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Release 11.3.0
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Release Automat committed Jan 12, 2025
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20 changes: 20 additions & 0 deletions Packages/tlp.udonutils/README.md
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Expand Up @@ -36,6 +36,26 @@ The used pattern MAJOR.MINOR.PATCH indicates:

All notable changes to this project will be documented in this file.

### [11.3.0] - 2025-01-12

#### 🚀 Features

- *(Tasks)* Add step delta time, improve scheduler task skipping, add optional run-task-once-per-frame limiter, improve player idle detection
- *(Task)* Rename new RunStep method to DoTask and keep old method for backward compatibility, add obsolete warning
- *(TlpNetworkTime)* Use unscaled game time instead of time since level load to prevent slowing down of networked objects
- *(TimeSources)* Add UnscaledTimeSinceGameStart
- *(TlpNetworkTime)* Add ReferenceTime to TlpNetworkTime for snapshot compression

#### 🐛 Bug Fixes

- *(TlpAccurateSyncBehaviour)* Fix very inaccurate network time stamps when using float variables
- *(NtpTime)* Fix noise from lack of floating point accuracy

#### ⚙️ Miscellaneous Tasks

- Revert change of deltaTime
- Update compiled assets

### [11.2.0] - 2025-01-04

#### 🚀 Features
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