -1,400 +0,0 @@ -if GetLocale() == "ruRU" then - Outfitter.cTitle = "Outfitter" - Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion - - Outfitter.cSingleItemFormat = "%s" - Outfitter.cTwoItemFormat = "%s и %s" - Outfitter.cMultiItemFormat = "%s{{, %s}} и %s" - - Outfitter.cNameLabel = "Название:" - Outfitter.cCreateUsingTitle = "Сделать под:" - Outfitter.cUseCurrentOutfit = "Использвать текущий комплект" - Outfitter.cUseEmptyOutfit = "Создать пустой комплект" - Outfitter.cAutomationLabel = "Авто:" - - Outfitter.cOutfitterTabTitle = "Комплекты" - Outfitter.cOptionsTabTitle = "Настройки" - Outfitter.cAboutTabTitle = "О моде" - - Outfitter.cNewOutfit = "Новый комплект" - Outfitter.cRenameOutfit = "Переименовать комплект" - - Outfitter.cCompleteOutfits = "Полные комплекты" - Outfitter.cAccessoryOutfits = "Аксессуары" - Outfitter.cOddsNEndsOutfits = "Всякая всячина" - - Outfitter.cGlobalCategory = "Специальные комплекты" - Outfitter.cNormalOutfit = "Обычный" - Outfitter.cNakedOutfit = "Парадный комплект" - - Outfitter.cScriptCategoryName = {} - Outfitter.cScriptCategoryName.PVP = "Игрок против игрока" - Outfitter.cScriptCategoryName.TRADE = "Активные" - Outfitter.cScriptCategoryName.GENERAL = "Основные" - Outfitter.cScriptCategoryName.QUEST = "Под задания" - Outfitter.cScriptCategoryName.ENTERTAIN = "Развлечение" - - Outfitter.cArgentDawnOutfit = "Серебрянный Рассвет" - Outfitter.cCityOutfit = "Недалеко от города" - Outfitter.cBattlegroundOutfit = "Поля боёв" - Outfitter.cAVOutfit = "Поле боя: Альтеракская долина" - Outfitter.cABOutfit = "Поле боя: Низина Арати" - Outfitter.cArenaOutfit = "Поле боя: Арена" - Outfitter.cEotSOutfit = "Поле боя: Око Бури" - Outfitter.cWSGOutfit = "Поле боя: Ущелье Песни Войны" - Outfitter.cSotAOutfit = "Поле боя: Берег Древних" - Outfitter.cIoCOutfit = "Поле боя: Остров Завоеваний" - Outfitter.cWintergraspOutfit = "Поле боя: Wintergrasp" - Outfitter.cSewersOutfit = "Поле боя: Dalaran Sewers" - Outfitter.cGilneasOutfit = "Поле боя: Battle for Gilneas" - Outfitter.cTwinPeaksOutfit = "Поле боя: Twin Peaks" - Outfitter.cDiningOutfit = "Еда" - Outfitter.cFishingOutfit = "Рыбная ловля" - Outfitter.cHerbalismOutfit = "Травничество" - Outfitter.cMiningOutfit = "Горное дело" - Outfitter.cFireResistOutfit = "Сопротивление: Огонь" - Outfitter.cNatureResistOutfit = "Сопротивление: Силы природы" - Outfitter.cShadowResistOutfit = "Сопротивление: Темная магия" - Outfitter.cArcaneResistOutfit = "Сопротивление: Тайная магия" - Outfitter.cFrostResistOutfit = "Сопротивление: Магия льда" - Outfitter.cRidingOutfit = "Верховая езда" - Outfitter.cSkinningOutfit = "Снятие шкур" - Outfitter.cSwimmingOutfit = "Плавание" - Outfitter.cLowHealthOutfit = "Мало здоровья или маны" - Outfitter.cHasBuffOutfit = "Игрок имеет бафф" - Outfitter.cHasDebuffOutfit = "Игрок имеет дебафф" - Outfitter.cInZonesOutfit = "В зонах" - Outfitter.cSoloOutfit = "Соло/Группа/Рейд" - Outfitter.cFallingOutfit = "Падение" - Outfitter.cPvPFlaggedOutfit = "В ПвП" - Outfitter.cInDungeonOutfit = "В подземельях" - Outfitter.cArgentTournamentOutfit = "Серебряный Турнир" - Outfitter.cMultiphaseSurveyOutfit = "Мультифазовый подход" - Outfitter.cSpellcastOutfit = "Заклинатель" - Outfitter.cRestingOutfit = "Отдыхая" - Outfitter.cFlameLeviathanOutfit = "Огненный Левиафан" - - Outfitter.cArgentDawnOutfitDescription = "Одевает комплект, когда вы находитесь в Чумных землях" - Outfitter.cRidingOutfitDescription = "Одевает комплект для верховой езды" - Outfitter.cDiningOutfitDescription = "Одевает комплект, когда вы едите или пьете, а ваши здоровье/жизнь ниже 90%" - Outfitter.cBattlegroundOutfitDescription = "Одевает комплект, когда вы находитесь на боевых площадках" - Outfitter.cArathiBasinOutfitDescription = "Одевает комплект, когда вы находитесь на боевой площадке Низина Арати" - Outfitter.cAlteracValleyOutfitDescription = "Одевает комплект, когда вы находитесь на боевой площадке Альтеракская долина" - Outfitter.cWarsongGulchOutfitDescription = "Одевает комплект, когда вы находитесь на боевой площадке Ущелье Песни Войны" - Outfitter.cEotSOutfitDescription = "Одевает комплект, когда вы находитесь на Око Бури" - Outfitter.cSotAOutfitDescription = "Одевает комплект, когда вы находитесь на Береге Древних" - Outfitter.cIoCOutfitDescription = "Одевает комплект, когда вы находитесь на Острове Завоеваний" - Outfitter.cArenaOutfitDescription = "Одевает комплект, когда вы находитеть на арене" - Outfitter.cCityOutfitDescription = "Одевает комплект, когда вы находитесь в одном из дружественных главных городов" - Outfitter.cSwimmingOutfitDescription = "Одевает комплект для плавания" - Outfitter.cFishingOutfitDescription = "Снимает комплект при входе в бой и одевает, когда бой заканчивается" - Outfitter.cSpiritOutfitDescription = "Одевает комплект, когда вы регенереруете ману (правило пяти секунд)" - Outfitter.cHerbalismDescription = "Одевает комплект, когда курсор наведен на траву для добычи , и умений недостаточно" - Outfitter.cMiningDescription = "Одевает комплект, когда курсор наведен на жилу для добычи , и умений недостаточно" - Outfitter.cLockpickingDescription = "Одевает комплект, когда курсор наведен на замок для вскрытия, и умений недостаточно" - Outfitter.cSkinningDescription = "Одевает комплект, когда курсор наведен на животное, предназначенное для освежевания, и умений недостаточно" - Outfitter.cLowHealthDescription = "Одевает комплект, когда ваше здоровье или мана на определенном уровне" - Outfitter.cHasBuffDescription = "Одевает комплект, в зависимости от баффа с заданным название" - Outfitter.cHasDebuffDescription = "Одевает комплект, в зависимости от дебаффа с заданным название" - Outfitter.SpiritRegenOutfitDescription = "Одевает комплект, когда вы регенереруете ману (правило пяти секунд)" - Outfitter.cDruidCasterFormDescription = "Одевает комплект, когда вы ни в одной из форм друида" - Outfitter.cPriestShadowformDescription = "Одевает комплект, когда вы находитесь в Теневом облике" - Outfitter.cShamanGhostWolfDescription = "Одевает комплект, когда вы находитесь в облике Призрачного волка" - Outfitter.cHunterMonkeyDescription = "Одевает комплект, когда вы обращаетесь к Духу обезьяны" - Outfitter.cHunterHawkDescription = "Одевает комплект, когда вы обращаетесь к Духу ястреба" - Outfitter.cHunterCheetahDescription = "Одевает комплект, когда вы обращаетесь к Духу гепарда" - Outfitter.cHunterPackDescription = "Одевает комплект, когда вы обращаетесь к Дух стаи" - Outfitter.cHunterBeastDescription = "Одевает комплект, когда вы обращаетесь к Духу зверя" - Outfitter.cHunterWildDescription = "Одевает комплект, когда вы обращаетесь к Духу дикой природы" - Outfitter.cHunterViperDescription = "Одевает комплект, когда вы обращаетесь к Духу гадюки" - Outfitter.cHunterDragonhawkDescription = "Equips the outfit when you are in Духе дракондора" - Outfitter.cHunterFeignDeathDescription = "Одевает комплект, когда вы притворяетесь мёртвым" - Outfitter.cMageEvocateDescription = "Одевает комплект, когда вы применяете Прилив сил" - Outfitter.cWarriorBerserkerStanceDescription = "Одевает комплект, когда вы находитесь в стойке берсерка" - Outfitter.cWarriorDefensiveStanceDescription = "Одевает комплект, когда вы находитесь в оборонительной стойке" - Outfitter.cWarriorBattleStanceDescription = "Одевает комплект, когда вы находитесь в боевой стойке" - Outfitter.cInZonesOutfitDescription = "Одевает комплект, когда вы находитесь в одной из зон на мини-карте, представленных ниже" - Outfitter.cSoloOutfitDescription = "Одевает комплект для соло, группы или рейда, в зависимости от настроек" - Outfitter.cFallingOutfitDescription = "Одевает комплект, когда вы падаете" - Outfitter.cPvPFlaggedDescription = "Одевает комплект, когда вы доступны для ПвП" - Outfitter.cInDungeonDescription = "Одевает комплект, когда вы находитесь в подземелье, рейде, или поле сражений, пологаясь на установки" - Outfitter.cArgentTournamentOutfitDescription = "Одевает комплект, когда наводите мышь на верховое животное Серебряного Турнира, снимает когда спешиваетесь с верхового животного" - Outfitter.cRestingOutfitDescription = "Одевает комплект, когда вы находитесь в таверне" - Outfitter.cFlameLeviathanOutfitDescription = "Одевает комплект, когда вы садитесь в транспорт на Огненный Левиафан, снимает когда вы выходите и заканчивается бой" - - Outfitter.cMountSpeedFormat = "Увеличение скорости ездового животного на (%d+)%%%."; -- For detecting when mounted - Outfitter.cFlyingMountSpeedFormat = "Скорость полета увеличена на (%d+)%%%."; -- For detecting when mounted - - Outfitter.cBagsFullError = "Не могу снять %s, так как сумки заполнены" - Outfitter.cDepositBagsFullError = "Не могу поместить %s в банк, так как в банке нет места" - Outfitter.cWithdrawBagsFullError = "Не могу взять %s, так как сумки заполнены" - Outfitter.cItemNotFoundError = "Не могу найти %s" - Outfitter.cItemAlreadyUsedError = "Не могу поместить %s в ячейку %s, потому что предмет уже используется в другой ячейке" - Outfitter.cAddingItem = "Предмет %s добавлен к комплекту %s" - Outfitter.cNameAlreadyUsedError = "Ошибка: Имя уже используется" - Outfitter.cNoItemsWithStatError = "Предупрежение: Ни одна из ваших вещей не имеет этих атрибутов" - Outfitter.cCantUnequipCompleteError = "Не могу снять %s потому что полные комплекты не могут быть сняты целиком (вы должны одеть другой полный комплект)" - - Outfitter.cEnableAll = "Включить все" - Outfitter.cEnableNone = "Отключить все" - - Outfitter.cConfirmDeleteMsg = "Вы правда хотите удалить комплект %s?" - Outfitter.cConfirmRebuildMsg = "Вы правда хотите перестроить комплект %s?" - Outfitter.cRebuild = "Перестроить" - - Outfitter.cSilverwingHold = "Крепость Среброкрылых" - Outfitter.cWarsongLumberMill = "Лесопилка Песни Войны" - - Outfitter.cTotalStatsName = "Общие показатели" - Outfitter.cItemLevelName = "Уровень предмета" - - Outfitter.cCombatManaRegenStatName = "Мана в 5 (бой)" - Outfitter.cCombatHealthRegenStatName = "Здоровье в 5 (бой)" - - Outfitter.cOptionsTitle = "Настройки" - Outfitter.cShowMinimapButton = "Иконка на мини-карте" - Outfitter.cShowMinimapButtonOnDescription = "Отлючичите, если не хотите видеть иконку Outfitter на мини-карте" - Outfitter.cShowMinimapButtonOffDescription = "Включие, если хотите видеть иконку Outfitter на мини-карте" - Outfitter.cAutoSwitch = "Отключить авто-смены" - Outfitter.cAutoSwitchOnDescription = "Включите, если не хотите автоматической смены комплектов" - Outfitter.cAutoSwitchOffDescription = "Отключите, если хотите автоматическую смену комплектов" - Outfitter.cTooltipInfo = "'Используется:' в описании вещи" - Outfitter.cTooltipInfoOnDescription = "Выключите, если не хотите видеть 'Используется:' в описании вещи или у вас проблемы с просмотром вещей" - Outfitter.cTooltipInfoOffDescription = "Включите, если хотите видеть 'Используется:' в описании вещи" - Outfitter.cItemComparisons = "Сравнение предметов" - Outfitter.cItemComparisonsOnDescription = "Turn this off to only include your equipped items in item comparisons" - Outfitter.cItemComparisonsOffDescription = "Turn this on to include items from your outfits in tooltip item comparisons" - Outfitter.cOutfitDisplay = "Outfit display" - Outfitter.cShowHotkeyMessages = "Сообщения о смене комплекта" - Outfitter.cShowHotkeyMessagesOnDescription = "Отключите, если не хотите Показывать сообщения о смене комплекта по клавиатурным привязкам" - Outfitter.cShowHotkeyMessagesOffDescription = "Включите, если хотите показывать сообщения о смене комплекта по клавиатурным привязкам" - Outfitter.cShowOutfitBar = "Показывать комплект-панель" - Outfitter.cShowOutfitBarDescription = "Показывает комплект-панель Outfitter с клавишами всех комплектов" - Outfitter.cEquipOutfitMessageFormat = "Outfitter: %s одет" - Outfitter.cUnequipOutfitMessageFormat = "Outfitter: %s снят" - - Outfitter.cAboutTitle = "Об Outfitter" - Outfitter.cAuthor = "Designed and written by John Stephen with contributions by %s" - Outfitter.cTestersTitle = "Outfitter тестеры" - Outfitter.cTestersNames = "%s" - Outfitter.cSpecialThanksTitle = "Специальное спасибо" - Outfitter.cSpecialThanksNames = "%s" - Outfitter.cTranslationCredit = "Переводы %s" - - Outfitter.cOpenOutfitter = "Открыть Outfitter" - - Outfitter.cKeyBinding = "Клавиатурные привзяки" - - BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle - BINDING_NAME_OUTFITTER_OUTFIT = "Открыть Outfitter" - - BINDING_NAME_OUTFITTER_OUTFIT1 = "Комплект 1" - BINDING_NAME_OUTFITTER_OUTFIT2 = "Комплект 2" - BINDING_NAME_OUTFITTER_OUTFIT3 = "Комплект 3" - BINDING_NAME_OUTFITTER_OUTFIT4 = "Комплект 4" - BINDING_NAME_OUTFITTER_OUTFIT5 = "Комплект 5" - BINDING_NAME_OUTFITTER_OUTFIT6 = "Комплект 6" - BINDING_NAME_OUTFITTER_OUTFIT7 = "Комплект 7" - BINDING_NAME_OUTFITTER_OUTFIT8 = "Комплект 8" - BINDING_NAME_OUTFITTER_OUTFIT9 = "Комплект 9" - BINDING_NAME_OUTFITTER_OUTFIT10 = "Комплект 10" - - BINDING_NAME_OUTFITTER_ENABLEAUTOMATION = "Вкл авто смену" - BINDING_NAME_OUTFITTER_DISABLEAUTOMATION = "Выкл авто смену" - - Outfitter.cShow = "Показать" - Outfitter.cHide = "Скрыть" - Outfitter.cDontChange = "Не менять" - - Outfitter.cPlayerTitle = "Титул" - - Outfitter.cMore = "Еще" - - Outfitter.cAutomation = "Авто" - - Outfitter.cDisableOutfit = "Отключить" - Outfitter.cDisableAlways = "Всегда" - Outfitter.cDisableOutfitInBG = "На боевых площадках" - Outfitter.cDisableOutfitInCombat = "Отключено пока в бою" - Outfitter.cDisableOutfitInAQ40 = "В храме Ан'Кираж" - Outfitter.cDisableOutfitInNaxx = "В Наксрамасе" - Outfitter.cDisabledOutfitName = "%s (Отключено)" - - Outfitter.cOutfitBar = "Комплект-панель" - Outfitter.cShowInOutfitBar = "Показывать в комплект-панели" - Outfitter.cChangeIcon = "Выбрать иконку..." - - Outfitter.cMinimapButtonTitle = "Значок Outfitter на мини-карте" - Outfitter.cMinimapButtonDescription = "Щелкните для выбора различных комплектов или тяните для перестаскивания иконки." - - Outfitter.cBattleStance = "Боевая стойка" - Outfitter.cDefensiveStance = "Оборонительная стойка" - Outfitter.cBerserkerStance = "Стойка берсерка" - - Outfitter.cWarriorBattleStance = "Воин: Боевая стойка" - Outfitter.cWarriorDefensiveStance = "Воин: Оборонительная стойка" - Outfitter.cWarriorBerserkerStance = "Воин: Стойка берсерка" - - Outfitter.cDruidCasterForm = "Друид: форма гуманоида" - Outfitter.cDruidBearForm = "Друид: Облик медведя" - Outfitter.cDruidCatForm = "Друид: Облик кошки" - Outfitter.cDruidAquaticForm = "Друид: Водный облик" - Outfitter.cDruidTravelForm = "Друид: Походный облик" - Outfitter.cDruidMoonkinForm = "Друид: Облик лунного совуха" - Outfitter.cDruidFlightForm = "Друид: Облик птицы" - Outfitter.cDruidSwiftFlightForm = "Друид: Быстрый воздушный облик" - Outfitter.cDruidTreeOfLifeForm = "Друид: Древо Жизни" - Outfitter.cDruidProwl = "Друид: Крадущийся зверь" - Outfitter.cProwl = "Крадущийся зверь" - - Outfitter.cPriestShadowform = "Жрец: Облик Тьмы" - - Outfitter.cRogueStealth = "Разбойник: Незаметность" - Outfitter.cLockpickingOutfit = "Разбойник: Взлом замка" - - Outfitter.cShamanGhostWolf = "Шаман: Призрачный волк" - - Outfitter.cHunterMonkey = "Охотник: Дух обезьяны" - Outfitter.cHunterHawk = "Охотник: Дух ястреба" - Outfitter.cHunterCheetah = "Охотник: Дух гепарда" - Outfitter.cHunterPack = "Охотник: Дух стаи" - Outfitter.cHunterBeast = "Охотник: Дух зверя" - Outfitter.cHunterWild = "Охотник: Дух дикой природы" - Outfitter.cHunterViper = "Охотник: Дух гадюки" - Outfitter.cHunterDragonhawk = "Охотник: Дух дракондора" - Outfitter.cHunterFeignDeath = "Охотник: Притвориться мертвым" - - Outfitter.cMageEvocate = "Маг: Прилив сил" - - Outfitter.cDeathknightBlood = "Рыцарь смерти: Власть крови" - Outfitter.cDeathknightFrost = "Рыцарь смерти: Власть льда" - Outfitter.cDeathknightUnholy = "Рыцарь смерти: Власть нечестивости" - - Outfitter.cMonkTiger = "Monk: Tiger stance" - Outfitter.cMonkSerpent = "Monk: Serpent stance" - Outfitter.cMonkOx = "Monk: Ox stance" - - Outfitter.cCompleteCategoryDescription = "Полные комплекты занимают все ячейки на персонаже. При смене любого комплекта на этот - все вещи переодеваются." - Outfitter.cAccessoryCategoryDescription = "Аксессуары - это неполные комплекты. Вы можете одевать сразу несколько комплектов акксесуаров" - Outfitter.cOddsNEndsCategoryDescription = "Всякая всячина - это предметы, которых нет ни в одном комплекте." - - Outfitter.cRebuildOutfitFormat = "Перестроить для %s" - Outfitter.cRebuildFor = "Перестроить для..." - - Outfitter.cSlotEnableTitle = "Использовать ячейку" - Outfitter.cSlotEnableDescription = "Выберите, если хотите включить данный предмет в текущий комплект. Если предмет не выбран, комплект не изменится при смене." - - Outfitter.cFinger0SlotName = "Первый палец" - Outfitter.cFinger1SlotName = "Второй палец" - - Outfitter.cTrinket0SlotName = "Первый аксессуар" - Outfitter.cTrinket1SlotName = "Второй аксессуар" - - Outfitter.cOutfitCategoryTitle = "Категория" - Outfitter.cBankCategoryTitle = "Банк" - Outfitter.cDepositToBank = "Положить все предметы в банк" - Outfitter.cDepositUniqueToBank = "Положить предметы в банк по одному" - Outfitter.cDepositOthersToBank = "Положить другое снарежение в банк" - Outfitter.cWithdrawFromBank = "Забрать предметы из банка" - Outfitter.cWithdrawOthersFromBank = "Забрать другое снарежение из банка" - - Outfitter.cMissingItemsLabel = "Отстутствующие предметы: " - Outfitter.cBankedItemsLabel = "Предметы из банка: " - - Outfitter.cResistCategory = "Сопротивления" - Outfitter.cTradeCategory = "Умения" - - Outfitter.cTankPoints = "ОчкиТанка" - Outfitter.cCustom = "Настройка" - - Outfitter.cScriptFormat = "Скрипт (%s)" - Outfitter.cScriptSettings = "Настройки..." - Outfitter.cNoScript = "Пусто" - Outfitter.cDisableScript = "Отключено" - Outfitter.cDisableIn = "Отключено" - Outfitter.cEditScriptTitle = "Скрипт для комплекта %s" - Outfitter.cEditScriptEllide = "Свой..." - Outfitter.cEventsLabel = "События:" - Outfitter.cScriptLabel = "Скрипт:" - Outfitter.cSetCurrentItems = "Обновить на текущие предметы" - Outfitter.cConfirmSetCurrentMsg = "Вы правда хотите обновить комплект %s, используюя текущие предметы? Примечание: только включенные ячейки будут обновлены" - Outfitter.cSetCurrent = "Обновить" - Outfitter.cTyping = "Идет набор текста..." - Outfitter.cScriptErrorFormat = "Ошибка на строке %d: %s" - Outfitter.cExtractErrorFormat = "%[string \"Outfit Script\"%]:(%d+):(.*)" - Outfitter.cPresetScript = "Скрипт по умолчанию:" - Outfitter.cCustomScript = "Свой" - Outfitter.cSettings = "Настройки" - Outfitter.cSource = "Источник" - Outfitter.cInsertFormat = "<- %s" - - Outfitter.cNone = "Пусто" - Outfitter.cTooltipMultibuffSeparator1 = " и " - Outfitter.cTooltipMultibuffSeparator2 = " / " - Outfitter.cNoScriptSettings = "Нет настроек для этого скрипта." - Outfitter.cMissingItemsSeparator = ", " - Outfitter.cUnequipOthers = "При смене снимать другие комплекты Акссесуаров" - - Outfitter.cConfirmResetMsg = "Вы правда хотите обнулить настройки Outfitter для этого персонажа? Все комплекты будут удалены и созданы по умолчанию." - Outfitter.cReset = "Сбросить" - - Outfitter.cIconFilterLabel = "Поиск:" - Outfitter.cIconSetLabel = "Иконки:" - - Outfitter.cCantReloadUI = "Вам необходимо перезапустить WoW для обновления Outfitter" - Outfitter.cChooseIconTitle = "Выберите иконку для комплекта %s" - Outfitter.cOutfitterDecides = "Outfitter выбрал иконку за Вас" - - Outfitter.cSuggestedIcons = "Предложенные иконки" - Outfitter.cSpellbookIcons = "Ваши заклинания" - Outfitter.cYourItemIcons = "Ваши сумки" - Outfitter.cEveryIcon = "Все иконки" - Outfitter.cItemIcons = "Все иконки (предметы)" - Outfitter.cAbilityIcons = "Все иконки (заклинания)" - - Outfitter.cRequiresLockpicking = "Требуется Взлом замка" - Outfitter.cUseTooltipLineFormat = "^Использование:.*" - Outfitter.cUseDurationTooltipLineFormat = "^Использование:.*на (%d+) сек." - Outfitter.cUseDurationTooltipLineFormat2 = "^Использование:.*Время действия (%d+) сек." - - Outfitter.cOutfitBarSizeLabel = "Размер" - Outfitter.cOutfitBarSmallSizeLabel = "Мал" - Outfitter.cOutfitBarLargeSizeLabel = "Бол" - Outfitter.cOutfitBarAlphaLabel = "Прозрачность" - Outfitter.cOutfitBarCombatAlphaLabel = "Прозрачность в бою" - Outfitter.cOutfitBarVerticalLabel = "Вертикально" - Outfitter.cOutfitBarLockPositionLabel = "Заблокировать" - Outfitter.cOutfitBarHideBackgroundLabel = "Убрать фон" - - Outfitter.cPositionLockedError = "Комплект-панель заблокирована и не может быть перемещена" - - Outfitter.cMustBeAtBankError = "Вы должны открыть свой банк для отчета по пропавшим предметам" - Outfitter.cMissingItemReportIntro = "Пропавшие предметы (если один и тотже предмет использовался в разных комплектах,то он будет показан в отчете несколько раз):" - Outfitter.cNoMissingItems = "Все предметы на месте" - - Outfitter.cAutoChangesDisabled = "Автоматическая смена отключена" - Outfitter.cAutoChangesEnabled = "Автоматическая смена включена" - - -- OutfitterFu strings - - Outfitter.cFuHint = "[Левый-клик] - открывает/закрывает окно Outfitterа." - Outfitter.cFuHideMissing = "Скрыть отстутствующие" - Outfitter.cFuHideMissingDesc = "Скрывает комплекты с отстутствующими предметами." - Outfitter.cFuRemovePrefixes = "Удалить префикс" - Outfitter.cFuRemovePrefixesDesc = "Удаляет префик названий комплектов для сокращать отображаемого текста в FuBarе." - Outfitter.cFuMaxTextLength = "Max длина текста" - Outfitter.cFuMaxTextLengthDesc = "Максимальная длина текста отображающегося в FuBar." - Outfitter.cFuHideMinimapButton = "Скрыть иконку у мини-карты" - Outfitter.cFuHideMinimapButtonDesc = "Скрыть иконку Outfitter'а у мини-карты." - Outfitter.cFuInitializing = "Инициализирование" - - Outfitter.cStoreOnServer = "Хранить наборы на сервере" - Outfitter.cStoreOnServerOnDescription = "Отключает хранение наборов на сервере, и удаляет их от туда. теперь они будут храниться локально и не будет доступны с других компьютеров." - Outfitter.cStoreOnServerOffDescription = "Включает хранение наборов на сервер, тем самым они будут доступны с других крмпьютеров. Вы можете хранить только 10 наборов на сервере." - Outfitter.cTooManyServerOutfits = "Вы не можете хранить больше %d наборов на сервере." - - Outfitter.cCantSetIcon = "Equipment Manager doesn't have the ability to change an icon without also updating the gear. You should equip this outfit first before changing its icon. If you continue anyhow, some of your item selections for this outfit will be changed to your currently equipped gear." - Outfitter.cChangeIcon = "Сменить иконку" - - Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" -end diff --git a/OutfitterStrings_tw.lua b/OutfitterStrings_tw.lua deleted file mode 100644 index f4be051..0000000 --- a/OutfitterStrings_tw.lua +++ /dev/null @@ -1,398 +0,0 @@ -------------------------------------------------------------------------------- --- Traditional Chinese localization 繁體中文化 by andy52005 -------------------------------------------------------------------------------- - -if GetLocale() == "zhTW" then - Outfitter.cTitle = "換裝管理" - Outfitter.cTitleVersion = Outfitter.cTitle.." "..Outfitter.cVersion - - Outfitter.cSingleItemFormat = "%s" - Outfitter.cTwoItemFormat = "%s 和 %s" - Outfitter.cMultiItemFormat = "%s{{, %s}} 和 %s" - - Outfitter.cNameLabel = "名稱:" - Outfitter.cCreateUsingTitle = "最佳化:" - Outfitter.cUseCurrentOutfit = "使用目前配裝" - Outfitter.cUseEmptyOutfit = "建立新配裝" - Outfitter.cAutomationLabel = "自動換裝:" - - Outfitter.cOutfitterTabTitle = "Outfitter" - Outfitter.cOptionsTabTitle = "選項" - Outfitter.cAboutTabTitle = "關於" - - Outfitter.cNewOutfit = "新配裝" - Outfitter.cRenameOutfit = "變更配裝名稱" - - Outfitter.cCompleteOutfits = "完整配裝" - Outfitter.cAccessoryOutfits = "零散配裝" - Outfitter.cOddsNEndsOutfits = "零星裝備" - - Outfitter.cGlobalCategory = "特殊配裝" - Outfitter.cNormalOutfit = "平常裝" - Outfitter.cNakedOutfit = "生日裝" - - Outfitter.cScriptCategoryName = {} - Outfitter.cScriptCategoryName.PVP = "PvP" - Outfitter.cScriptCategoryName.TRADE = "活動" - Outfitter.cScriptCategoryName.GENERAL = "一般" - Outfitter.cScriptCategoryName.QUEST = "任務" - Outfitter.cScriptCategoryName.ENTERTAIN = "休閒" - - Outfitter.cArgentDawnOutfit = "銀色黎明" - Outfitter.cCityOutfit = "主城" - Outfitter.cBattlegroundOutfit = "戰場" - Outfitter.cAVOutfit = "戰場: 奧特蘭克山谷" - Outfitter.cABOutfit = "戰場: 阿拉希盆地" - Outfitter.cArenaOutfit = "戰場: 競技場" - Outfitter.cEotSOutfit = "戰場: 暴風之眼" - Outfitter.cWSGOutfit = "戰場: 戰歌峽谷" - Outfitter.cSotAOutfit = "戰場: 遠祖灘頭" - Outfitter.cIoCOutfit = "戰場: 征服之島" - Outfitter.cWintergraspOutfit = "戰場: Wintergrasp" - Outfitter.cSewersOutfit = "戰場: Dalaran Sewers" - Outfitter.cGilneasOutfit = "戰場: Battle for Gilneas" - Outfitter.cTwinPeaksOutfit = "戰場: Twin Peaks" - Outfitter.cDiningOutfit = "飲食" - Outfitter.cFishingOutfit = "釣魚" - Outfitter.cHerbalismOutfit = "採草" - Outfitter.cMiningOutfit = "採礦" - Outfitter.cFireResistOutfit = "抗性: 火焰" - Outfitter.cNatureResistOutfit = "抗性: 自然" - Outfitter.cShadowResistOutfit = "抗性: 暗影" - Outfitter.cArcaneResistOutfit = "抗性: 秘法" - Outfitter.cFrostResistOutfit = "抗性: 冰霜" - Outfitter.cRidingOutfit = "騎乘" - Outfitter.cSkinningOutfit = "剝皮" - Outfitter.cSwimmingOutfit = "游泳" - Outfitter.cLowHealthOutfit = "低生命力或法力" - Outfitter.cHasBuffOutfit = "玩家的增益效果" - Outfitter.cInZonesOutfit = "在特定區域" - Outfitter.cSoloOutfit = "單練/小隊/團隊" - Outfitter.cFallingOutfit = "墜落" - Outfitter.cPvPFlaggedOutfit = "插旗PK" - Outfitter.cInDungeonOutfit = "在特定副本" - Outfitter.cArgentTournamentOutfit = "銀白聯賽" - Outfitter.cMultiphaseSurveyOutfit = "多相測量" - Outfitter.cSpellcastOutfit = "施放法術" - Outfitter.cRestingOutfit = "靜止的" - Outfitter.cFlameLeviathanOutfit = "烈焰戰輪" - - Outfitter.cArgentDawnOutfitDescription = "位在瘟疫之地時換上此配裝" - Outfitter.cRidingOutfitDescription = "在坐騎上時換上此配裝" - Outfitter.cDiningOutfitDescription = "進食或飲水時換上此配裝,直到生命力/法力超過 90%" - Outfitter.cBattlegroundOutfitDescription = "位在任何戰場時換上此配裝" - Outfitter.cArathiBasinOutfitDescription = "位在阿拉希盆地戰場時換上此配裝" - Outfitter.cAlteracValleyOutfitDescription = "位在奧特蘭克山谷戰場時換上此配裝" - Outfitter.cWarsongGulchOutfitDescription = "位在戰歌峽谷戰場時換上此配裝" - Outfitter.cEotSOutfitDescription = "位在暴風之眼戰場時換上此配裝" - Outfitter.cSotAOutfitDescription = "位在遠祖灘頭戰場時換上此配裝" - Outfitter.cIoCOutfitDescription = "位在征服之島戰場時換上此配裝" - Outfitter.cArenaOutfitDescription = "位在任何競技場時換上此配裝" - Outfitter.cCityOutfitDescription = "位在任何友好主城時換上此配裝" - Outfitter.cSwimmingOutfitDescription = "游泳時換上此配裝" - Outfitter.cFishingOutfitDescription = "進入戰鬥時換下此配裝,戰鬥結束後重新換上" - Outfitter.cSpiritOutfitDescription = "精神回魔時換上此配裝(脫離五秒規則時)" - Outfitter.cHerbalismDescription = "當滑鼠游標移到一個橘色或紅色的草點上時換上此配裝" - Outfitter.cMiningDescription = "當滑鼠游標移到一個橘色或紅色的礦點上時換上此配裝" - Outfitter.cLockpickingDescription = "當滑鼠游標移到一個橘色或紅色的鎖上時換上此配裝" - Outfitter.cSkinningDescription = "當滑鼠游標移到一個橘色或紅色的可剝皮生物上時換上此配裝" - Outfitter.cLowHealthDescription = "當生命力或法力低於設定值時換上此配裝" - Outfitter.cHasBuffDescription = "擁有特定的增益效果時換上此配裝" - Outfitter.SpiritRegenOutfitDescription = "精神回魔時換上此配裝(脫離五秒規則時)" - Outfitter.cDruidCasterFormDescription = "不處在任何德魯伊變身形態時換上此配裝" - Outfitter.cPriestShadowformDescription = "進入暗影形態時換上此配裝" - Outfitter.cShamanGhostWolfDescription = "變成鬼魂之狼時換上此配裝" - Outfitter.cHunterMonkeyDescription = "靈猴守護時換上此配裝" - Outfitter.cHunterHawkDescription = "雄鷹守護時換上此配裝" - Outfitter.cHunterCheetahDescription = "獵豹守護時換上此配裝" - Outfitter.cHunterPackDescription = "豹群守護時換上此配裝" - Outfitter.cHunterBeastDescription = "野獸守護時換上此配裝" - Outfitter.cHunterWildDescription = "野性守護時換上此配裝" - Outfitter.cHunterViperDescription = "蝮蛇守護時換上此配裝" - Outfitter.cHunterDragonhawkDescription = "龍鷹守護時換上此配裝" - Outfitter.cHunterFeignDeathDescription = "假死時換上此配裝" - Outfitter.cMageEvocateDescription = "喚醒時換上此配裝" - Outfitter.cWarriorBerserkerStanceDescription = "狂暴姿態時換上此配裝" - Outfitter.cWarriorDefensiveStanceDescription = "防禦姿態時換上此配裝" - Outfitter.cWarriorBattleStanceDescription = "戰鬥姿態時換上此配裝" - Outfitter.cInZonesOutfitDescription = "位在以下區域或其子區域時換上此配裝" - Outfitter.cSoloOutfitDescription = "依設定在單練、小隊或團隊時換上此配裝" - Outfitter.cFallingOutfitDescription = "墜落時換上此配裝" - Outfitter.cPvPFlaggedDescription = "插旗PK時換上此配裝" - Outfitter.cInDungeonDescription = "在副本/團隊或戰場副本時換上此配裝" - Outfitter.cArgentTournamentOutfitDescription = "當滑鼠點到銀白聯賽的坐騎時換上此配裝,當離開此載具時則卸下配裝" - Outfitter.cRestingOutfitDescription = "當進入旅館時換上此配裝" - Outfitter.cFlameLeviathanOutfitDescription = "當進入烈焰戰輪的載具時換上此配裝,當離開或戰鬥結束時則卸下配裝" - - Outfitter.cMountSpeedFormat = "速度提高(%d+)%%%。"; -- For detecting when mounted - Outfitter.cFlyingMountSpeedFormat = "飛行速度提高(%d+)%%%。"; -- For detecting when mounted - - Outfitter.cBagsFullError = "無法卸下 %s,因為所有包包已滿" - Outfitter.cDepositBagsFullError = "無法存入 %s,因為所有銀行欄位已滿" - Outfitter.cWithdrawBagsFullError = "無法提領 %s,因為所有包包已滿" - Outfitter.cItemNotFoundError = "無法找到物品 %s" - Outfitter.cItemAlreadyUsedError = "無法將 %s 裝在 %s 部位,因為它已用於其他部位" - Outfitter.cAddingItem = "新增 %s 至 %s 配裝" - Outfitter.cNameAlreadyUsedError = "錯誤: 這個名稱已被使用" - Outfitter.cNoItemsWithStatError = "警告: 你沒有任何物品擁有該屬性" - Outfitter.cCantUnequipCompleteError = "無法卸下 %s,因為完整配裝無法被卸下(你必須改用裝上另一套完整配裝的方式)" - - Outfitter.cEnableAll = "全部啟用" - Outfitter.cEnableNone = "全部停用" - - Outfitter.cConfirmDeleteMsg = "確定刪除配裝設定: %s?" - Outfitter.cConfirmRebuildMsg = "確定重建配裝設定: %s?" - Outfitter.cRebuild = "重建" - - Outfitter.cSilverwingHold = "銀翼要塞" - Outfitter.cWarsongLumberMill = "戰歌伐木場" - - Outfitter.cTotalStatsName = "全部屬性" - Outfitter.cItemLevelName = "物品等級" - - Outfitter.cCombatManaRegenStatName = "每5秒恢復法力(戰鬥中)" - Outfitter.cCombatHealthRegenStatName = "每5秒恢復生命力(戰鬥中)" - - Outfitter.cOptionsTitle = "換裝管理 選項" - Outfitter.cShowMinimapButton = "顯示小地圖按鈕" - Outfitter.cShowMinimapButtonOnDescription = "取消以隱藏 換裝管理 小地圖按鈕" - Outfitter.cShowMinimapButtonOffDescription = "勾選以顯示 換裝管理 小地圖按鈕" - Outfitter.cAutoSwitch = "停用自動換裝" - Outfitter.cAutoSwitchOnDescription = "取消以啟用自動換裝功能" - Outfitter.cAutoSwitchOffDescription = "勾選以停用自動換裝功能" - Outfitter.cTooltipInfo = "在物品提示顯示配裝" - Outfitter.cTooltipInfoOnDescription = "如果在滑鼠移到可裝備物品上時,遇到效能問題,取消此選項" - Outfitter.cTooltipInfoOffDescription = "勾選以在物品提示中顯示裝備用在哪些配裝" - Outfitter.cItemComparisons = "在裝備比較中顯示" - Outfitter.cItemComparisonsOnDescription = "在裝備比較中若關閉此功能則只包含已裝備的物品" - Outfitter.cItemComparisonsOffDescription = "在裝備比較的提示訊息中開啟此功能則包含你的配裝上的物品" - Outfitter.cOutfitDisplay = "顯示配裝" - Outfitter.cShowHotkeyMessages = "以按鍵換裝時顯示訊息" - Outfitter.cShowHotkeyMessagesOnDescription = "取消以在按鍵換裝時不顯示訊息" - Outfitter.cShowHotkeyMessagesOffDescription = "勾選以在按鍵換裝時顯示訊息" - Outfitter.cShowOutfitBar = "顯示換裝列" - Outfitter.cShowOutfitBarDescription = "顯示一列按鈕讓你點擊換裝" - Outfitter.cEquipOutfitMessageFormat = "換裝管理: %s 裝上" - Outfitter.cUnequipOutfitMessageFormat = "換裝管理: %s 卸下" - - Outfitter.cAboutTitle = "關於 換裝管理" - Outfitter.cAuthor = "作者: John Stephen, contributions 及其他參與者 %s" - Outfitter.cTestersTitle = "換裝管理測試者" - Outfitter.cTestersNames = "%s" - Outfitter.cSpecialThanksTitle = "特別感謝" - Outfitter.cSpecialThanksNames = "%s" - Outfitter.cTranslationCredit = "翻譯 %s" - - Outfitter.cOpenOutfitter = "開啟 換裝管理" - - Outfitter.cKeyBinding = "按鍵設定" - - BINDING_HEADER_OUTFITTER_TITLE = Outfitter.cTitle - BINDING_NAME_OUTFITTER_OUTFIT = "開啟 換裝管理" - - BINDING_NAME_OUTFITTER_OUTFIT1 = "配裝 1" - BINDING_NAME_OUTFITTER_OUTFIT2 = "配裝 2" - BINDING_NAME_OUTFITTER_OUTFIT3 = "配裝 3" - BINDING_NAME_OUTFITTER_OUTFIT4 = "配裝 4" - BINDING_NAME_OUTFITTER_OUTFIT5 = "配裝 5" - BINDING_NAME_OUTFITTER_OUTFIT6 = "配裝 6" - BINDING_NAME_OUTFITTER_OUTFIT7 = "配裝 7" - BINDING_NAME_OUTFITTER_OUTFIT8 = "配裝 8" - BINDING_NAME_OUTFITTER_OUTFIT9 = "配裝 9" - BINDING_NAME_OUTFITTER_OUTFIT10 = "配裝 10" - -BINDING_NAME_OUTFITTER_ENABLEAUTOMATION = "啟用自動換裝" -BINDING_NAME_OUTFITTER_DISABLEAUTOMATION = "停用自動換裝" - - Outfitter.cShow = "顯示" - Outfitter.cHide = "隱藏" - Outfitter.cDontChange = "不改變" - - Outfitter.cPlayerTitle = "頭銜" - - Outfitter.cMore = "更多" - - Outfitter.cAutomation = "自動換裝" - - Outfitter.cDisableOutfit = "停用" - Outfitter.cDisableAlways = "永遠" - Outfitter.cDisableOutfitInBG = "戰場中" - Outfitter.cDisableOutfitInCombat = "戰鬥中停用" - Outfitter.cDisableOutfitInAQ40 = "在安其拉神廟" - Outfitter.cDisableOutfitInNaxx = "在納克薩瑪斯" - Outfitter.cDisabledOutfitName = "%s (停用)" - - Outfitter.cOutfitBar = "換裝列" - Outfitter.cShowInOutfitBar = "顯示在換裝列" - Outfitter.cChangeIcon = "選擇圖示..." - - Outfitter.cMinimapButtonTitle = "換裝管理 小地圖按鈕" - Outfitter.cMinimapButtonDescription = "點擊選取另一配裝,或者拖曳變更位置" - - Outfitter.cBattleStance = "戰鬥姿態" - Outfitter.cDefensiveStance = "防禦姿態" - Outfitter.cBerserkerStance = "狂暴姿態" - - Outfitter.cWarriorBattleStance = "戰士: 戰鬥姿態" - Outfitter.cWarriorDefensiveStance = "戰士: 防禦姿態" - Outfitter.cWarriorBerserkerStance = "戰士: 狂暴姿態" - - Outfitter.cDruidCasterForm = "德魯伊: 人形態" - Outfitter.cDruidBearForm = "德魯伊: 熊形態" - Outfitter.cDruidCatForm = "德魯伊: 獵豹形態" - Outfitter.cDruidAquaticForm = "德魯伊: 水棲形態" - Outfitter.cDruidTravelForm = "德魯伊: 旅行形態" - Outfitter.cDruidMoonkinForm = "德魯伊: 梟獸形態" - Outfitter.cDruidFlightForm = "德魯伊: 飛行形態" - Outfitter.cDruidSwiftFlightForm = "德魯伊: 迅捷飛行形態" - Outfitter.cDruidTreeOfLifeForm = "德魯伊: 生命之樹形態" - Outfitter.cDruidProwl = "德魯伊: 潛行" - Outfitter.cProwl = "潛行" - - Outfitter.cPriestShadowform = "牧師: 暗影形態" - - Outfitter.cRogueStealth = "盜賊: 潛行" - Outfitter.cLockpickingOutfit = "盜賊: 開鎖" - - Outfitter.cShamanGhostWolf = "薩滿: 鬼魂之狼" - - Outfitter.cHunterMonkey = "獵人: 靈猴守護" - Outfitter.cHunterHawk = "獵人: 雄鷹守護" - Outfitter.cHunterCheetah = "獵人: 獵豹守護" - Outfitter.cHunterPack = "獵人: 豹群守護" - Outfitter.cHunterBeast = "獵人: 野獸守護" - Outfitter.cHunterWild = "獵人: 野性守護" - Outfitter.cHunterViper = "獵人: 蝮蛇守護" - Outfitter.cHunterDragonhawk = "獵人: 龍鷹守護" - Outfitter.cHunterFeignDeath = "獵人: 假死" - - Outfitter.cMageEvocate = "法師: 喚醒" - - Outfitter.cDeathknightBlood = "死亡騎士: 血魄領域" - Outfitter.cDeathknightFrost = "死亡騎士: 冰霜領域" - Outfitter.cDeathknightUnholy = "死亡騎士: 穢邪領域" - - Outfitter.cMonkTiger = "Monk: Tiger stance" - Outfitter.cMonkSerpent = "Monk: Serpent stance" - Outfitter.cMonkOx = "Monk: Ox stance" - - Outfitter.cCompleteCategoryDescription = "完整配裝表示所有欄位都有設定物品。當完整配裝裝備時,其他所有配裝都會自動被卸下。" - Outfitter.cAccessoryCategoryDescription = "零散配裝表示只有某些欄位有設定物品。零散配裝可以隨意地多套同時裝備上。" - Outfitter.cOddsNEndsCategoryDescription = "零星裝備所列的是未被設定在任何配裝的裝備。這對於確認是否有用到所有物品,以及避免攜帶不必要的物品,可能會有幫助。" - - Outfitter.cRebuildOutfitFormat = "以 %s 重建" - - Outfitter.cSlotEnableTitle = "啟用欄位" - Outfitter.cSlotEnableDescription = "勾選以讓此欄位物品,在更換到所選配裝時被裝上。如果沒有勾選,則在更換到所選配裝時,此欄位不會被更換。" - - Outfitter.cFinger0SlotName = "第一戒指欄" - Outfitter.cFinger1SlotName = "第二戒指欄" - - Outfitter.cTrinket0SlotName = "第一飾品欄" - Outfitter.cTrinket1SlotName = "第二飾品欄" - - Outfitter.cOutfitCategoryTitle = "類別" - Outfitter.cBankCategoryTitle = "銀行" - Outfitter.cDepositToBank = "將全部物品存入銀行" - Outfitter.cDepositUniqueToBank = "將唯一物品存入銀行" - Outfitter.cDepositOthersToBank = "將其他裝備存入銀行" - Outfitter.cWithdrawFromBank = "從銀行提領物品" - Outfitter.cWithdrawOthersFromBank = "從銀行提領其他裝備" - - Outfitter.cMissingItemsLabel = "找不到物品: " - Outfitter.cBankedItemsLabel = "銀行物品: " - - Outfitter.cResistCategory = "抗性" - Outfitter.cTradeCategory = "技能" - - Outfitter.cTankPoints = "坦克點數" - Outfitter.cCustom = "自訂" - - Outfitter.cScriptFormat = "指令碼 (%s)" - Outfitter.cScriptSettings = "設定..." - Outfitter.cNoScript = "無" - Outfitter.cDisableScript = "停用" - Outfitter.cDisableIn = "停用其餘" - Outfitter.cEditScriptTitle = "%s 配裝的指令碼" - Outfitter.cEditScriptEllide = "自訂..." - Outfitter.cEventsLabel = "事件:" - Outfitter.cScriptLabel = "指令碼:" - Outfitter.cSetCurrentItems = "更新為目前裝備物品" - Outfitter.cConfirmSetCurrentMsg = "確定將配裝 %s 更新為目前裝備的物品? 注意: 只有配裝中目前被啟用的欄位會被更新 -- 你可以在稍後啟用更多欄位" - Outfitter.cSetCurrent = "更新" - Outfitter.cTyping = "輸入..." - Outfitter.cScriptErrorFormat = "錯誤位於第 %d 行: %s" - Outfitter.cExtractErrorFormat = "%[string \"Outfit Script\"%]:(%d+):(.*)" - Outfitter.cPresetScript = "預設的指令碼:" - Outfitter.cCustomScript = "自訂" - Outfitter.cSettings = "設定" - Outfitter.cSource = "源始碼" - Outfitter.cInsertFormat = "<- %s" - - Outfitter.cNone = "無" - Outfitter.cTooltipMultibuffSeparator1 = " 和 " - Outfitter.cTooltipMultibuffSeparator2 = " / " - Outfitter.cNoScriptSettings = "此指令碼沒有可供設定項目" - Outfitter.cMissingItemsSeparator = ", " - Outfitter.cUnequipOthers = "當裝備時, 卸下其他零散配裝。" - - Outfitter.cConfirmResetMsg = "確定要重置目前角色的 換裝管理 設定? 所有配裝將會被刪除,而預設配裝會被重建。" - Outfitter.cReset = "重置" - - Outfitter.cIconFilterLabel = "搜尋:" - Outfitter.cIconSetLabel = "圖示:" - - Outfitter.cCantReloadUI = "必須完全重新啟動魔獸世界,才能更新Outfitter版本" - Outfitter.cChooseIconTitle = "為 %s 配裝選擇一個圖示" - Outfitter.cOutfitterDecides = "換裝管理 將為你選擇一個圖示" - - Outfitter.cSuggestedIcons = "建議的配裝圖示" - Outfitter.cSpellbookIcons = "你的法術書" - Outfitter.cYourItemIcons = "你的包包" - Outfitter.cEveryIcon = "全部圖示" - Outfitter.cItemIcons = "全部圖示(只有物品)" - Outfitter.cAbilityIcons = "全部圖示(只有法術)" - - Outfitter.cRequiresLockpicking = "需要開鎖" - Outfitter.cUseTooltipLineFormat = "^使用:.*" - Outfitter.cUseDurationTooltipLineFormat = "^使用: .* 持續 (%d+) 秒" - Outfitter.cUseDurationTooltipLineFormat2 = "^使用: .* 持續 (%d+) 秒" - - Outfitter.cOutfitBarSizeLabel = "大小" - Outfitter.cOutfitBarSmallSizeLabel = "小" - Outfitter.cOutfitBarLargeSizeLabel = "大" - Outfitter.cOutfitBarAlphaLabel = "不透明程度" - Outfitter.cOutfitBarCombatAlphaLabel = "戰鬥時不透明程度" - Outfitter.cOutfitBarVerticalLabel = "垂直" - Outfitter.cOutfitBarLockPositionLabel = "鎖定位置" - Outfitter.cOutfitBarHideBackgroundLabel = "隱藏背景" - - Outfitter.cPositionLockedError = "換裝列無法移動,因為你已鎖定它的位置" - - Outfitter.cMustBeAtBankError = "你要保持銀行開啟才能產生遺失物品的報告" - Outfitter.cMissingItemReportIntro = "遺失物品 (物品如果用在多個配裝中,可能會出現多次):" - Outfitter.cNoMissingItems = "沒有遺失物品" - - Outfitter.cAutoChangesDisabled = "關閉自動換裝功能" - Outfitter.cAutoChangesEnabled = "開啟自動換裝功能" - - -- OutfitterFu strings - - Outfitter.cFuHint = "左鍵點擊開啟Outfitter設定視窗。" - Outfitter.cFuHideMissing = "隱藏遺失" - Outfitter.cFuHideMissingDesc = "隱藏配裝和遺失物品。" - Outfitter.cFuRemovePrefixes = "移除前綴" - Outfitter.cFuRemovePrefixesDesc = "在FuBar上,刪除配裝的前綴,以縮短顯示文字。" - Outfitter.cFuMaxTextLength = "最大文字長度" - Outfitter.cFuMaxTextLengthDesc = "在FuBar上,顯示最大的文字長度。" - Outfitter.cFuHideMinimapButton = "隱藏小地圖按鈕" - Outfitter.cFuHideMinimapButtonDesc = "隱藏Outfitter的小地圖按鈕。" - Outfitter.cFuInitializing = "初始化" - - Outfitter.cStoreOnServer = "裝備管理員" - Outfitter.cStoreOnServerOnDescription = "關閉裝備管理員並移除本地儲存的配裝。這將與其他電腦的配裝不相容。" - Outfitter.cStoreOnServerOffDescription = "開啟裝備管理員這將與其他電腦上的配裝相容。但最多只能儲存10組配裝。" - Outfitter.cTooManyServerOutfits = "你無法存取超過%d組配裝。" - - Outfitter.cNoItemsWithStat = "Couldn't generate an outfit because no items with that stat were found" -end From 7046c645950f1199fd0d74e61f6b25d7df12c66e Mon Sep 17 00:00:00 2001 From: govtgeek <26489473+GovtGeek@users.noreply.github.com> Date: Mon, 25 Nov 2024 23:37:19 -0800 Subject: [PATCH 4/4] Updated localization file placement and bumped Outfitter version --- Outfitter.toc | 14 +++++++------- Outfitter_Mainline.toc | 14 +++++++------- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/Outfitter.toc b/Outfitter.toc index f49e5f3..9f8c5d2 100644 --- a/Outfitter.toc +++ b/Outfitter.toc @@ -3,7 +3,7 @@ ## X-Original-Author: John Stephen ## X-Credits: Mundocani, Miv, Gogo, LemonDrake ## Title: Outfitter -## Version: 4.4.1.1 +## Version: 4.4.1.2 ## Notes: Clothing and weapon management and automated equipment changes ## OptionalDeps: ## RequiredDeps: @@ -36,12 +36,12 @@ Libraries/MC2TooltipLib/MC2TooltipLib.lua Libraries/MC2ItemStatsLib/MC2ItemStatsLib.lua OutfitterStrings.lua -OutfitterStrings_de.lua -OutfitterStrings_fr.lua -OutfitterStrings_cn.lua -OutfitterStrings_tw.lua -OutfitterStrings_kr.lua -OutfitterStrings_ru.lua +Localization/OutfitterStrings_de.lua +Localization/OutfitterStrings_fr.lua +Localization/OutfitterStrings_cn.lua +Localization/OutfitterStrings_tw.lua +Localization/OutfitterStrings_kr.lua +Localization/OutfitterStrings_ru.lua Outfitter.lua diff --git a/Outfitter_Mainline.toc b/Outfitter_Mainline.toc index d48ad88..f08b091 100644 --- a/Outfitter_Mainline.toc +++ b/Outfitter_Mainline.toc @@ -3,7 +3,7 @@ ## X-Original-Author: John Stephen ## X-Credits: Mundocani, Miv, Gogo, LemonDrake ## Title: Outfitter -## Version: 4.4.1.1 +## Version: 4.4.1.2 ## Notes: Clothing and weapon management and automated equipment changes ## AddonCompartmentFunc: Outfitter_OnAddonCompartmentClick #### AddonCompartmentFuncOnEnter: @@ -40,12 +40,12 @@ Libraries/MC2TooltipLib/MC2TooltipLib.lua Libraries/MC2ItemStatsLib/MC2ItemStatsLib.lua OutfitterStrings.lua -OutfitterStrings_de.lua -OutfitterStrings_fr.lua -OutfitterStrings_cn.lua -OutfitterStrings_tw.lua -OutfitterStrings_kr.lua -OutfitterStrings_ru.lua +Localization/OutfitterStrings_de.lua +Localization/OutfitterStrings_fr.lua +Localization/OutfitterStrings_cn.lua +Localization/OutfitterStrings_tw.lua +Localization/OutfitterStrings_kr.lua +Localization/OutfitterStrings_ru.lua Outfitter.lua