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Issues about Quantum Storage Network #2715

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ChromaPIE opened this issue Feb 6, 2025 · 0 comments
Open

Issues about Quantum Storage Network #2715

ChromaPIE opened this issue Feb 6, 2025 · 0 comments
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status: unverified Issue is unverified

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@ChromaPIE
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GregTech CEu Version

68f6e52

Modpack Used

No response

Addons Installed

No response

Environment

Singleplayer

New Worlds

Yes

Cross-Mod Interaction

Yes

Expected Behavior

See Actual Behavior

Actual Behavior

  • It's acting weird with AE2: storages added to the network will not report their content to AE via the storage bus. (TOP shows the content change real-time, no problem) I have to break and place the storage bus or the controller again.
  • Guaranteed item dupe with CarryOn: Set up controller, energy hatch, and a super chest. store some items in the chest then move it away from the structure. items are still in the controller, accessible, can be pulled out, but everything in that chest stays the same. Similar thing happens in creative mode: set up everything, break the chest, items are still inside the controller. in this case it's not a dupe and it's no big deal but still a problem. i believe they share the same root cause.

Steps to Reproduce

See Actual Behavior

Additional Information

No response

@ChromaPIE ChromaPIE added the status: unverified Issue is unverified label Feb 6, 2025
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