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Incompatibility with Create 6.0.0 #2919

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2 tasks done
Ashley123477 opened this issue Mar 1, 2025 · 10 comments
Open
2 tasks done

Incompatibility with Create 6.0.0 #2919

Ashley123477 opened this issue Mar 1, 2025 · 10 comments
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1.21 type: bug Something isn't working

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@Ashley123477
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Checked for existing issues

  • I have checked for existing issues, and have found none.

Tested latest version

  • I have checked that this occurs on the latest version.

GregTech CEu Version

gtceu-1.21.1-1.4.6

Minecraft Version

1.21.1 NeoForge

Recipe Viewer Installed

None

Environment

Singleplayer

Cross-Mod Interaction

Yes

Other Installed Mods

Neoforge version: 21.1.127
Create Version: create-1.21.1-6.0.0
Gregtech Version: gtceu-1.21.1-1.4.6

Dependancies:
LDLib Version: ldlib-neoforge-1.21.1-1.0.29.b
Configuration Version: configuration-neoforge-1.21.1-3.1.0

The game was only started up with the mods listed above.

Crash Report
https://mclo.gs/MH1SvlZ

Reported to Create who said it was an incompatibility on your side.

Expected Behavior

Expect it to load up

Actual Behavior

crashes before it gets to title screen

Steps to Reproduce

Install above mods, crash

Additional Information

No response

@Ashley123477 Ashley123477 added the type: bug Something isn't working label Mar 1, 2025
@screret
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screret commented Mar 1, 2025

Send latest.log. that error indicates that mod loading failed before it crashed, but the mixin was still applied, which breaks if mod loading failed.

@Ashley123477
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https://mclo.gs/glZdtjz

@screret
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screret commented Mar 1, 2025

Oh. Hm
Sorry, it seems that the 1.21 version of GTM is SO old and decrepit it still has the create integration in it.

It hasn't been updated in a couple of months because it's a monumental task to do. As such, it probably will not be updated for a while longer unless someone comes and saves us from the 200+ unmerged commits it's built up.

@screret
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screret commented Mar 1, 2025

I will be keeping this issue open because:

  1. It is an actual issue that does need fixing
  2. The fix has been implemented in 1.20 (remove create compatibility)
  3. It reminds us of the ever looming inevitability of updating the broken mess that is 1.21.

@Ashley123477
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Good luck :D thought it'd be best to mention it here to get it sorted. I appreciate you acknowledging the issue.

@Satherov
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Satherov commented Mar 1, 2025

If you dont need it for a modpack or something like that and know how to compile your own version, all you need to do is make this function always return false to make the game load again

@Steve8MC
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Steve8MC commented Mar 1, 2025

how?

@omergunr100
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omergunr100 commented Mar 1, 2025

He's talking about the code, that'll require you to compile the mod yourself and isn't for beginners.

That being said I'm not even sure it'll fix all the issues, since there existed (and still exists on 1.21) a create compatibility within GTM, so if some of the create classes changed during the latest update (extremely likely) it wouldn't even fix all the issues.

@milkev
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milkev commented Mar 2, 2025

still not for beginners, but to anyone tech/mod savy, its a lot easier to just create (haha) an exception for the create mod in ldlib here

@CaelDou
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CaelDou commented Mar 4, 2025

if you do compile a version that works with create could you please send it to me i have the same issue

@omergunr100 omergunr100 marked this as a duplicate of #2935 Mar 6, 2025
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Labels
1.21 type: bug Something isn't working
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7 participants