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Releases: Hamsda/EmoTrackerPacks

v2.8.0.0: Merge pull request #78 from Hamsda:dev

22 Jan 19:21
4962f70
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  • fixed ER deku theater as adult
  • fixed GS35 (adult Goron City) not nighttime
  • added damage multiplier setting
  • added starting age setting
  • changed ER default capture to contain every other capture

v2.7.0.0: Merge pull request #76 from Hamsda:dev

01 Jan 05:29
298f8c6
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  • reworked settings:
    • added trials setting
    • added Adult Fountain setting
    • added night GS expect sun setting
    • moved settings into new popup window
  • changed bean plant to only show when setting enabled
  • changed trade sequences to only show current step
  • added indicators for vanilla small key/map/compass chests
  • changed MQ dungeons (finally):
    • restructured them internally
    • logic pass
    • re-ordered GS/scrubs/cow
  • added sequence break for wasteland and Shadow Temple GS w/ ground jump
  • added a few more ways to peek DC GS above stairs

v2.6.0.3: Merge pull request #75 from Hamsda:dev

16 Oct 22:07
207ed9c
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  • fixed Gerudo Fortress guard behavior around card
  • fixed visibility after latest EmoTracker update

v2.6.0.2: Merge pull request #74 from Hamsda:dev

15 Oct 13:28
6bce340
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  • removed visibility restrictions based on items
  • fixed broken visibility options for dungeons and shops

v2.6.0.1: Merge pull request #73 from Hamsda:dev

15 Oct 13:27
4b96101
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  • fixed Gerudo Fortress not working correctly in non-keysanity

v2.6.0.0: Merge pull request #72 from Hamsda:dev

15 Oct 13:27
2eefadd
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  • changed lens setting default to wasteland
  • changed keysanity GF hides checks based on setting
  • changed Shadow Temple like like GS w/o hookshot
  • added sequence breaks for new logic tricks:
    • DC MQ early bomb bag area as child
    • Forest Temple outside backdoor w/o hovers
    • Forest Temple MQ early hallway switch
    • Fire Temple east tower w/o scarecrow
    • Spirit Temple lower adult switch w/ bombs
    • BotW cage GS w/o rang
    • Shadow Trial MQ torch w/o fire
    • DMT rock GS w/o hammer
    • Goron City spinning pot w/ chus
  • added Kakariko Potion Shop to ER
  • added sequence breaks for last 5.0 batch of logic tricks:
    • Fire Temple MQ climb w/o fire
    • GV crate as adult w/ hovers
  • added overworld gold skulltula setting
  • changed vanilla dungeons (MQ dungeons soon...):
    • restructured them internally
    • logic pass
    • merged GS/scrubs
  • added Triforce piece counter (not used in any layouts)
  • added 3rd state to dungeon indicators to represent unknown (will show both versions)
  • changed scarecrow checks to no longer be sequence breakable

v2.5.1.0: Merge pull request #71 from Hamsda:dev

29 Jun 19:46
62913c1
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  • fixed back of GTG sequence break for hookshot w/ hovers
  • fixed open GF not hiding carpenter checks
  • fixed some logic errors for GTG MQ
  • added sequence breaks for new logic tricks:
    • Shadow Temple MQ truth spinner gap w/ longshot
    • Lost Woods adult GS w/o bean
    • DMT soil GS w/o destroying boulder
    • GTG MQ left side w/o hookshot
    • GTG MQ back area w/o song of time
    • Spirit Trial w/o hookshot

v2.5.0.0: Merge pull request #70 from Hamsda:dev

20 Jun 02:24
0634bb0
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  • fixed not being able to undo King Zora Moves
  • added a new Both option for the maps
  • changed captures for ER

v2.4.1.2: Merge pull request #69 from Hamsda:dev

20 Jun 02:28
62800de
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  • fixed Water Temple small key logic
  • removed gossip stone map from ER variant

v2.4.1.1: update to version 2.4.1.1 (#66)

26 May 02:53
8d0e3cf
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  • fixed typo in ER for CG -> CT