Can be used for bug fixes in Unity, supporting Unity’s full range
- Modify C# directly on the Unity project to bug fixes
- No need to modify the original code of projects
- A private patch format for each game for improved security
- Open the "Source\VSProj\build_for_unity.bat" file in the source package in Windows, and change the value of the UNITY_HOME parameter to the local installation directory
- Run build_for_unity.bat
Here corresponds to a Unity project directory
- Copy IFixToolKit to a sibling directory of Assets in the Unity project
- Copy Assets/IFix and Assets/Plugins under Assets in the Unity project